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109 tables match
50You cast mass suggestion, with the suggestion being the last statement you made.
weird salt is salt infused with wild magic
Covers 1-1002 years ago
51You find a pack of ravens who will now help you out until your next long rest when you revert back to human form. Roll 2d4 ravens.
On the full moon, if you have an uncontrollable night, roll 3 times on this table for events you do during the change.
Covers 1-1002 years ago
50You are very Lucky! Nothing Happens to you
This is based on entering the fey realm and being cursed by the main villain of the campaign to make it fun, weird and also a sense of danger and maybe some character development.
Covers 1-1002 years ago
50You turn into a Vedalken
An idea for a witch/hag to curse the player and have their races change.
Covers 1-1002 years ago
49Walking in areas with plentiful plants -> +5ft movement
Casting a spell of 3rd level causes one of these effects to take hold
Covers 1-1002 years ago
49Dex + Strength Saves -3
Casting a spell of 2nd level causes one of these effects to take hold
Covers 1-100by MommyGnome2 years ago
49Initiative Rolls -1
Casting a spell of 1st level causes one of these effects to take hold
Covers 1-1002 years ago
50Ein nahegelegener Bienenschwarm hält dich für ihre Königin und sticht jeden, der sich dir auf 5 Fuß nähert. Außerdem verstehst du unter dem Gesumme kaum noch was.
Ursorünglich für ein PnP Charity Event erstellt. wenn nicht anders definiert ist die Dauer immer 10 Min
Covers 1-1002 years ago
49Your blood has been turned bright purple
Miscellaneous magical events that may have happened to a wizard whilst traveling the world.
Covers 1-1003 years ago
51The purpose of the Bastion
Knowledge you have gathered that few others know.
Covers 1-1003 years ago
49The ground in this area is particularly sharp due to littered weapons, a field of cracked bones or natural spikes of rock. Any creature with a Passive Perception of 18 or higher can notice in time to avoid the danger, otherwise any creature moving through the area will take 8d4 piercing damage.
If you are running Descent Into Avernus, or just taking a trip to hell, you'll want to run a War Machine chase. Here is an expanded list of complications, based on the core list and the best of others found online.
Covers 1-100by benis3 years ago
50The Fateful Choice - The devotee must decide between two seemingly impossible paths, each of which will have serious ramifications for them and their faith. They must choose with conviction and clarity, for only their true devotion to the deity can guide them along the right path.
This d100 table contains 100 trials of faith asked for by a deity. These tests are designed to test the strength of an individual's devotion. Each entry on the table is unique and has its own challenge, ranging from mild to extreme. The challenges may involve physical feats, tests of mental endurance and fortitude, or spiritual quests. Some entries may require sacrifices of wealth or resources, while others ask for more creative solutions. The rewards can be great if the tests are completed successfully, but failure can mean dire consequences. Whatever each challenge may be, they all test the same thing: one's true and unwavering faith in the deity in question.
Covers 1-1003 years ago
50The Pact of Secrets - Make a deal with the devil to gain access to a powerful and ancient library, full of secrets that would otherwise remain hidden.
This d100 table contains 100 devilish deals that can be made – for a price! From physical items like jewelry and gold to less tangible offerings such as permission to pass through a magical doorway, each entry on the table offers something unique. With entries ranging from obviously dangerous and sadistic deals to more nuanced requests, this table provides a wide range of options for any DM who wants to add some extra flavor to an encounter with a devil or other fiendish creature. Some examples may include trading away one’s soul in exchange for power, signing away your firstborn child, agreeing to wear a cursed item forever or even offering up your own life in return for knowledge. Be sure your players are prepared when making these deals – you never know what you might be getting into!
Covers 1-1003 years ago
50Light-Beam Maze – A seemingly random pattern of bright beams crisscrosses the room, forcing anyone traversing it to avoid touching any of them or else suffer the consequences.
This D100 Table consists of 100 Deadly and Silly Dungeon Traps suitable for any dungeon setting. The table contains a variety of dangers - from silly pranks to lethal surprises – that can be used as both an entertaining challenge and a deadly obstacle to any party of adventurers. Categories include traps involving poison, pitfalls, physical mechanisms, illusions, puzzles, and more. Tags range from light-hearted jokes to menacing threats depending on the trap's level of danger.
Covers 1-1003 years ago
50Love - The fiend has either grown sentimental/nostalgic over a past life where he could love, or he simply wants to know what all the fuss is about. While you retain control, he experiences life through your heart and soul for one week. You can feel his presence and hear his whisper as he urges you to spend time with your loved ones, possibly threatening them if you don't do as he says.
Covers 1-1003 years ago
50Letter from most recent serious lover saying your dead to them now, it is all off
Covers 1-1003 years ago