Skip to content

Alterations

Fuck this site

by Anonymous2 years ago
RollResult
1-4

All names (people and places) lose a letter at the end of them.

5-8

All names (people and places) gain a random letter at the end of them. For each, roll on the Alphabet table.

9-12

Roll on the Livestock table. The resulting animal's population doubles.

13-16

Roll on the Livestock table. The resulting animal's population halves.

17-20

Everyone gains a random madness, roll on the Madness table.

21-24

Everyone gains an additional body part, roll on the Body Part table.

25-28

All goblins are now orcs. If this happens again, reverse the effect.

29-32

All fishfolk are now leviathans. If this happens again, reverse the effect.

33-36

All rats are now ratlings. If this happens again, reverse the effect.

37-40

Trees are stone and caves are wood.

41-44

Nothing can rot/decay.

45-48

The weather is always ___. Roll on the Weather table.

49-52

Hair and nails grow times quicker.

53-56

Hair and nails grow times slower.

57-60

Arrows are now jello. You can only shoot darts out of a bow. If this happens again, reverse the effect.

61-64

Gain 1 stat point.

65-68

Lose 1 stat point.

69-72

Gain a feat.

73-76

Lose a feat.

77-80

All gods are now distant/present.

81-84

Darts are now useful. If this happens again, reverse the effect.

85-88

Daggers and swords swap damage.

89-92

Something is now a different color. Roll on the Color table and the Colorable table.

93-94

A random piece of technology or magic is learned, roll on the Advancement table.

95

Wait, was that person in the party? +1 True Hydra. If this happens again, reverse the effect.

96

Wait, where'd that person go? +1 False Hydra. If this happens again, reverse the effect.

97-99

All alterations reset.

100

A Delerium meteor hits the biggest town on day two of the cycle.