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Critical Spell Save Table

When you score a 20 on a saving throw against a spell you roll on this table.

by Anonymous1 year ago
RollResult
1-50

Nothing happens!

51-60

Your senses have heightened, you can take the disengage or dash action for free until the end of your next turn!

61-70

You have advantage on saving throws against any spell that is cast by the caster of this spell!

71-80

You gain resistance to the damage type of the spell for the next minute!

81-90

You can no longer be targeted by the caster of this spell until the end of your next turn!

91-96

You have advantage on saving throws against any spell you are targeted with for the next minute

97

You can no longer gain any negative condition for the next minute!

98

You gain immunity to the damage type of the spell for the next minute!

99

You heal for the damage of the spell instead of taking it!

100

You are able to harness the spell, it no longer affects any creatures it would normally affect, and you cast it directly back centered on the caster!