| Roll | Result |
|---|---|
| 1-2 | Roll a . Your height changes by a number of inches equal to the roll. If the roll is odd, you shrink. If the roll is even you grow. Can be reverted back by remove curse. |
| 3-4 | You heal 5 HP. |
| 5-6 | You grow a long beard made of feathers that remains until you sneeze, at which point the feathers explode out from your face. |
| 7-8 | Your hair turns bright pink. Can be changed back by remove curse |
| 9-10 | You can speak with small animals for 1 hour. Birds and critters seek you to tell you random secrets they've acquired |
| 11-12 | For the next hour, you leave a trail of flowers, fungi, and moss wherever you step |
| 13-14 | You can't speak for the next 10 minutes. Whenever you try, pink bubbles float out of your mouth. |
| 15-16 | A banana appears on your shoulder for the next minute. While holding the banana in your hand or mouth, you gain a +2 bonus to all saving throws. |
| 17-18 | Your eyes glow like multicolored lanterns for the next 24 hours. |
| 19-20 | You percieve the nearest creature as saying something hurtful about you. You are frightened of that creature until the end of your next turn |
| 21-22 | A massive farting sound emenates from you, It is audible from 300 feet away |
| 23-24 | Your tongue turns into silver. You speak and understand all languages for an hour |
| 25-26 | You become invisible for the next 10 minutes. During that time other creatures can't hear you. The invisibility ends if you attack or cast a spell |
| 27-28 | Your size increases by one size category for the next 10 minutes |
| 29-30 | For the next day, your skin tone changes color every 30 minutes, cycling through the colors of the rainbow |
| 31-32 | A puddle of grease appears where you are standing, with a 10-foot radius. You and anyone within 10 feet of you must make a Dexterity check at your spell save DC or fall prone |
| 33-34 | You levitate 6 inches off the ground for 5 minute. |
| 35-36 | You lose the ability to hear for 1 Day. Can end early with remove curse. |
| 37-38 | Your Strength is increased by 2 for 1 day |
| 39-40 | You are immune to intoxication for the next days. |
| 41-42 | Your Intelligence is decreased by 2 for 1 daY |
| 43-44 | You recover your lowest-level expended spell slot |
| 45-46 | For the next 10 minutes, you must shout when you speak |
| 47-48 | Your Wisdom is increased by 2 for 1 day |
| 49-50 | Make a Wisdom saving throw against your own spell save DC. If you fail, you are polymorphed into giant dragonfly for 1 minute |
| 51-52 | Your hair grows to double its current length over the next minute |
| 53-54 | You are protected from Aberrations for 1 day. Such creatures cannot attack you or harm you unless they save a Charisma saving throw against your spell save DC |
| 55-56 | Your spell components seem to have been rearranged. During the next hour, you must make an Intelligence check against your spell save DC to cast any spell that requires a material component |
| 57-58 | You transform into a stuffed toy resembling yourself for 10 minutes during which time you are considered petrified |
| 59-60 | For the next 3 days, each time you say a word with the "s" sound, it sounds like a hissing snake |
| 61-62 | A gentle gust of wind blows outward from you. All creatures within 40 feet of you can feel it, but it otherwise does nothing |
| 63-64 | An imp appears near you. Make a Charisma saving throw against your spell save DC. If you succeed, the imp is subservient, otherwise, it immediately disappears. The imp vanishes after 1 hour. |
| 65-66 | silver pieces appear near yoU |
| 67-68 | gold pieces appear near you |
| 69-70 | Your feet sink Into the ground, making you completely immobile for 5 minute. This has no effect if you were not standing on the ground when the spell was cast |
| 71-72 | Your skin turns pale and your blood stops pumping. You become undead for hours |
| 73-74 | You grow a third eye in the center of your forehead for days, increasing your perception skill by 2 |
| 75-76 | You feel incredibly strong! You now have the strength of a Frost Giant (23 STR) for hours |
| 77-78 | Your sweat becomes highly flammable until removed by remove curse. |
| 79-80 | You develop a pathological hate of ducks |
| 81-82 | Your character develops the paranoid delusion that a random party member is always watching them for 1 hour. |
| 83-84 | For the next 24 hours, your nose grows outwards by 1 inch every time they knowingly tell a lie. The nose returns to it’s previous size once the duration is up |
| 85-86 | The casters eyes and veins glow in the dark for days |
| 87-88 | You instantly gain the benefits of a long rest |
| 89-90 | You gain 1 exhaustion point. |
| 91-92 | You notice no effect. Everything you eat tastes like lemons for 3 days |
| 93-94 | You feel your tongue begin to twist. You can only speak in rhyme for hours |
| 95-96 | Your fingers become completely flaccid for hours. You cannot hold anything in your hands |
| 97-98 | Spiked vines begin growing out of your body for days. If a creature touches you, they take damage |
| 99-100 | You lose your reflection. You gain it back if you roll this again. |