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87 tables match
49Wound sealing powder (Counteracts blood loss damage)
Random items from sponsors in a year where the Hunger Games takes place in the 'still-irradiated' ruins of District 13, and the Gamemakers are psychopaths.
Covers 1-1001 year ago
49Tribute stumbles upon ruins with some supplies. Roll to determine worth/items
d100 table for random events/disasters in a year where the Hunger Games take place in the ruins of District 13 and the Gamemakers are all psychopaths.
Covers 1-100by NerdBird1 year ago
49kevlar vest
List of items that would be found in the Cornucopia for a year where the Hunger Games takes place in the ruins of District 13.
Covers 1-1001 year ago
51Your senses have heightened, you can take the disengage or dash action for free until the end of your next turn!
When you score a 20 on a saving throw against a spell you roll on this table.
Covers 1-1001 year ago
51Your Spells are swapped. Damage = Healing and Healing = Damage.
When Rolling for spells and you roll a 1
Covers 1-100by Mrpenguin212 years ago
50You must begin every sentence with "WELP"
A table of Curses and "Yippies" for an experimental DnD 5E system
Covers 1-100by SkillfulLupus2 years ago
51Target looses the ability to speak common for 1d10 days.
Check "Heart Of The Forest" for mushroomlings.
Covers 1-1002 years ago
50A rock possessing telepathic capabilities with a range of a few meters. Mostly mulls over how bored it is. Communication appears to be one-way only.
100 items that are magical but not particularly powerful.
Covers 1-1002 years ago
50for 1d8 days you have terrible acne and your hair and skin are oily but you can cast grease centered on yourself once per combat
It's a big box of potions from the potion-making class. No one knows what they do. Good luck!
Covers 1-1002 years ago
50You cast Confusion centered on yourself.
Roll Table for the potion of Minor Inconvenience
Covers 1-1002 years ago
50You are very Lucky! Nothing Happens to you
This is based on entering the fey realm and being cursed by the main villain of the campaign to make it fun, weird and also a sense of danger and maybe some character development.
Covers 1-1002 years ago
50You turn into a Vedalken
An idea for a witch/hag to curse the player and have their races change.
Covers 1-1002 years ago
49Walking in areas with plentiful plants -> +5ft movement
Casting a spell of 3rd level causes one of these effects to take hold
Covers 1-1002 years ago
49Dex + Strength Saves -3
Casting a spell of 2nd level causes one of these effects to take hold
Covers 1-100by MommyGnome2 years ago
49Initiative Rolls -1
Casting a spell of 1st level causes one of these effects to take hold
Covers 1-1002 years ago
49Intricate Puzzle Box, concealing a long-lost family secret
Embark on a thrilling journey through the hidden chambers of ancient dynasties in this enigmatic d100 table. Delve into the realm of mystery as you uncover treasures and unravel the secrets of long-lost kingdoms. Within these fabled realms, remnants of mighty rulers and their legacies await your discovery. From opulent artifacts to legendary bloodlines, each roll on this table provides a glimpse into the captivating tapestry of dynastic history. Will you chance upon a sacred relic with mythical powers or stumble upon the lineage of an enigmatic ruler? Unveil the enticing secrets that lie within this table and immerse yourself in the enigmatic world of mystery and dynasties.
Covers 1-1003 years ago
50Light-Beam Maze – A seemingly random pattern of bright beams crisscrosses the room, forcing anyone traversing it to avoid touching any of them or else suffer the consequences.
This D100 Table consists of 100 Deadly and Silly Dungeon Traps suitable for any dungeon setting. The table contains a variety of dangers - from silly pranks to lethal surprises – that can be used as both an entertaining challenge and a deadly obstacle to any party of adventurers. Categories include traps involving poison, pitfalls, physical mechanisms, illusions, puzzles, and more. Tags range from light-hearted jokes to menacing threats depending on the trap's level of danger.
Covers 1-1003 years ago