Critical Spell Save Table
When you score a 20 on a saving throw against a spell you roll on this table.
| Roll | Result |
|---|---|
| 1-50 | Nothing happens! |
| 51-60 | Your senses have heightened, you can take the disengage or dash action for free until the end of your next turn! |
| 61-70 | You have advantage on saving throws against any spell that is cast by the caster of this spell! |
| 71-80 | You gain resistance to the damage type of the spell for the next minute! |
| 81-90 | You can no longer be targeted by the caster of this spell until the end of your next turn! |
| 91-96 | You have advantage on saving throws against any spell you are targeted with for the next minute |
| 97 | You can no longer gain any negative condition for the next minute! |
| 98 | You gain immunity to the damage type of the spell for the next minute! |
| 99 | You heal for the damage of the spell instead of taking it! |
| 100 | You are able to harness the spell, it no longer affects any creatures it would normally affect, and you cast it directly back centered on the caster! |