Anomolous Items
100 items that are magical but not particularly powerful.
| Roll | Result |
|---|---|
| 1 | A lantern which cannot be broken by physical means |
| 2 | A copper coin that always lands heads-up when flipped |
| 3 | A feather quill that never seems to run out of ink |
| 4 | A small rock that glows in the dark, and emits shadow in the light |
| 5 | A snow globe that, when shaken, shows a miniature-scale magical cataclysmic event. It emits no arcane energy, sound, or force, and the pattern changes every shake. Aftereffects such as weather patterns affected by magic are observed. At random intervals, the snow globe will contain a small cabin, carriage, or castle-keep, which reacts to the explosion. |
| 6 | A glass orb that, when dropped, falls and shatters in slow motion, then after 1 minute moves in reverse, repairing itself and going back into the hand of whoever dropped it. |
| 7 | A six-sided dice that can occasionally land on a seven. |
| 8 | A crystal cube which constantly floats exactly seven centimeters above any given surface. |
| 9 | A pewter tankard that visually appears to be able to hold a pint (568 ml) of fluid, but overflows when more than 35 ml is poured into it. |
| 10 | A romance novel that changes stories with different characters, setting, and plot whenever it is closed and reopened. None of the stories are already existing, they are all written in purple prose |
| 11 | A 76-centimeter-tall statue of a clown. In room where it was placed, a giggling sound would be noted whenever there is low light |
| 12 | A pencil which can only be used to draw photo-realistic images of someone eating, it's the same person every time |
| 13 | 24000-carat diamond, cut in the size and shape of a common construction brick, bears NO magical traces whatsoever |
| 14 | A wedding invitation which, every six hours, becomes a different wedding invitation. All invitations are for weddings on dates between 5 and 15 years in the past, and involve people who don't exist. |
| 15 | A Pocketwatch that alternates between visible and invisible every second as long as it's running |
| 16 | A string-and-wood flyswatter which, when used to kill an invertebrate, causes the user to burst into tears |
| 17 | A spear that, when thrown, is teleported to another plane, and after 1 minute is teleported back with the same velocity pointed in the direction of whoever threw it. Has charges, when out of charges it functions as a normal spear. |
| 18 | A piece of charcoal that causes "Someone help me! I'm trapped in the charcoal!" to be written every several seconds whenever used for writing or drawing. |
| 19 | A bottle of perfume which attracts all cats (NOT big cats or humanoids) within a mile radius. Fluid stored in the bottle turns into perfume overnight. The user can not control the cats. |
| 20 | A pencil that, when used, causes the writer to unknowingly make spelling errors. Spelling errors can be corrected using the pencil. |
| 21 | A white "halo", which will shine and float when above anybody who has not committed any of the 7 deadly sins. Will glow red when placed above anyone else. |
| 22 | A glass dinner plate, when organic material is placed on the plate, it begins to secrete digestive enzymes which produce foul-tasting waste products and an unpleasant appearance in food. |
| 23 | An ivory chalice that, at 3:00 AM local time, will replace all fruit juices in its interior with grapefruit juice. |
| 24 | A bottle of ink. Decimal points in numbers written with the ink periodically move for the next 314 days |
| 25 | A three-sided die; no matter how it is observed, subjects will report that it definitely has three sides, despite this being physically impossible. |
| 26 | A Pound cake that emits the sound of a young girl laughing when being cut. |
| 27 | A purple stress ball that when squeezed causes the person to become contemplative about their recent successes and failures in life. |
| 28 | A collar that, when equipped by a dog, cat, or other, similar domestic animal allows it to speak common. It can ONLY say the word "dude" |
| 29 | A single copy of the book The Principles of Knitting. When the chapter detailing various problems encountered while knitting is read, the user experiences these problems the next time they attempt to knit. Problems extend to types of knitting not otherwise possible in three dimensions, leading to widespread tangling. |
| 30 | An ivory statue of a swan with charges. When used, a spectral swan appears and flaps its wings once, extinguishing fires within 50 feet, then disappears |
| 31 | glass sculptures of Queen Angelfish that animate when placed in water. Sculptures require all the needs of a regular fish, except oxygen. |
| 32 | A set of chess pieces carved from white and pink marble. When used to play a game (rather than normal handling), the pieces transform into humanoid figures in the shapes of individuals important to the players. The king's knight is always in the shape of the player, regardless of gender. |
| 33 | A bronze statue of a mermaid. Causes kleptomaniacal compulsions in humanoids who spend minutes in its presence. Reroll every morning. |
| 34 | A standard deck of cards that, when used to play any card game, appear 'backwards', showing all other players the card's face, while only showing the card's holder the back of said card. |
