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Chaos Table - Dungeons and Destiny

49Your Light level is reduced by 1.

When you choose to spend a use of your Depths of the Void feature, you must make a Chaos Roll (a single roll of a d20, no modifiers). If you roll a 1 or a 2, you must roll on the Chaos table, listed at the end of this class description.

Covers 1-1002 months ago

Locations & CitiesWild Magic & Chaos

mushroom eating table

51this mushroom tastes awful and the texture is as though you just put hair in your mouth, but you feel a tingle go through your body as you swallow, and you can suddenly understand what the birds in the trees are saying. (allows speak with animals for 1hr)

Covers 1-1003 months ago

Locations & Cities

Manor Traps

51Ruby of Fireball: Explodes into a Fireball when stolen.

A list of Traps and Magic Items used as such

Covers 1-1003 months ago

Traps & Hazards

mushroom eating surge

56gain 1d4 healing

Covers 1-1003 months ago

Locations & CitiesWild Magic & Chaos

fey curse table

50You believe you are a prince that has become cursed to be a frog, you aren't.

Covers 1-1009 months ago

Curses & Afflictions

Town fate table

41Neutral/nothing

Covers 1-100by IslanF10 months ago

Locations & Cities

Wicked Witch Of Randomness Afflictions

48You grow horns.

Covers 1-10011 months ago

Curses & Afflictions

Fey Curses

50You can hear into the veil.

d100 list of Fey/mind flayer plane Curses for if the party decides to re-roll a roll

Covers 1-1001 year ago

Curses & Afflictions

Searching the Alchemy Room

51Oil of Slipperiness - The vial has enough oil to cover a medium or smaller creature; 10 minutes to apply. Creature gains the effect of a freedom of movement spell for 8 hours. The oil can be poured on the ground covering a 10-foot square, creating the grease spell effect for 8 hours.

Covers 1-1001 year ago

Locations & Cities

Curses

50You constantly see the hat man lurking in the shadows.

Collection of Stop, Drop, Roll, and Play's Feywild curses.

Covers 1-1001 year ago

Curses & Afflictions

Curses/Yippies

50You must begin every sentence with "WELP"

A table of Curses and "Yippies" for an experimental DnD 5E system

Covers 1-100by SkillfulLupus2 years ago

Curses & AfflictionsD&D 5e

Mushroomling Random Spore Effects

51Target looses the ability to speak common for 1d10 days.

Check "Heart Of The Forest" for mushroomlings.

Covers 1-1002 years ago

Locations & Cities

The Strange Curses of Transformation

50You are very Lucky! Nothing Happens to you

This is based on entering the fey realm and being cursed by the main villain of the campaign to make it fun, weird and also a sense of danger and maybe some character development.

Covers 1-1002 years ago

Curses & Afflictions

Curses of Race Changing

50You turn into a Vedalken

An idea for a witch/hag to curse the player and have their races change.

Covers 1-1002 years ago

Curses & Afflictions

Level 4 Spell Afflictions

49Walking in areas with plentiful plants -> +5ft movement

Casting a spell of 3rd level causes one of these effects to take hold

Covers 1-1002 years ago

Curses & AfflictionsSpells & Potions

Level 2 Spell Afflictions

49Dex + Strength Saves -3

Casting a spell of 2nd level causes one of these effects to take hold

Covers 1-100by MommyGnome2 years ago

Curses & AfflictionsSpells & Potions

Level 1 Spell Afflictions

49Initiative Rolls -1

Casting a spell of 1st level causes one of these effects to take hold

Covers 1-1002 years ago

Curses & AfflictionsSpells & Potions

100 Deadly and Silly Dungeon Traps

50Light-Beam Maze – A seemingly random pattern of bright beams crisscrosses the room, forcing anyone traversing it to avoid touching any of them or else suffer the consequences.

This D100 Table consists of 100 Deadly and Silly Dungeon Traps suitable for any dungeon setting. The table contains a variety of dangers - from silly pranks to lethal surprises – that can be used as both an entertaining challenge and a deadly obstacle to any party of adventurers. Categories include traps involving poison, pitfalls, physical mechanisms, illusions, puzzles, and more. Tags range from light-hearted jokes to menacing threats depending on the trap's level of danger.

Covers 1-1003 years ago

Locations & CitiesTraps & Hazards

100 Pieces of Post-Apocalyptic Zombie Survival Gear for Dungeon Crawl Classics

50Solar Battery Pack - This pack is designed to store and recharge your electronics using the power of the sun. It's lightweight and portable, making it easily transportable to wherever you need its energy. It features multiple USB ports and a long-lasting battery capacity.

This d100 table of 100 Pieces of Post-Apocalyptic Zombie Survival Gear for Dungeon Crawl Classics is perfect for those who want to make their world even more dangerous. From rare pieces of equipment to modern tools, this list will equip you with items that will give you the edge in a post-apocalyptic zombie world. Whether it's scavenging through abandoned houses or finding new ways to defend yourself against the undead, this table has got you covered with gear specially designed for your survival needs.

Covers 1-1003 years ago

Locations & Cities