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Varrin's Chaotic Meals d100 Table

When a character eats one of Varrin's meals, roll a d100 and apply the corresponding effect. All effects are temporary, with durations varying from 1 minute to 1 week.

by Voidington1 year ago
RollResult
1

Disadvantage on saving throws against spells for 1 day.

2

Cannot regain hit points through magical means for 1 day.

3

Movement speed reduced by 10 feet for 1 week.

4

Disadvantage on all attack rolls for 1 day.

5

Lose proficiency in one skill (DM’s choice) for 1 week.

6

Cannot cast spells for 1 day.

7

Gain one level of exhaustion for 1 week.

8

Vulnerability to a random damage type for 1 day.

9

Cannot benefit from short rests for 1 day.

10

Disadvantage on ability checks for 1 day.

11

Disadvantage on Dexterity saving throws for 1 hour.

12

Disadvantage on Wisdom saving throws for 1 hour.

13

Disadvantage on Constitution saving throws for 1 hour.

14

-2 to initiative for 1 day.

15

-1 to AC for 1 hour.

16

Lose hit points (immediate effect).

17

Cannot speak for 1 hour.

18

Blinded for 1 minute.

19

Deafened for 1 hour.

20

Frightened of the nearest creature for 1 minute.

21

-1 to attack rolls for 1 hour.

22

Movement speed reduced by 5 feet for 1 hour.

23

Disadvantage on Perception checks for 1 hour.

24

Cannot use bonus actions for 1 minute.

25

Cannot use reactions for 1 minute.

26

Drop whatever you are holding (immediate effect).

27

Sneeze uncontrollably for 1 minute.

28

Hiccup for 1 hour.

29

Itchiness causes distraction, -1 to concentration checks for 1 hour.

30

Bad breath, -1 to Charisma checks for 1 hour.

31

Speak only in whispers for 1 hour.

32

Compelled to tell the truth for 1 day.

33

Uncontrollable laughter for 1 minute.

34

Hair turns a bright color for 1 day.

35

Skin itches, must scratch every minute for 1 hour.

36

Voice becomes high-pitched for 1 hour.

37

Cannot stop dancing for 1 minute.

38

Must shout when speaking for 1 hour.

39

Obsessed with cleaning for 1 day.

40

Afraid of water for 1 day.

41

+1 to attack rolls for 1 hour.

42

Movement speed increased by 5 feet for 1 hour.

43

Advantage on Perception checks for 1 hour.

44

Can use an additional bonus action once in the next hour.

45

Can use an additional reaction once in the next hour.

46

Regain hit points (immediate effect).

47

Gain temporary hit points equal to your level for 1 hour.

48

Advantage on initiative for 1 day.

49

+1 to AC for 1 minute.

50

Resistance to a random damage type for 1 hour.

51

Advantage on Dexterity saving throws for 1 hour.

52

Advantage on Wisdom saving throws for 1 hour.

53

Advantage on Constitution saving throws for 1 hour.

54

+2 to initiative for 1 day.

55

+1 to AC for 1 hour.

56

Regain hit points (immediate effect).

57

Can speak with animals for 1 hour.

58

Darkvision for 1 day.

59

Resistance to poison damage for 1 day.

60

Can cast a random cantrip at will for 1 hour (DM chooses).

61

Advantage on all saving throws for 1 hour.

62

Can regain hit points through magical means even if normally unable for 1 day.

63

Movement speed increased by 10 feet for 1 week.

64

Advantage on all attack rolls for 1 hour.

65

Gain proficiency in one skill for 1 week.

66

Can cast spells even if normally unable for 1 day.

67

Remove one level of exhaustion (immediate effect).

68

Resistance to a chosen damage type for 1 week.

69

Can benefit from an additional short rest per day for 1 week.

70

Advantage on ability checks for 1 hour.

71

Speak in a charming accent for 1 hour.

72

Compelled to compliment others for 1 day.

73

Uncontrollable giggles for 1 minute.

74

Hair turns a stylish color for 1 day.

75

Skin glows faintly, providing dim light in a 5-foot radius for 1 hour.

76

Voice becomes soothing for 1 hour.

77

Graceful movements, +1 to Dexterity checks for 1 hour.

78

Must whisper secrets for 1 hour.

79

Obsessed with organizing for 1 day.

80

Fascinated by water for 1 day.

81

+2 to one ability score of your choice for 1 hour.

82

Can cast a random 1st-level spell once in the next hour (DM chooses).

83

Gain the benefits of the Alert feat for 1 day.

84

Immunity to the frightened condition for 1 day.

85

Can see invisible creatures for 1 hour.

86

Can breathe underwater for 1 day.

87

Gain a flying speed equal to your walking speed for 1 minute.

88

Regain all expended spell slots once in the next day.

89

Gain the benefits of a long rest in only 1 hour, once in the next week.

90

Your next critical hit deals triple damage instead of double, within the next day.

91

+2 to all ability scores for 1 day.

92

Can cast a random 2nd-level spell once per day for 1 week (DM chooses).

93

Gain the benefits of the Lucky feat for 1 week.

94

Immunity to poison and disease for 1 week.

95

Can turn invisible at will for 1 hour.

96

Gain telepathy with a range of 60 feet for 1 day.

97

Your attacks ignore resistance for 1 day.

98

Regain 1 hit point at the start of each turn for 1 week.

99

Can cast revivify once without material components in the next week.

100

You can choose to succeed on one saving throw automatically, once in the next week.

Varrin's Chaotic Meals d100 Table | d100 Tables