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Door

461d4 players may exit before challenge complete

Covers 1-100by queenoffishes2 years ago

Locations & CitiesAt the table

Door

461d4 players may exit before challenge complete

Covers 1-100by queenoffishes2 years ago

Locations & CitiesAt the table

New wild magic surge

49you cast polymorph on yourself if you fail you turn into a sheep for one round.

A wild magic table that levels with your character and has more fair rolls. all spells are cast with the highest level of the caster.

Covers 1-100by Koza2 years ago

Wild Magic & Chaos

Solace Dream Wheel

81Arson

Covers 1-1002 years ago

Quests & HooksGrim

Weird Salt

50You cast mass suggestion, with the suggestion being the last statement you made.

weird salt is salt infused with wild magic

Covers 1-1002 years ago

Wild Magic & ChaosComic

Wereraven Uncontrollable Night

51You find a pack of ravens who will now help you out until your next long rest when you revert back to human form. Roll 2d4 ravens.

On the full moon, if you have an uncontrollable night, roll 3 times on this table for events you do during the change.

Covers 1-1002 years ago

Wild Magic & ChaosComicWhimsical

Pluto's Wild Magic

50Your next spell does Max Damage.

Covers 1-1002 years ago

Wild Magic & Chaos

Alterations

49Hair and nails grow 1d4+1 times quicker.

Covers 1-1002 years ago

Wild Magic & ChaosWhimsical

Airship Travel

51A nearby volcanic eruption puts the ship in peril

Covers 1-1002 years ago

EncountersQuests & HooksAt the table

Chaos Trank!

50Ein nahegelegener Bienenschwarm hält dich für ihre Königin und sticht jeden, der sich dir auf 5 Fuß nähert. Außerdem verstehst du unter dem Gesumme kaum noch was.

Ursorünglich für ein PnP Charity Event erstellt. wenn nicht anders definiert ist die Dauer immer 10 Min

Covers 1-1002 years ago

Wild Magic & Chaos

Cultural Diversity Generator

50An island nation of skilled navigators and cartographers.

This d100 list scan be used to generate various cultural aspects. It provides inspiration for different customs, beliefs, and traditions. You can also mix and match different cultures to create one unique culture. Have fun!

Covers 1-1003 years ago

Locations & CitiesSystem agnostic

Magical Mishaps

49Your blood has been turned bright purple

Miscellaneous magical events that may have happened to a wizard whilst traveling the world.

Covers 1-1003 years ago

Wild Magic & Chaos

Secret Knowledge

51The purpose of the Bastion

Knowledge you have gathered that few others know.

Covers 1-1003 years ago

Quests & HooksSession prep

Planes Visited

49Alloy, the City of Elements

What Planes outside of the Mundane World have you visited

Covers 1-1003 years ago

Locations & CitiesPlanescape

100 Tests of Devotion: A Deity's Demands

50The Fateful Choice - The devotee must decide between two seemingly impossible paths, each of which will have serious ramifications for them and their faith. They must choose with conviction and clarity, for only their true devotion to the deity can guide them along the right path.

This d100 table contains 100 trials of faith asked for by a deity. These tests are designed to test the strength of an individual's devotion. Each entry on the table is unique and has its own challenge, ranging from mild to extreme. The challenges may involve physical feats, tests of mental endurance and fortitude, or spiritual quests. Some entries may require sacrifices of wealth or resources, while others ask for more creative solutions. The rewards can be great if the tests are completed successfully, but failure can mean dire consequences. Whatever each challenge may be, they all test the same thing: one's true and unwavering faith in the deity in question.

Covers 1-1003 years ago

Quests & HooksGrim

100 Devilish Deals: For a Price

50The Pact of Secrets - Make a deal with the devil to gain access to a powerful and ancient library, full of secrets that would otherwise remain hidden.

