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Sword of "Wonder"

The dust of what once was a Sword of Wonder lie within this newly forged blade. Some of the formerly wonderous effects have become...unstable.

by Anonymous1 year ago
RollResult
1-10

The sword now has a -1 bonus to attack and damage rolls.

11-20

The sword's wielder falls prone on a failed DEX save (DC15).

21-30

The sword's wielder stubs their toe and takes force damage.

31-40

The sword's wielder loses their grip and throws the sword into the nearest ally for peircing damage.

41-50

The sword's wielder steps into a small hole in the ground with one foot, losing all movement for their turn.

51-60

The sword gains a +2 bonus to attack and damage rolls.

61-70

The sword gains a +2 bonus to attack and damage rolls and the damage type is now poison.

71-80

The sword gains a +2 bonus to attack and damage rolls and the damage type is now necrotic.

81-90

The sword gains a +3 bonus to attack and damage rolls and the damage type is now radiant.

91-100

The sword gains a +3 bonus to attack and damage rolls and the blade radiates magical light in a 20-foot radius. This light acts similar to truesight, piercing through magical darkness, revealing magical illusions, invisible creatures, and so on.