Wild Magic Table
Wild Magic Table
| Roll | Result |
|---|---|
| 1 | Roll on this table at the start of each of your turns for the next minute, ignoring this result on subsequent rolls. |
| 2 | Your Skin turns a random color determined by your DM. A remove curse ends the effect. |
| 3 | For the next minute, you must shout when you speak. |
| 4 | You instantly become intoxicated disadvantage on attack rolls, ability chacks, and saving throws. for the next rounds. |
| 5 | Your eyes disapper until the end of your next turn. |
| 6 | Your head reverses itself on your body. |
| 7 | You cast fire ball as a third level spell centered on your self. |
| 8 | Up to three random creatures within 30 feet of you take lightning damage. |
| 9 | You cast Grease centered on yourself. |
| 10 | A pit, ten foot square at the top and twenty feet deep appears centered under you |
| 11 | Every door, trapdoor, and portcullis within 50 feet closes and locks themselves if they can. |
| 12 | The target develops an allergy to magic for one minute. If the target has magic items and whenever they are affected by a spell they start sneezing and can stop until the spell ends or the magic items are off of their person. When sneezing you can't take bonus actions or reactions. |
| 13 | If you die within the next hour, you immediately come back to life as if by the Reincarnate spell. |
| 14 | For the next minute, any flammable object within 5 feet of you that isn't being worn or carried by another creature bursts into flame. |
| 15 | Creatures have disadvantage on saving throws against the next spell you cast in the next minute that involves a saving throw. |
| 16 | Maximize the damage of the next damaging spell you cast within the next minute. |
| 17 | Creatures have disadvantage on saving throws against the next spell you cast in the next minute that involves a saving throw. |
| 18 | A Loud bang cause everyone, including you, within 30 feet to roll a CON save vs your DC or be deafened |
| 19 | Minimize the damage of the next damaging spell you cast within the next minute. |
| 20 | You cast Polymorph on the target. If they fail the saving throw, they turn into the most dangerous thing possible. |
| 21 | The spell effects a random target in range rather than the original target. |
| 22 | Creatures have advantage on saving throws against the next spell you cast in the next minute that involves a saving throw. |
| 23 | You are affect the same as the target of the spell. |
| 24 | You shoot a lightning bolt off in a random direction determined by a starting at north and going clockwise.. |
| 25 | Every hair on the targets body grows by inches. |
| 26 | A spectral shield hovers near you for the next minute, granting you a +2 bonus to AC and immunity to Magic Missile |
| 27 | For the next minute all bonus actions spells take a action instead. |
| 28 | For the next minute all actions spells take a bonus action instead. |
| 29 | You cast fire ball as a third level spell centered on the target. |
| 30 | You cast invisibility on every creature within one hundred feet of you. |
| 31 | Language is jumbled for you for the next minute. |
| 32 | The target loses the past week's memories and regains them on a rest. |
| 33 | You cast slow centered on yourself |
| 34 | Spell is delayed and will start functioning at the end of your next turn |
| 35 | You are surrounded by walls of stone as per the spell in a 5 foot box, which disappears at the end of your next turn. |
| 36 | Roll a . Your age changes by a number of years equal to the roll. If the roll is odd, you get younger (minimum 1 year old). If the roll is even, you get older. |
| 37 | You smell like skunk until you are able to take a bath. |
| 38 | You cast silence centered on yourself. |
| 39 | A unicorn controlled by the DM appears in a space within 5 feet of you, then disappears 1 minute later. |
| 40 | You becomes blind and turns in a random direction determined by a starting at north and going clockwise. |
| 41 | You cast Confusion centered on yourself. |
| 42 | You cast chain lighting in a random direction hitting those closer till it can't jump again. |
| 43 | Your feet become glued to the floor DC 20 Str check to escape. The glue disappears after a minute |
| 44 | Roll a . Your height changes by a number of inches equal to the roll. If the roll is odd, you shrink. If the roll is even, you grow. |
| 45 | Your feet enlarge 300% for the next 10 minutes. Reducing movement by 2/3. |
| 46 | You cast reverse gravity as a seventh level spell centered on you. |
| 47 | Your head enlarges 200% for the next 10 minutes. |
| 48 | You are frightened by the nearest creature until the end of your next turn. |
| 49 | You must shout when you speak for the next minute. |
