Cosmic horror random effects
Cosmic horror random effects
| Roll | Result |
|---|---|
| 1 | Eating your own flesh 1d12hp will grant you the same effect as eating a goodberry. |
| 2 | You can comprehend all languages but can only speak abyssal. You may re-learn all previously learnt languages by speaking to someone who can speak that language for 24 hours. |
| 3 | A truth begins to scratch in your skull. Tearing out your own eye will ease this constant itching and allow you to cast Divination once a day. If you do not, you will always experience this itch. |
| 4 | For the next day, all creatures in a 30ft cone must succeed a DC15 WIS save or be frightened for turns as your eyes turn inky black. |
| 5 | You learn the misty step spell which can be cast once per day. When cast, you physically feel your body deconstruct and reconstruct, including all the pain that comes along with it. Gore is left at the sight of teleportations. |
| 6-7 | You sprout a useless and gnarled arm from your right ribcage. |
| 8-9 | You cast Arms of Hadar as a level 1 spell. You can choose to take necrotic damage and increase the spell level by 1. |
| 10-11 | For the next minute, your touch causes all non-magic organic things to rot, all non-magic metals to rust/crumble, and all food you are carrying spoils. |
| 12-13 | Your reflection looks like that of a rotting corpse staring at yourself. Remove curse removes this effect. |
| 14-15 | You cast inflict wounds on yourself. The next spell you cast deals maximum damage. |
| 16-17 | You cannot sleep and thus take the benefits of a long rest. |
| 18-19 | The next time you take damage, worms erupt from your flesh and seal the wound ( healing). This forms a permanent scar that writhes occasionally. |
| 20-21 | You gain truesight for 1 hour. |
| 22-23 | For the next day, every attempt to speak will merely result in screaming. Remove curse will remove this effect. |
| 24-25 | For the next week, you become verbally mute. You can still comprehend all languages you know. |
| 26-27 | Everything you taste tastes of ashes and filth. Any bonuses received from spells/magic that augments food and gives bonuses is ineffective. |
| 28-29 | You gain a level of exhaustion and expend all spell slots. |
| 30-31 | Your skin becomes frail, like porcelain. You take double damage for the next minute. |
| 32-33 | You fall to the ground, twitching helplessly for the next minute. |
| 34-35 | You feel nauseous, and throw up every minute for the next 24 hours. If you attempt to have a long rest, you gain no benefits due to your sickness. A greater restoration effect may end this. |
| 36-37 | This character is haunted by the ghost of a young child with pitch black hair in a red dress. Don't tell them that the visions are effectively harmless. |
| 38-39 | You experience overwhelming pain until you succeed on a CON save DC15. |
| 40-41 | You permanently suffer hallucinations of the corrupted, dying reality you briefly entered. grey sludge constantly litters the ground and jagged drairock crystals can occaisionally be seen on the horizon... yet these things disappear as soon as they are occluded. Suffer a permanent -5 to perception, investigation, and survival checks. |
| 42-43 | You forget who your family are. |
| 44-45 | Your skin becomes tinged purple, with jutting veins. |
| 46-47 | You sprout twisted horns; your species changes into Tiefling. |
| 48-49 | You fall unconscious for hours. |
| 50-51 | You cannot lie for days. |
| 52-53 | You develop a curiousity for the taste of human flesh. |
| 54-55 | of your teeth fall out and are replaced by jagged fangs. |
| 56-57 | You become terrified of water for hours. |
| 58-59 | You compulsively speak in rhymes for the rest of the session. |
| 60-62 | You constantly appear to have blood in your hands, no matter how recently you have fought nor washed. |
| 63-65 | For the next hour, your tongue becomes a swirling centipede. It speaks for you in the native tongue of whatever you are speaking to. |
| 66-68 | You cast animate corpse on the nearest dead humanoid, who makes their way to you. |
| 69-71 | You are cold. Your teeth chatter uncontrollably; giving disadvantage on concentration checks for . |
| 72-74 | Rats sprawl from your feet. They demonstrate a ravenous hunger; eating anything dead nearby within 60 seconds. |
| 75-77 | You cast detect thoughts on yourself; lasting for an hour without needing to maintain concentration. Each time you use your action to focus this effect, take damage. |
| 78-80 | You become frightened for rounds. |
| 81-83 | The corpse of every individual person you have killed in your life manifests at your feet. |
| 84-86 | For the next days, you grow a warped face on the back of your head that is a useless copy of your own. It constantly whispers in what appears to be nonsense to your party. |
| 87-89 | For the next days, you constantly smell of rotting meat. |
| 90-92 | Over the next days, your left arm becomes gelatinous and flexible until it becomes a tentacle. A greater restoration may return your limb to normal. |
| 93-95 | You and all creatures surrounding you are affected by fleshrot as if from the contagion spell |
| 96 | You cast darkness centred on yourself. |
| 97 | You age years. |
| 98 | The skin grows over you skull as your eyes entirely disappear from your body. You are unable to see. |
| 99 | Your tongue falls from your mouth. You are unable to produce sound, and thus verbal components of spells. Greater restoration may restore you. |
| 100 | You immediately explode into gore and gristle. You die. All creatures around you make a DEX save DC 15. Deal to all creatures around within 30 feet on a failed save, half of that to successful save as your bones lacerate all those around you. |