Cyber punk themed wild magic for ticc
cyberpunk wild magic
| Roll | Result |
|---|---|
| 1-2 | Dimensional Misfortune: Roll on this table once at the start of every turn for the next minute |
| 3-4 | Overclocked Reflexes: Time slows down. You gain an extra attack action on your next turn |
| 5-6 | Neon Hair: Your hair permanently turns into glowing, fiber-optic strands that change color with your mood |
| 7-8 | Jackpot Stream: Black-market crypto floods your account. You find a few hundred Eurodollars digitally wiped of tracking data. Roll |
| 9-10 | Battery Drain: Your cyberware internal reserves tank is drained. Your movement speed is halved for 1 minute. |
| 11-12 | Nanite Shield: Medical nanites form a hard, microscopic lattice over your skin, granting +1 ac |
| 13-14 | Subtitle Glitch: You can see floating text translations of what people say, but the grammar is horribly broken |
| 15-16 | Adrenaline Flush: Synthetic endorphins wipe away all pain, immediately removing one negative physical condition |
| 17-18 | Static Feedback: A loud screech blasts in your audio receptors. You are deafened for the next minute. |
| 19-20 | Black Market Bypass: Your cyberware bypasses its safety limiters. Your next damage roll deals maximum possible damage |
| 21-22 | Synth-Scent: You suddenly emit a powerful, artificial smell of brand-new electronics and strawberry vape juice |
| 23-24 | Neural Chip Disfunction: A bit flips on your neural chip. Suffer -2 wisdom, charisma, and intelligence for the next minute. |
| 25-26 | Memory Dump: You temporarily forget how to use one specific piece of gear or weapon in your hands for 1 round. Roll the appropriate dice type for all gear and weapons to decide which one is afffected |
| 27-28 | Grid Tap: You drain power from the nearest streetlamp or wall outlet, giving you +2 to hit on your next attack roll |
| 29-30 | UI Shift: Your internal user interface switches to a vintage 1980s green-screen command prompt font |
| 31-32 | Camo Flash: Reflective nanites coat your body, making you completely invisible until next turn. Effect ends early on next attack |
| 33-34 | Motor Lock: Your knees lock up. You drop prone instantly and must spend your next movement action standing up. |
| 35-36 | AI Co-Pilot: A friendly, rogue AI takes over your sensory arrays, highlighting every enemy weak point |
| 37-38 | Chrome Overload: You trigger a violent EMP pulse. All electronics within 10 feet (including yours) stop working for 1 minute |
| 39-40 | Nanite Knit: Medical nanites aggressively patch a wound, instantly restoring a +prof HP |
| 41-42 | Brand Endorsement: A small, floating corporate logo hologram attaches to your shoulder and follows you around for days |
| 43-44 | Overclocked Boost: Your cyberware processors run at 200% capacity, giving you an extra bonus action on your next turn |
| 45-46 | Spam Blindness: Unclosable pop-up ads for cybernetic insurance fill your vision, making everything heavily obscured. Your next attack roll incurs a -3 to hit |
| 47-48 | Signal Hijack: You temporarily take remote control of an electronic in your vision for 1 minute |
| 49-50 | Magnetized Skin: Small metallic objects like paperclips or keys slowly drift and stick to your skin for days |
| 51-52 | Smut Trojan: You and every device in a 10 foot raidus, with a speaker, emit smut audio books read by Morgan Freeman for the next hour |
| 53-54 | Coolant Leak: Freezing blue liquid sprays from your joints, making the floor beneath you incredibly slippery in a foot area rounded up to the nearest 5 feet |
| 55-56 | Target Lock: A military-grade HUD overlays your vision. Your next ranged shot cannot miss |
| 57-58 | Visual Cortex malfunction: Your right eye receives video feedback of a random party member for the next minute. Suffer -1 to your next attack roll |
| 59-60 | Dimensional Overlap: Summon friendly CR 0 creatures of DM's choice anywhere within a 10 foot radius |
| 61-62 | Dimensional Overlap: Summon hostile CR 0 creatures of DM's choice anywhere within a 10 foot radius |
| 63 | Dimensional Overlap: Summon a toaster |
| 63-64 | Dimensional Overlap: Summon a robot that mimics every word spoken for the next hour |
| 65-66 | Dimensional Overlap: Summon a half eaten tide pod |
| 67-68 | Dimensional Overlap: Summon flaming pallets randomly in a 60 foot radius |
| 69-70 | Dimensional Overlap: Swap positions with a random party member. Roll the appropriate die to determine who |
| 71-72 | Dimensional Overlap: Summon anything at DM's discretion |
| 73-74 | Dimensional Overlap: Swap positions with a random hostile NPC. Roll the appropriate die to determine who |
| 75-76 | Dimensional Overlap: Summon a hologram of DM's choice |
| 77-78 | Wrong Number: A corpo suit messages you and blesses you with something of DM's choosing |
| 79-80 | Wrong Number: A corpo suit messages you to gloat about a hitman he has sent after you |
| 81-82 | Netrunner: A netrunner messages you offering their services |
| 83-84 | Netrunner: A netrunner steaals eddies from your account |
| 85-86 | Dimensional Overlap: Summon a cyberpsycho 20 feet in front of you. Roll a . 1 is hostile to you |
| 87-88 | Silverhand: Johnny Silverhand is stuck in your neural chip for days |
| 89-90 | The Maine: Your next melee damage die is doubled |
| 91-92 | The Rebecca: A militech bipedal drone drops on top of your location dealing damage to you and knocking you prone. Add per class level |
| 93-94 | The Martinez: You have 2 attack actions, 2 bonus actions and 2 movment actions on your next turn |
| 95-96 | Foreign Entanglement: You are only able to speak japanese and you cannot understand any audible language for hours |
| 97-98 | Audio Loop: Your audio receptors replay the last word you heard on a loud, agonizing loop for 1 minute |
| 99-100 | Apex Protocol: Every piece of cyberware in your body glows bright gold. All your ability scores are maxed out for 2 rounds and your attacks have advantage. Your damage die is doubled on succesful attack rolls |