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Spell Corruption Table

51Your Spells are swapped. Damage = Healing and Healing = Damage.

When Rolling for spells and you roll a 1

Covers 1-100by Mrpenguin212 years ago

Spells & Potions

Yearly Event Table

48Major Fire

Covers 1-100by grumpyimp2 years ago

Quests & Hooks

Mushroomling Random Spore Effects

51Target looses the ability to speak common for 1d10 days.

Check "Heart Of The Forest" for mushroomlings.

Covers 1-1002 years ago

Locations & Cities

Clearance potions

50for 1d8 days you have terrible acne and your hair and skin are oily but you can cast grease centered on yourself once per combat

It's a big box of potions from the potion-making class. No one knows what they do. Good luck!

Covers 1-1002 years ago

Spells & Potions

Pizzeria Wild Magic Surge

50Brush With a Cold Lord. A layer of frost forms on all metal, stone, and glass within 30 feet of the caster. Sound is muffled, and you hear the crunching of iron shoes on snow.

Covers 1-100by allfia2 years ago

Wild Magic & Chaos

Magic Items

47healing x3

Covers 1-1002 years ago

Loot & TreasureSpells & Potions

New wild magic surge

49you cast polymorph on yourself if you fail you turn into a sheep for one round.

A wild magic table that levels with your character and has more fair rolls. all spells are cast with the highest level of the caster.

Covers 1-100by Koza2 years ago

Wild Magic & Chaos

Potion Of Minor Inconvenience

50You cast Confusion centered on yourself.

Roll Table for the potion of Minor Inconvenience

Covers 1-1002 years ago

Spells & Potions

Uncommon Magic Item

50Gloves of Thievery

Covers 1-1002 years ago

Loot & TreasureSpells & Potions

Pluto's Wild Magic

50Your next spell does Max Damage.

Covers 1-1002 years ago

Wild Magic & Chaos

Level 4 Spell Afflictions

49Walking in areas with plentiful plants -> +5ft movement

Casting a spell of 3rd level causes one of these effects to take hold

Covers 1-1002 years ago

Curses & AfflictionsSpells & Potions

Level 2 Spell Afflictions

49Dex + Strength Saves -3

Casting a spell of 2nd level causes one of these effects to take hold

Covers 1-100by MommyGnome2 years ago

Curses & AfflictionsSpells & Potions

Level 1 Spell Afflictions

49Initiative Rolls -1

Casting a spell of 1st level causes one of these effects to take hold

Covers 1-1002 years ago

Curses & AfflictionsSpells & Potions

Chaos Trank!

50Ein nahegelegener Bienenschwarm hält dich für ihre Königin und sticht jeden, der sich dir auf 5 Fuß nähert. Außerdem verstehst du unter dem Gesumme kaum noch was.

Ursorünglich für ein PnP Charity Event erstellt. wenn nicht anders definiert ist die Dauer immer 10 Min

Covers 1-1002 years ago

Wild Magic & Chaos

Magical Mishaps

49Your blood has been turned bright purple

Miscellaneous magical events that may have happened to a wizard whilst traveling the world.

Covers 1-1003 years ago

Wild Magic & Chaos

Bri'ish Names, innit? (Female)

50Michelle

Paralyzed by indecision. (I made a typo the first time! Aa!)

Covers 1-100by Merengue60083 years ago

NPCs & Names

100 Deadly and Silly Dungeon Traps

50Light-Beam Maze – A seemingly random pattern of bright beams crisscrosses the room, forcing anyone traversing it to avoid touching any of them or else suffer the consequences.

This D100 Table consists of 100 Deadly and Silly Dungeon Traps suitable for any dungeon setting. The table contains a variety of dangers - from silly pranks to lethal surprises – that can be used as both an entertaining challenge and a deadly obstacle to any party of adventurers. Categories include traps involving poison, pitfalls, physical mechanisms, illusions, puzzles, and more. Tags range from light-hearted jokes to menacing threats depending on the trap's level of danger.

Covers 1-1003 years ago

Locations & CitiesTraps & Hazards

100 Wilderness Encounters for Level 1 DnD 5e Characters

50A small stream flows through the area, and a family of otters can be seen playing in it. They seem friendly, but if approached too closely they will quickly flee back into the water.

This d100 table is designed to help DnD 5e game masters create exciting and varied wilderness encounters for level 1 characters. It provides 100 unique random encounters that range from friendly animals, to mysterious strangers, to dangerous monsters. The categories of encounters include animals, NPCs, natural phenomena, and monsters. Each encounter includes a description of the encounter as well as any suggested rewards or penalties associated with it. This table will provide game masters with an array of interesting and unexpected options for their players to explore in the wilds!

Covers 1-1003 years ago

EncountersNPCs & NamesD&D 5e

100 Pieces of Post-Apocalyptic Zombie Survival Gear for Dungeon Crawl Classics

50Solar Battery Pack - This pack is designed to store and recharge your electronics using the power of the sun. It's lightweight and portable, making it easily transportable to wherever you need its energy. It features multiple USB ports and a long-lasting battery capacity.

This d100 table of 100 Pieces of Post-Apocalyptic Zombie Survival Gear for Dungeon Crawl Classics is perfect for those who want to make their world even more dangerous. From rare pieces of equipment to modern tools, this list will equip you with items that will give you the edge in a post-apocalyptic zombie world. Whether it's scavenging through abandoned houses or finding new ways to defend yourself against the undead, this table has got you covered with gear specially designed for your survival needs.

Covers 1-1003 years ago

Locations & Cities