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199 tables match

Compass of Infinity

50The Beer Factory (Dougtopia)

Covers 1-100by mrnobody899 months ago

Locations & CitiesSystem agnostic

Bil’s Wild Magic Surge

49Make a Wisdom saving throw against your own spell save DC. If you fail, you are polymorphed into giant dragonfly for 1 minute

Covers 1-100by Skippere10 months ago

Wild Magic & Chaos

Floodnight Table

41The Flood manipulates the dreams/sleep of the party. The DM gains a Fear.

A table to roll when night time rolls around on the world of Ichoris. Any creatures that have succumbed to the Flood will always regenerate at the turn of night. This table will determine what else will happen if the party must rest during then.

Covers 1-100by Rogillar10 months ago

EncountersGrim

D100 navigation

41Nave confederazione Rossa

Covers 1-10010 months ago

EncountersAt the table

Low Fatigue

81Disadvantage on next roll

Covers 1-10010 months ago

Wild Magic & ChaosAt the tableSystem agnostic

Town fate table

41Neutral/nothing

Covers 1-100by IslanF10 months ago

Locations & Cities

d100 table for Wild Magic Area

49Elemental Weapon Cold (3d4 + 3d12 bludgeoning)

Covers 1-10011 months ago

Wild Magic & Chaos

Wicked Witch Of Randomness Afflictions

48You grow horns.

Covers 1-10011 months ago

Curses & Afflictions

Wild Magic Table

50Whenever you speaks bubbles fly out of there mouth preventing verbal spells. The you can use a bonus action to pop the bubbles and have the spell take effect.

Covers 1-10011 months ago

Wild Magic & Chaos

Wild Magic Table

50Whenever you speaks bubbles fly out of there mouth preventing verbal spells. The you can use a bonus action to pop the bubbles and have the spell take effect.

Covers 1-10011 months ago

Wild Magic & Chaos

Fey Curses

50You can hear into the veil.

d100 list of Fey/mind flayer plane Curses for if the party decides to re-roll a roll

Covers 1-1001 year ago

Curses & Afflictions

Wild Magic

50All creatures within a 30 foot radius of you (except for you) become terrified of holding weapons and will be unable to use them in combat for 10 minutes.

Covers 1-1001 year ago

Wild Magic & Chaos

Rock Movement Table

49Northeast and Up

Covers 1-1001 year ago

Locations & CitiesWhimsical

Good Shot Table

51One of the targeted ship's lifeboats are destroyed. 20% chance for a Cutter, 30% for a long boat and 50% dinghy

Covers 1-1001 year ago

Traps & HazardsGrim

Weather Table

50Muddy grounds: quicksand

Covers 1-1001 year ago

Locations & CitiesWhimsical

Arcane Arena Effects V2

50Illusory Terrain — For 1 round, half the arena appears flipped upside-down. Any ranged attack is made at disadvantage.

Best d100 table to roll random magical effects in pvp tournament setting.

Covers 1-100by Bluedundabomb1 year ago

Spells & PotionsTraps & HazardsAt the table+1

Searching the Alchemy Room

51Oil of Slipperiness - The vial has enough oil to cover a medium or smaller creature; 10 minutes to apply. Creature gains the effect of a freedom of movement spell for 8 hours. The oil can be poured on the ground covering a 10-foot square, creating the grease spell effect for 8 hours.

Covers 1-1001 year ago

Locations & Cities

Stella's Collection

51In the Warlock’s Dungeon

Covers 1-1001 year ago

Locations & CitiesSystem agnostic

Monsters

50Ronin

List of combatants for my homebrew campaign.

Covers 1-100by Comrob251 year ago

Encounters

Arcane Arena Effects

50You are surrounded by loud but calm smooth jazz for the next minute.

Best d100 table to roll random magical effects in pvp tournament setting.

Covers 1-1001 year ago

Wild Magic & ChaosAt the tableSystem agnostic