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Clothing Randomizer

49The Wizard's exact robes

You've reached into The Wizard's closet! What will you wear

Covers 1-1002 years ago

Loot & TreasureComicWhimsical

Dinosaur Encounters

48As you follow a river you hear a faint hissing as a bask of Dimetrodon.

List of dinosaur encounters within the jungles of chult.

Covers 1-100by Orionpieon652 years ago

Encounters

data discs

50high explosive grenade mk I [High explosive grenade, high tier more zones and more damage] mk I <00> Tinker I mk II <00> Tinker I mk III <001> Tinker I

Covers 1-100by Narset2 years ago

Loot & TreasureSystem agnostic

Plant Effects

51Blinding

Normal = standard health/poison ingredients

Covers 1-1002 years ago

Spells & PotionsSystem agnostic

Airship Travel

51A nearby volcanic eruption puts the ship in peril

Covers 1-1002 years ago

EncountersQuests & HooksAt the table

Level 4 Spell Afflictions

49Walking in areas with plentiful plants -> +5ft movement

Casting a spell of 3rd level causes one of these effects to take hold

Covers 1-1002 years ago

Curses & AfflictionsSpells & Potions

Level 2 Spell Afflictions

49Dex + Strength Saves -3

Casting a spell of 2nd level causes one of these effects to take hold

Covers 1-100by MommyGnome2 years ago

Curses & AfflictionsSpells & Potions

Level 1 Spell Afflictions

49Initiative Rolls -1

Casting a spell of 1st level causes one of these effects to take hold

Covers 1-1002 years ago

Curses & AfflictionsSpells & Potions

Mysterious Dynasty Treasures: A d100 Table of Enigmatic Relics and Royalties

49Intricate Puzzle Box, concealing a long-lost family secret

Embark on a thrilling journey through the hidden chambers of ancient dynasties in this enigmatic d100 table. Delve into the realm of mystery as you uncover treasures and unravel the secrets of long-lost kingdoms. Within these fabled realms, remnants of mighty rulers and their legacies await your discovery. From opulent artifacts to legendary bloodlines, each roll on this table provides a glimpse into the captivating tapestry of dynastic history. Will you chance upon a sacred relic with mythical powers or stumble upon the lineage of an enigmatic ruler? Unveil the enticing secrets that lie within this table and immerse yourself in the enigmatic world of mystery and dynasties.

Covers 1-1003 years ago

Loot & Treasure

type of creature

51insect

Covers 1-100by tem3 years ago

Encounters

Monsters Fought

51Vampire

Monsters you have previously fought, win or lose. All are CR 10+. Most aren't from the Monster Manual

Covers 1-1003 years ago

Encounters

Infernal War Machine Chase Complications

49The ground in this area is particularly sharp due to littered weapons, a field of cracked bones or natural spikes of rock. Any creature with a Passive Perception of 18 or higher can notice in time to avoid the danger, otherwise any creature moving through the area will take 8d4 piercing damage.

If you are running Descent Into Avernus, or just taking a trip to hell, you'll want to run a War Machine chase. Here is an expanded list of complications, based on the core list and the best of others found online.

Covers 1-100by benis3 years ago

Traps & HazardsD&D 5eAt the table

What is in the Coffin

5What is in the coffin?

Covers 1-1003 years ago

Loot & TreasureWhimsical

100 Devilish Deals: For a Price

50The Pact of Secrets - Make a deal with the devil to gain access to a powerful and ancient library, full of secrets that would otherwise remain hidden.

This d100 table contains 100 devilish deals that can be made – for a price! From physical items like jewelry and gold to less tangible offerings such as permission to pass through a magical doorway, each entry on the table offers something unique. With entries ranging from obviously dangerous and sadistic deals to more nuanced requests, this table provides a wide range of options for any DM who wants to add some extra flavor to an encounter with a devil or other fiendish creature. Some examples may include trading away one’s soul in exchange for power, signing away your firstborn child, agreeing to wear a cursed item forever or even offering up your own life in return for knowledge. Be sure your players are prepared when making these deals – you never know what you might be getting into!

Covers 1-1003 years ago

Loot & TreasureQuests & Hooks

100 Deadly and Silly Dungeon Traps

50Light-Beam Maze – A seemingly random pattern of bright beams crisscrosses the room, forcing anyone traversing it to avoid touching any of them or else suffer the consequences.

This D100 Table consists of 100 Deadly and Silly Dungeon Traps suitable for any dungeon setting. The table contains a variety of dangers - from silly pranks to lethal surprises – that can be used as both an entertaining challenge and a deadly obstacle to any party of adventurers. Categories include traps involving poison, pitfalls, physical mechanisms, illusions, puzzles, and more. Tags range from light-hearted jokes to menacing threats depending on the trap's level of danger.