| 35 | A tambourine that, when shaken, produces the sounds of a musical instument of the player's choice, can be changed once per long rest. |
| 36 | A black top hat. When worn, any sounds made by the person wearing it is replaced by an unidentified voice saying an onomatopoeic word based on the sound (for instance, the sound of sneezing will be replaced by the word "achoo") |
| 37 | A tin can labelled "WORMS" in white paint. Opening the lid reveals another lid directly underneath. The removed lids are spectral doubles that disappear after 4 hours. |
| 38 | A pipe with an unknown plant material inside. When lit and smoked, the user can only speak in operatic vocals for minutes. |
| 39 | A finger painting of a 7 centimeter square inside of a 3 centimeter circle. If observed for more than 2 minutes, the viewer takes psychic damage. |
| 40 | A glass bottle full of a viscous fluid that, no matter how hard you try, cannot be removed from the bottle by any means. |
| 41 | A glass mirror that reflects images across its surface approximately 3.86 seconds more slowly than conventional mirrors, resulting in a significant 'lag' in the observed reflection. |
| 42 | A bag of candies that, when eaten, envelopes the head of the person who consumed it in blue flames which produce light, but no head. |
| 43 | A spyglass of truesight, once per long rest |
| 44 | A hollow paper cylinder that when looking through one end acts as a spyglass, and the other acts as a microscope |
| 45 | A sheet of three-sided paper |
| 46 | A pair of cheese graters. Any cheese grated with one comes out of the other grater if the 2 are within ~6 meters of each other. |
| 47 | A small glass statue of a snake that slithers around when placed on a solid surface |
| 48 | A plush toy of a golden retriever dog, looking cheaply made in appearance. Subjects describe the plush toy's body to feel unusually realistic. Touching the plush toy's fur is described to feel like dog's fur, touching the mouth is described to feel damp and sticky, and so on. |
| 49 | A small infinite motion generator that fits in your pocket |
| 50 | A rock possessing telepathic capabilities with a range of a few meters. Mostly mulls over how bored it is. Communication appears to be one-way only. |
| 51 | A cape that is always billowing in the wind, even when there is no wind. |
| 52 | A scroll bearing a photo-realistic drawing of its viewer 5 seconds before they opened the scroll |
| 53 | A quill that translates whatever the user writes into Draconic. Text written in draconic originally is not affected. |
| 54 | A scorpion that imitates various humanoid mannerisms and speaks fluent Common in a British accent. |
| 55 | A pair of black gloves made of an unknown material. If the items are worn while punching something, large words depicting the sound made will appear for a few seconds nearby. |
| 56 | A construct in the form of an iguana made entirely of plant matter |
| 57 | A 2 inch block of wood which casts the shadow of a random small animal, the shadow is somewhat animated and always runs away when approached. |
| 58 | A fiery colored seashell that produces the sound of a blazing fire when held to the ear |
| 59 | A thick, black, perfectly circular disk-shaped stone (it's a hockey puck) that experiences no friction whatsoever. Will move forward until impeded by something. |
| 60 | A coverless book with 50 pages, when opened it will display pages from different parts of different novels and books, there are no set patterns to what pages that appears in it. The pages will randomize again if book is closed and reopened. for random genre: Childrens, Detective/Crime, Business/Economics, Poetry, Textbook, Autobiography, Comedy, Religious text, Stage Script, Health/Fittness |
| 61 | A small wooden box, 5in x 3.5in x 1.5in. It works as a very small version of a Bag of Holding. |
| 62 | A leatherbound notebook which autonomously writes a critiques of whatever is written inside, noting on both positive and negative qualitites of the writing. |
| 63 | A single feather, 5 inches across, which slowly shifts and morphs in color at all times. Being exposed to music causes it to shift in time with the music, speeding up, slowing down, and even shifting backwards, accordingly. |
| 64 | A textbook whose contents can only be deciphered by smoking the pages. Pages regenerate after thirty minutes. |
| 65 | A 4 inch tall, painted woodcarving of an oak tree with a tree-tap in it. Activating the item causes a small stream of maple syrup to pour out of it. It stops after dispensing 1 gallon of syrup, then can be used after a long rest. |
| 66 | A masquerade mask in the shape and color of a mockingbird. Once per long rest can be used to record one short phrase, no more than 4 words, and can repeat that phrase in the exact same tone and voice. After 1 hour the recording is lost. |
| 67 | A dagger with a black leather handle and an invisible blade. It is otherwise a normal dagger. |
| 68 | A small pouch containing berries, eating a berry causes the user to know which way is north. |
| 69 | A 5in x 7in picture frame with no glass, when pressed up against a wall less that's no more than 10 feet of wood, 5 feet of stone, or 1 inch of lead. The frame then turns into a window in the wall and is permanently affixed to the wall. |
| 70 | A circular tarp, 5 in diameter, which once per long rest can be placed on a surface to create the illusion of a 20ft deep circular hole. Requires a Wisdom save against user's spell-save DC (or 15 if not a caster) to see through the illusion. |