This d100 table contains 100 devilish deals that can be made – for a price! From physical items like jewelry and gold to less tangible offerings such as permission to pass through a magical doorway, each entry on the table offers something unique. With entries ranging from obviously dangerous and sadistic deals to more nuanced requests, this table provides a wide range of options for any DM who wants to add some extra flavor to an encounter with a devil or other fiendish creature. Some examples may include trading away one’s soul in exchange for power, signing away your firstborn child, agreeing to wear a cursed item forever or even offering up your own life in return for knowledge. Be sure your players are prepared when making these deals – you never know what you might be getting into!

Covers 1-1003 years ago

Loot & TreasureQuests & Hooks

100 Deadly and Silly Dungeon Traps

50Light-Beam Maze – A seemingly random pattern of bright beams crisscrosses the room, forcing anyone traversing it to avoid touching any of them or else suffer the consequences.

This D100 Table consists of 100 Deadly and Silly Dungeon Traps suitable for any dungeon setting. The table contains a variety of dangers - from silly pranks to lethal surprises – that can be used as both an entertaining challenge and a deadly obstacle to any party of adventurers. Categories include traps involving poison, pitfalls, physical mechanisms, illusions, puzzles, and more. Tags range from light-hearted jokes to menacing threats depending on the trap's level of danger.

Covers 1-1003 years ago

Locations & CitiesTraps & Hazards

100 Pieces of Post-Apocalyptic Zombie Survival Gear for Dungeon Crawl Classics

50Solar Battery Pack - This pack is designed to store and recharge your electronics using the power of the sun. It's lightweight and portable, making it easily transportable to wherever you need its energy. It features multiple USB ports and a long-lasting battery capacity.

This d100 table of 100 Pieces of Post-Apocalyptic Zombie Survival Gear for Dungeon Crawl Classics is perfect for those who want to make their world even more dangerous. From rare pieces of equipment to modern tools, this list will equip you with items that will give you the edge in a post-apocalyptic zombie world. Whether it's scavenging through abandoned houses or finding new ways to defend yourself against the undead, this table has got you covered with gear specially designed for your survival needs.

Covers 1-1003 years ago

Locations & Cities

100 City Encounters for Level 1 DnD 5e

50A gnome illusionist has set up a makeshift stage in the center of the city's square and is performing magic tricks for a small crowd of onlookers. He has a variety of magical items at his disposal, including an illusory creature that appears to be a cross between a tiger and an eagle, which he uses to amaze the audience. The gnome illusions can also be interacted with, providing unique opportunities for adventurers who choose to engage with him.

This d100 table of 100 City Encounters for Level 1 DnD 5e is designed to provide Dungeon Masters with a range of exciting and challenging encounters that can be used in a city setting. The table includes categories such as merchants, guards, criminals, beggars, animals and magical creatures that could all potentially be encountered by adventurers in the city. Each encounter has been tailored to provide a unique experience for players of level 1 DnD 5e. From small-time thievery to dangerous magical beasts, this table offers an array of interesting and engaging encounters for players to explore. Additional context you must follow: Each roll should be an encounter with a dnd 5e monster/creatures. Some may include die rolls, such as '1d4+1 giant spiders', and should include some items too, like '1d3 thugs, one has a short bow, two have clubs'.

Covers 1-1003 years ago

EncountersLocations & CitiesD&D 5e

Rare Zombie-Infested Dungeons & Dragons Locations

50An abandoned temple situated atop a mountain, surrounded by a dense fog that never fades. The temple is filled with the undead and many ancient mysteries waiting to be uncovered.

This d100 table provides players of Dungeons & Dragons with a variety of rare zombie-infested locations to explore. From abandoned castles, underground lairs and cursed forests - each location listed will contain hordes of undead creatures ready to test the mettle of even the most experienced adventurers. These locations are designed to challenge player characters and provide an exciting twist on the traditional dungeon crawl. With this table, you can be sure that your group will find themselves in some truly unique and dangerous settings!

Covers 1-1003 years ago

Locations & CitiesD&D 5e