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208 tables match

Cosmic horror random effects

50You cannot lie for 1d4 days.

Covers 1-1001 year ago

Injuries & MadnessWild Magic & ChaosHorror

Eldritch Gf or no

41Eldritch GF

Covers 1-1001 year ago

Wild Magic & ChaosComic

Crafted Ooze

51Grey Ooze

Covers 1-1001 year ago

Loot & TreasureSystem agnostic

Hunger Games Sponsorship Item Table

49Wound sealing powder (Counteracts blood loss damage)

Random items from sponsors in a year where the Hunger Games takes place in the 'still-irradiated' ruins of District 13, and the Gamemakers are psychopaths.

Covers 1-1001 year ago

Loot & Treasure

lands of whimsy BOONS /banes

51Save is /Fail is

d100 table for the strange effects in the whimsy on char save or Fail

Covers 1-1001 year ago

Wild Magic & ChaosWhimsical

lands of whimsy

53loot table magic items 21-60 potions

Covers 1-1001 year ago

Loot & TreasureWhimsical

Hunger Games resource table

49mutated berry bushes

A table of natural resources for a year where The Hunger Games take place in the ruins of District 13

Covers 1-1001 year ago

Locations & CitiesSystem agnostic

Charm Table

50Charm of the Ice Troll

Covers 1-100by animluxure1 year ago

Spells & PotionsSystem agnostic

Hunger Games items

49kevlar vest

List of items that would be found in the Cornucopia for a year where the Hunger Games takes place in the ruins of District 13.

Covers 1-1001 year ago

Loot & Treasure

Arctic Weather

41Light Clouds / Possible Snow

Roll a d100 per day to determine the weather severity for the region you are in. Lower on the table is lighter weather, higher on the table gets heavier, and even to the extremes.

Covers 1-1001 year ago

Locations & CitiesSession prepSystem agnostic

Critical Spell Save Table

51Your senses have heightened, you can take the disengage or dash action for free until the end of your next turn!

When you score a 20 on a saving throw against a spell you roll on this table.

Covers 1-1001 year ago

Spells & Potions

The Snail

55500ft

At the end of each long rest roll a D100 to determine the snail's distance from you.

Covers 1-100by missnikci1 year ago

Wild Magic & ChaosAt the table

The Snail

55500ft

At the end of each long rest roll a D100 to determine the snail's distance from you.

Covers 1-1001 year ago

Wild Magic & ChaosAt the table

Spell Corruption Table

51Your Spells are swapped. Damage = Healing and Healing = Damage.

When Rolling for spells and you roll a 1

Covers 1-100by Mrpenguin212 years ago

Spells & Potions

Witchlight costume trunk

50swimming trunks

Covers 1-1002 years ago

Loot & TreasureWhimsical

Bag of Beans

50Your skin turns purple and can be manipulated like clay, but cannot be removed.

When a bean from this bag is consumed or crushed between the fingers, a random effect occurs. Roll on this table to determine the effect. It lasts for 1d4 hours.

Covers 1-1002 years ago

Wild Magic & ChaosWhimsical

Monolith of the Dead Domain Table

61All allies of the owner of the Domain expansion gain resistance to all damage types until the end of the Domain Expansion, this effect cannot be countered.

Covers 1-100by Achlys2 years ago

Spells & PotionsWild Magic & ChaosSystem agnostic

Monolith of the Dead Domain Table

61All allies of the owner of the Domain expansion gain immunity to all damage types for the next round.

Covers 1-1002 years ago

Spells & PotionsWild Magic & ChaosSystem agnostic

Mushroomling Random Spore Effects

51Target looses the ability to speak common for 1d10 days.

Check "Heart Of The Forest" for mushroomlings.

Covers 1-1002 years ago

Locations & Cities