Covers 1-1003 years ago

Locations & CitiesTraps & Hazards

Legendary Eberron Items

50Ring of the Dragon - This legendary ring is said to have been crafted by Aerenal elves from a dragon’s scales. When worn, it grants its wearer extraordinary power and strength, making them immune to all forms of damage and allowing them to call upon dragons for aid. The bearer can also cast powerful spells that cause great destruction and chaos.

This d100 table is a great resource for Dungeon Masters looking to add some legendary items from the Eberron setting into their campaigns. This table contains 100 entries of legendary items that range from weapons and armor, to magical artifacts, to powerful relics. Each item is described in detail and can be used as an exciting plot device or reward for adventurers who are brave enough to pursue them. With tags such as "legendary" and "Eberron," this table will help you find exactly what you need for your game!

Covers 1-1003 years ago

Loot & TreasureEberron

100 Wilderness Encounters for Level 1 DnD 5e Characters

50A small stream flows through the area, and a family of otters can be seen playing in it. They seem friendly, but if approached too closely they will quickly flee back into the water.

This d100 table is designed to help DnD 5e game masters create exciting and varied wilderness encounters for level 1 characters. It provides 100 unique random encounters that range from friendly animals, to mysterious strangers, to dangerous monsters. The categories of encounters include animals, NPCs, natural phenomena, and monsters. Each encounter includes a description of the encounter as well as any suggested rewards or penalties associated with it. This table will provide game masters with an array of interesting and unexpected options for their players to explore in the wilds!

Covers 1-1003 years ago

EncountersNPCs & NamesD&D 5e

100 Encounters in an Ancient Crypt (Level 5 DnD 5e)

50A mysterious figure shrouded in darkness appears, beckoning the adventurers to follow them. If they choose to do so, they find themselves led through winding corridors and catacombs within the crypt until they come upon a chamber containing an ancient altar and a strange ritual taking place within it.

This d100 table provides a comprehensive list of encounters for players in a Level 5 Dungeons & Dragons 5e game set in an ancient crypt. The table includes 100 possible encounters that can be used to create unique and unpredictable scenarios for the characters as they explore the crypt's mysteries. Encounters range from battles with undead creatures, to magical traps, to puzzles, and more. Every encounter is tailored specifically for use within this setting, providing an exciting challenge for Level 5 adventurers!

Covers 1-1003 years ago

EncountersD&D 5e

100 City Encounters for Level 2 Adventurers in D&D 5e

50Your party finds a lost pet, a small monkey. It is friendly and loves to be around people. The monkey has a tag around its neck with the name “Mister Pickles” written on it.

This d100 table provides 100 City Encounters for Level 2 Adventurers in D&D 5e. Each encounter is tailored to the setting of a bustling city, and each entry has been designed to challenge adventurers at level 2. The encounters range from strange and suspicious behavior, to more mundane matters like market stalls or a lost pet. There are also some NPCs that can be interacted with and other unique events that could occur while exploring the city - all of which should provide interesting opportunities for roleplaying, combat, or problem solving. Whether your party is looking for an adventure or just something new to do in town, this d100 table will have something for them! Additional context: Should include die rolls randomness in the encounters as well as some received treasure/items the encounter has

Covers 1-1003 years ago

EncountersD&D 5e

100 City Encounters for Level 1 DnD 5e

50A gnome illusionist has set up a makeshift stage in the center of the city's square and is performing magic tricks for a small crowd of onlookers. He has a variety of magical items at his disposal, including an illusory creature that appears to be a cross between a tiger and an eagle, which he uses to amaze the audience. The gnome illusions can also be interacted with, providing unique opportunities for adventurers who choose to engage with him.

This d100 table of 100 City Encounters for Level 1 DnD 5e is designed to provide Dungeon Masters with a range of exciting and challenging encounters that can be used in a city setting. The table includes categories such as merchants, guards, criminals, beggars, animals and magical creatures that could all potentially be encountered by adventurers in the city. Each encounter has been tailored to provide a unique experience for players of level 1 DnD 5e. From small-time thievery to dangerous magical beasts, this table offers an array of interesting and engaging encounters for players to explore. Additional context you must follow: Each roll should be an encounter with a dnd 5e monster/creatures. Some may include die rolls, such as '1d4+1 giant spiders', and should include some items too, like '1d3 thugs, one has a short bow, two have clubs'.

Covers 1-1003 years ago

EncountersLocations & CitiesD&D 5e