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144 tables match

Wild Magic Table

50Whenever you speaks bubbles fly out of there mouth preventing verbal spells. The you can use a bonus action to pop the bubbles and have the spell take effect.

Covers 1-10011 months ago

Wild Magic & Chaos

Fey Curses

50You can hear into the veil.

d100 list of Fey/mind flayer plane Curses for if the party decides to re-roll a roll

Covers 1-1001 year ago

Curses & Afflictions

Wild Magic

50All creatures within a 30 foot radius of you (except for you) become terrified of holding weapons and will be unable to use them in combat for 10 minutes.

Covers 1-1001 year ago

Wild Magic & Chaos

Rock Movement Table

49Northeast and Up

Covers 1-1001 year ago

Locations & CitiesWhimsical

Good Shot Table

51One of the targeted ship's lifeboats are destroyed. 20% chance for a Cutter, 30% for a long boat and 50% dinghy

Covers 1-1001 year ago

Traps & HazardsGrim

Weather Table

50Muddy grounds: quicksand

Covers 1-1001 year ago

Locations & CitiesWhimsical

Arcane Arena Effects V2

50Illusory Terrain — For 1 round, half the arena appears flipped upside-down. Any ranged attack is made at disadvantage.

Best d100 table to roll random magical effects in pvp tournament setting.

Covers 1-100by Bluedundabomb1 year ago

Spells & PotionsTraps & HazardsAt the table+1

Searching the Alchemy Room

51Oil of Slipperiness - The vial has enough oil to cover a medium or smaller creature; 10 minutes to apply. Creature gains the effect of a freedom of movement spell for 8 hours. The oil can be poured on the ground covering a 10-foot square, creating the grease spell effect for 8 hours.

Covers 1-1001 year ago

Locations & Cities

Stella's Collection

51In the Warlock’s Dungeon

Covers 1-1001 year ago

Locations & CitiesSystem agnostic

Arcane Arena Effects

50You are surrounded by loud but calm smooth jazz for the next minute.

Best d100 table to roll random magical effects in pvp tournament setting.

Covers 1-1001 year ago

Wild Magic & ChaosAt the tableSystem agnostic

Effects of the Mist

51The ghost of the last sentient thing you killed tells you things about their life you don't need to hear

whenever a character drinks a potion, interacts with the mist, or such things like that, they get to roll on this table. this is meant to encourage RP. the effects are not permanent, but last as long as I deem worthy

Covers 1-1001 year ago

Wild Magic & ChaosWhimsical

Gluons blue prince

50Aquarium

Covers 1-1001 year ago

Locations & CitiesAt the table

New Surge Table

49A spectral shield hovers near you for the next minute, granting you a +2 bonus to AC and immunity to Magic Missile.

Covers 1-1001 year ago

Wild Magic & Chaos

Space Between Worlds Sound Effects

50A cacophony of horns and strings and precussion

Covers 1-1001 year ago

Wild Magic & ChaosHorror

Sword of "Wonder"

51The sword gains a +2 bonus to attack and damage rolls.

The dust of what once was a Sword of Wonder lie within this newly forged blade. Some of the formerly wonderous effects have become...unstable.

Covers 1-1001 year ago

Spells & PotionsWild Magic & ChaosComic

Mutations

49Eyestalks. Your eyes extend out on 1ft long stalks.

D100 Mutations for Adventurers who test the limits of the Wyrdlight

Covers 1-1001 year ago

Curses & AfflictionsWild Magic & ChaosGrim

Curses

50You constantly see the hat man lurking in the shadows.

Collection of Stop, Drop, Roll, and Play's Feywild curses.

Covers 1-1001 year ago

Curses & Afflictions

SECRETS TABLE

50Vecna hears you. You can sense Vecna now knows this secret as well.

Secrets, more thorough, less loop holed.

Covers 1-1001 year ago

Curses & AfflictionsInjuries & Madness

Cosmic horror random effects

50You cannot lie for 1d4 days.

Covers 1-1001 year ago

Injuries & MadnessWild Magic & ChaosHorror

Eldritch Gf or no

41Eldritch GF

Covers 1-1001 year ago

Wild Magic & ChaosComic