| 71 | A pouch of mint candies. Consuming them allows you to cast "ray of frost" with a level equal to the number of candies eaten as a bonus action. Does not consume spell slots. |
| 72 | A small, bright orange horn that, when blown, turns the user invisible and makes an extremely loud sound (not enough for sonic damage). The invisibility lasts only as long as the horn is being blown. |
| 73 | A golden statue in the shape and size of a bumblebee. When activated it follows commands, it can only do things a real bee is capable of doing. Can carry up to one gram of weight. |
| 74 | A "Telepathy training kit" consisting of a 1-pound glass ball which floats and moves when a user focuses on it. |
| 75 | A pocketwatch with thirteen hours instead of twelve. |
| 76 | Fragile plate armor. User's AC becomes 20, but decreases by 1 each time the user takes damage. When the AC decreases below 10, the armor shatters and deals slashing damage to the user. After shattering can be fixed by the "mending" spell. |
| 77 | An "antimagic wand" which tries to create an antimagical field at the location it points, but when used nullifies its own magic. |
| 78 | A small pouch of stones. The stones are made of a highly magical volitile material and when struck with moderate force (such as hitting something after being thrown) prompts a roll on the Wild Magic table. |
| 79 | The Wand of Flashing Light. Has charges, regains charges every long rest. When used, it produces a magical flash of light with a random effect (use PK Flash table). All creatures, including friends, within 15 feet of the caster are affected. Can be manipulated by the Spell Sculpting feat. |
| 80 | A stone which casts "Distort Value" on itself to make itself seem valuable. It's just a normal stone otherwise. |
| 81 | All-Or-Nothing Coin. Once per long rest the user can substitute a roll for a coin flip. On a heads it's a critical hit, on a tails it's a critical miss. |
| 82 | The Billowing Branch, a wooden pipe shaped like a natural branch. When smoking from it, you can use an action to shape the smoke in any way you wish, so long as it fits within a 1-foot cube. The shape persists for 1 minute, or until you dismiss it as a bonus action, after which it becomes an ordinary puff of smoke. |
| 83 | Featherfall Duster, has charges of Feather Fall. Can be used as a reaction. |
| 84 | The Glutton's Fork, a golden fork with 3 charges, and regains all charges daily at dawn. You can use an action to expend 1 charge to target a non-magical object within 5 feet that weighs no more than 1 pound. The object is magically transformed into food, and can be consumed as a bonus action to regain hit points. |
| 85 | A literal jar of bees. The jar has an AC of 10 and 2 hit points. You can use an action to throw the jar up to 30 feet and break it. When broken, it unleashes a Swarm of Bees (using the stat block of a Swarm of Wasps, pg. 338 of the Monster Manual). Roll initiative for the bees. On their turn, they move up to their speed towards the nearest creature and attack. |
| 86 | A salt shaker contaning pinches of salt. When you use an action to apply one pinch to a meal or drink, the salt will become bright pink if the food or drink was poisoned. The salt has no taste or effect when consumed. |
| 87 | Phantom Fists, while wearing these gauntlets, your unarmed strikes deal an additional force damage. On a hit, you can force a creature of the size Large or smaller to make a DC 10 Strength saving throw. On a failed save, they are pushed back 10 feet and knocked prone. On a successful save, they are pushed back 5 feet and are not knocked prone. |
| 88 | Physician's Pendant, a pendant inlaid with a small green cross made of emerald. After casting a spell that restores hit points of 3rd level or lower, roll a . On a 4, the spell does not cost you a spell slot. |
| 89 | A candle with charges. The candle burns a black flame and when lit casts the spell Darkness centered on the flame. |
| 90 | A blue steel ring that, when attuned, gives the user resistance to cold damage and they emit a chilling aura. |
| 91 | Mysterious potion- you regain 5 hit points, and your hit point maximum is increased by 5. A creature can only gain the benefits of this potion once. |
| 92 | Thief's Compass, rather than pointing north, points towards the most valuable object within a 1-mile radius of itself. |
| 93 | An amulet with a stylized face, mouth open in laughter. After you reduce a creature to 0 hit points, you can use a bonus action to activate the amulet and deliver a taunting joke or victorious one-liner. If Stronmaus (the DM) approves, you regain hit points. If Stronmaus is displeased, you are struck by lightning, dealing lightning damage. |
| 94 | This black vest fits comfortably underneath any armor. While wearing this vest, you can use your reaction to cast the spell otiluke's resilient sphere on yourself. Once used, flip a coin after the wearer's next long rest, if heads it can be used again. If not it remains inert until the flip is a heads. |
| 95 | A "Hat of Disguise" |
| 96 | A "Broom of Flying" |
| 97 | An "Immovable Rod" |
| 98 | An invisible paperweight. It weighs half a pound and truesight reveals it to be cube shaped. |
| 99 | A pair of "Gloves of Missile Snaring" |
| 100 | A "Bag of Beans" |