| 50 | Whenever you speaks bubbles fly out of there mouth preventing verbal spells. The you can use a bonus action to pop the bubbles and have the spell take effect. |
| 51 | You fall madly in love with a random creature within sight. You will do almost anything including killing others for them for the next rounds. |
| 52 | A rust monster controlled by the DM appears in a space within 5 feet of you, then disappears 1 minute later. |
| 53 | Smoke starts coming out of your ears. It stops after a minute |
| 54 | You randomly casts a prepared spell if that spell requires a target the spell targets a random creature within the range. |
| 55 | Five magic missiles fly out of the you one hitting each creature and progressing closest through farthest up to one hundred and twenty feet. Left over missiles hit you. |
| 56 | You communicate only in grunts for the next minutes |
| 57 | You and the target of the spell swap places after the spell. |
| 58 | A mimic in the form of a random object controlled by the DM appears in a space within 5 feet of you, then disappears 1 minute later. |
| 59 | You lose your highest level non-expended spell slot. |
| 60 | You regain your lowest-level expended spell slot. |
| 61 | A gate to a random outer plane appears next to you and disappears a minute later. There is a 10% chance per round that a creature comes through. |
| 62 | Illusory butterflies and flower petals flutter in the air within 10 feet of you for the next minute. |
| 63 | A fairy dragon controlled by the DM appears in a space within 5 feet of you, then disappears 1 minute later. |
| 64 | A basilisk controlled by the DM appears in a space within 5 feet of you, then disappears 1 minute later. |
| 65 | You gain vulnerability to all damage for the next minute. |
| 66 | You gain resistance to all damage for the next minute. |
| 67 | Target is covered with a thin layer of honey. |
| 68 | Rabbit appears and attacks target but is too weak to cause damage. It disappears after one minute |
| 69 | Targets cloths itch causing disadvantage to attack rolls for one minute. |
| 70 | Target is covered in cockroaches. |
| 71 | Target of spell permanetly changes sex. |
| 72 | Target's hair falls out and regrows at a natural rate. |
| 73 | Target gains kidney stone. |
| 74 | Small candies spew from targets mouth. |
| 75 | Target's head is transformed into that of an ant. |
| 76 | Target's finger nails fall out. |
| 77 | You cast faerie fire centered on yourself. |
| 78 | Target must make a successful Cha save vs your DC or become insane till remove curse. |
| 79 | You grow a long beard made of feathers that remains until you sneeze, at which point the feathers explode out from your face. |
| 80 | You teleport to a random space within thirty feet of you. |
| 81 | For the next minute, you can see any invisible creature if you have line of sight to it. |
| 82 | You lose your next action. |
| 83 | You immediately take an additional action. |
| 84 | Caltrops appear on every unoccupied square within 50 feet. |
| 85 | You cast darkness centered on yourself. |
| 86 | Your voice becomes very high pitched for the next hour. |
| 87 | You cast Mirror Image on a random creature within range. |
| 88 | You summon a doppelganger of the target beside them and then the doppleganer has a 50% chance of swithing places with them, and doppleganger tries to impersonate them. |
| 89 | You glow with bright light in a 30-foot radius for the next minute. Any creature that ends its turn within 5 feet of you is blinded until the end of its next turn. |
| 90 | You cast Fly on a random creature within 60 feet of you. |
| 91 | The spell you cast has half range, area of effect, duration, and healing/damage dice. |
| 92 | The spell you cast has double range, area of effect, duration, and healing/damage dice. |
| 93 | You are surrounded by faint, ethereal music for the next minute. |
| 94 | Each creature within 30 feet of you takes necrotic damage. You regain hit points equal to the sum of the necrotic damage dealt. |
| 95 | Roll a . Your size changes as determined by the roll, If the roll is a one you become tiny size, If the roll is two you become small or medium if you are already small, If the roll is a three you become large size, and If the roll is a four you become huge. |
| 96 | One of the user's limbs ( evens are right, lower are arms.) falls off and regrows in days. |
| 97 | A quickling controlled by the DM appears in a space within 5 feet of you, then disappears 1 minute later. |
| 98 | You are transported to the Astral Plane until the end of your next turn, after which time you return to the space you previously occupied or the nearest unoccupied space if that space is occupied. |
| 99 | You lose all remaining sorcery points. |
| 100 | You regain all expended sorcery points. |