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Wild Seas Surge Table

49You gain resistance to all damage for 2 rounds.

Covers 1-1001 month ago

Wild Magic & Chaos

Chaos Table - Dungeons and Destiny

49Your Light level is reduced by 1.

When you choose to spend a use of your Depths of the Void feature, you must make a Chaos Roll (a single roll of a d20, no modifiers). If you roll a 1 or a 2, you must roll on the Chaos table, listed at the end of this class description.

Covers 1-1002 months ago

Locations & CitiesWild Magic & Chaos

Cyber punk themed wild magic for ticc

49Magnetized Skin: Small metallic objects like paperclips or keys slowly drift and stick to your skin for 1d4 days

Covers 1-1002 months ago

Wild Magic & Chaos

mushroom eating surge

56gain 1d4 healing

Covers 1-1003 months ago

Locations & CitiesWild Magic & Chaos

Underdark Random Wilderness Encounters

50The Yawning Ravine

This random encounter table is meant to guide encounters in the Wilderness of the Underdark

Covers 1-100by CLeezy3 months ago

Encounters

Miner's Harvest Treasure Hunt

50Charcoal (1 GP)

A traditional Artisan-led festival game where a collection of precious gems are buried in an upturned field, and patrons are given an allotment of time to search for them based on how much they pay. (More gold = more time)

Covers 1-1008 months ago

Loot & Treasure

Bil’s Wild Magic Surge

49Make a Wisdom saving throw against your own spell save DC. If you fail, you are polymorphed into giant dragonfly for 1 minute

Covers 1-100by Skippere10 months ago

Wild Magic & Chaos

Trinket Table

50A tea kettle that heats itself when filled with water

Covers 1-10010 months ago

Loot & Treasure

d100 table for Wild Magic Area

49Elemental Weapon Cold (3d4 + 3d12 bludgeoning)

Covers 1-10011 months ago

Wild Magic & Chaos

Wild Magic Table

50Whenever you speaks bubbles fly out of there mouth preventing verbal spells. The you can use a bonus action to pop the bubbles and have the spell take effect.

Covers 1-10011 months ago

Wild Magic & Chaos

Wild Magic Table

50Whenever you speaks bubbles fly out of there mouth preventing verbal spells. The you can use a bonus action to pop the bubbles and have the spell take effect.

Covers 1-10011 months ago

Wild Magic & Chaos

Wild Magic

50All creatures within a 30 foot radius of you (except for you) become terrified of holding weapons and will be unable to use them in combat for 10 minutes.

Covers 1-1001 year ago

Wild Magic & Chaos

Elemental Evil Trinket Table

50Half of a palm-sized geode that pulses dimly with purple light.

Covers 1-1001 year ago

Loot & Treasure

Loot Weapon Table:

50Mythic Katana ( d8 ) + heals 1d6 HP (succesful hit )

Covers 1-1001 year ago

Loot & Treasure

Monsters

50Ronin

List of combatants for my homebrew campaign.

Covers 1-100by Comrob251 year ago

Encounters

Mist Trinkets

49a small, pale Jack-O-Lantern

Covers 1-1001 year ago

Loot & Treasure

Custom Conjure Woodland Creatures Table

50[2P] Worg - Anathema's Pack

A list of the local creatures associated with the Lurkwood Fey Enclave, known personally by the ranger Talon.

Covers 1-1001 year ago

Encounters

New Surge Table

49A spectral shield hovers near you for the next minute, granting you a +2 bonus to AC and immunity to Magic Missile.

Covers 1-1001 year ago

Wild Magic & Chaos

Locke Magic Items (Uncommon)

50Necklace of Adaptation

Covers 1-1001 year ago

Loot & TreasureSpells & Potions