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Searching the Alchemy Room

Table for finds

by Anonymous1 year ago
RollResult
1-5

Stimulation: Removes one level of exhaustion or grants +1 to skill rolls for 1 hour. Contains three doses.

6-10

Vitality: Removes exhaustion, poison, disease, and maxes healing rolls for 24 hours. Contains one dose.

11-15

Longevity: Reduces age by years. Contains one dose.

16-42

Elixir of Health - Cures many diseases; removes blinded, deafened, paralyzed, and poisoned conditions.

43-50

Oil of Sharpness - The vial has enough oil to coat one slashing or piercing weapon or up to 5 pieces of ammunition; 1 minute to apply. The coated item has a +3 bonus to attack and damage rolls for 1 hour.

51-60

Oil of Slipperiness - The vial has enough oil to cover a medium or smaller creature; 10 minutes to apply. Creature gains the effect of a freedom of movement spell for 8 hours. The oil can be poured on the ground covering a 10-foot square, creating the grease spell effect for 8 hours.

61-70

Potion of Fire Breath -Use bonus action to exhale fire at a target within 30 feet. The target must take fire damage or succeed on a DC 13 Dexterity saving throw to halve the damage. The effect ends after exhaling fire 3 times, or after 1 hour.

71-100

Potion of Healing - Regains HP.