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126 tables match
50Illusory Terrain — For 1 round, half the arena appears flipped upside-down. Any ranged attack is made at disadvantage.
Best d100 table to roll random magical effects in pvp tournament setting.
Covers 1-100by Bluedundabomb1 year ago
51Oil of Slipperiness - The vial has enough oil to cover a medium or smaller creature; 10 minutes to apply. Creature gains the effect of a freedom of movement spell for 8 hours. The oil can be poured on the ground covering a 10-foot square, creating the grease spell effect for 8 hours.
Covers 1-1001 year ago
50Resistance to a random damage type for 1 hour.
When a character eats one of Varrin's meals, roll a d100 and apply the corresponding effect. All effects are temporary, with durations varying from 1 minute to 1 week.
Covers 1-100by Voidington1 year ago
50Resistance to a random damage type for 1 hour.
When a character eats one of Varrin's meals, roll a d100 and apply the corresponding effect. All effects are temporary, with durations varying from 1 minute to 1 week.
Covers 1-1001 year ago
51The sword gains a +2 bonus to attack and damage rolls.
The dust of what once was a Sword of Wonder lie within this newly forged blade. Some of the formerly wonderous effects have become...unstable.
Covers 1-1001 year ago
50The moon Carceri houses killers and pirates. They have overwhelmed the inner guards and run the moon in an anarchist society. Fortunately, they are unable to leave.
A list of possible rumors when eavesdropping.
Covers 1-1001 year ago
49Tribute stumbles upon ruins with some supplies. Roll to determine worth/items
d100 table for random events/disasters in a year where the Hunger Games take place in the ruins of District 13 and the Gamemakers are all psychopaths.
Covers 1-100by NerdBird1 year ago
49mutated berry bushes
A table of natural resources for a year where The Hunger Games take place in the ruins of District 13
Covers 1-1001 year ago
41Light Clouds / Possible Snow
Roll a d100 per day to determine the weather severity for the region you are in. Lower on the table is lighter weather, higher on the table gets heavier, and even to the extremes.
Covers 1-1001 year ago
51Your senses have heightened, you can take the disengage or dash action for free until the end of your next turn!
When you score a 20 on a saving throw against a spell you roll on this table.
Covers 1-1001 year ago
51Your Spells are swapped. Damage = Healing and Healing = Damage.
When Rolling for spells and you roll a 1
Covers 1-100by Mrpenguin212 years ago