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Pizzeria Wild Magic Surge

50Brush With a Cold Lord. A layer of frost forms on all metal, stone, and glass within 30 feet of the caster. Sound is muffled, and you hear the crunching of iron shoes on snow.

Covers 1-100by allfia2 years ago

Wild Magic & Chaos

Rando

51You have a sudden urge to do 1d20 jumping jacks

Covers 1-100by Why tho:(2 years ago

Wild Magic & ChaosComicWhimsical

New wild magic surge

49you cast polymorph on yourself if you fail you turn into a sheep for one round.

A wild magic table that levels with your character and has more fair rolls. all spells are cast with the highest level of the caster.

Covers 1-100by Koza2 years ago

Wild Magic & Chaos

Weird Salt

50You cast mass suggestion, with the suggestion being the last statement you made.

weird salt is salt infused with wild magic

Covers 1-1002 years ago

Wild Magic & ChaosComic

Wereraven Uncontrollable Night

51You find a pack of ravens who will now help you out until your next long rest when you revert back to human form. Roll 2d4 ravens.

On the full moon, if you have an uncontrollable night, roll 3 times on this table for events you do during the change.

Covers 1-1002 years ago

Wild Magic & ChaosComicWhimsical

The Strange Curses of Transformation

50You are very Lucky! Nothing Happens to you

This is based on entering the fey realm and being cursed by the main villain of the campaign to make it fun, weird and also a sense of danger and maybe some character development.

Covers 1-1002 years ago

Curses & Afflictions

Curses of Race Changing

50You turn into a Vedalken

An idea for a witch/hag to curse the player and have their races change.

Covers 1-1002 years ago

Curses & Afflictions

Pluto's Wild Magic

50Your next spell does Max Damage.

Covers 1-1002 years ago

Wild Magic & Chaos

Alterations

49Hair and nails grow 1d4+1 times quicker.

Covers 1-1002 years ago

Wild Magic & ChaosWhimsical

Level 4 Spell Afflictions

49Walking in areas with plentiful plants -> +5ft movement

Casting a spell of 3rd level causes one of these effects to take hold

Covers 1-1002 years ago

Curses & AfflictionsSpells & Potions

Level 2 Spell Afflictions

49Dex + Strength Saves -3

Casting a spell of 2nd level causes one of these effects to take hold

Covers 1-100by MommyGnome2 years ago

Curses & AfflictionsSpells & Potions

Level 1 Spell Afflictions

49Initiative Rolls -1

Casting a spell of 1st level causes one of these effects to take hold

Covers 1-1002 years ago

Curses & AfflictionsSpells & Potions

Chaos Trank!

50Ein nahegelegener Bienenschwarm hält dich für ihre Königin und sticht jeden, der sich dir auf 5 Fuß nähert. Außerdem verstehst du unter dem Gesumme kaum noch was.

Ursorünglich für ein PnP Charity Event erstellt. wenn nicht anders definiert ist die Dauer immer 10 Min

Covers 1-1002 years ago

Wild Magic & Chaos

Magical Mishaps

49Your blood has been turned bright purple

Miscellaneous magical events that may have happened to a wizard whilst traveling the world.

Covers 1-1003 years ago

Wild Magic & Chaos

Zero HP Injuries

50You suffer from immense guilt until you make amends with someone you wronged.

Covers 1-1003 years ago

Injuries & Madness

The Chaos Bauble

50You are suddenly wearing a low-cut, backless dress

Covers 1-1003 years ago

Wild Magic & Chaos

Resurrection Side Effects

50Soul Lag, you move but your soul moves a little slower giving your movements a ghostly echo.

Covers 1-1003 years ago

Injuries & MadnessGrim

Interesting Curses

50After a long rest a random amount of GP the character is carrying is randomly changed to an amount of either Electrum, Silver or Copper pieces of the same worth, increasing number of coins. eg. (1d20 Amount, Roll 1d6 to determine type) Won't take long for pockets to become overflowing if character doesn't spend loose change.

Covers 1-1003 years ago

Curses & Afflictions

Horses

50Golden God Farmer: This golden-haired horse is cursed. It cannot stop running. It will always move as fast as the fastest horse, unless it is racing away/towards another fast-moving object. In that case, it will be slightly faster. If it stops running, it dies.

Covers 1-1003 years ago

NPCs & NamesWild Magic & ChaosWhimsical

Ghost Haunting Reasons

50Locked up as mad till death when actually a tragic victim

Covers 1-1003 years ago

Curses & Afflictions