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132 tables match
49Your Light level is reduced by 1.
When you choose to spend a use of your Depths of the Void feature, you must make a Chaos Roll (a single roll of a d20, no modifiers). If you roll a 1 or a 2, you must roll on the Chaos table, listed at the end of this class description.
Covers 1-1002 months ago
51this mushroom tastes awful and the texture is as though you just put hair in your mouth, but you feel a tingle go through your body as you swallow, and you can suddenly understand what the birds in the trees are saying. (allows speak with animals for 1hr)
Covers 1-1003 months ago
51Ruby of Fireball: Explodes into a Fireball when stolen.
A list of Traps and Magic Items used as such
Covers 1-1003 months ago
50Charcoal (1 GP)
A traditional Artisan-led festival game where a collection of precious gems are buried in an upturned field, and patrons are given an allotment of time to search for them based on how much they pay. (More gold = more time)
Covers 1-1008 months ago
50Half of a palm-sized geode that pulses dimly with purple light.
Covers 1-1001 year ago
51Oil of Slipperiness - The vial has enough oil to cover a medium or smaller creature; 10 minutes to apply. Creature gains the effect of a freedom of movement spell for 8 hours. The oil can be poured on the ground covering a 10-foot square, creating the grease spell effect for 8 hours.
Covers 1-1001 year ago
49Salt and Pepper canisters
various loot that could be found on a ship traveling the high seas.
Covers 1-1001 year ago
49Wound sealing powder (Counteracts blood loss damage)
Random items from sponsors in a year where the Hunger Games takes place in the 'still-irradiated' ruins of District 13, and the Gamemakers are psychopaths.
Covers 1-1001 year ago
49kevlar vest
List of items that would be found in the Cornucopia for a year where the Hunger Games takes place in the ruins of District 13.
Covers 1-1001 year ago
41Light Clouds / Possible Snow
Roll a d100 per day to determine the weather severity for the region you are in. Lower on the table is lighter weather, higher on the table gets heavier, and even to the extremes.
Covers 1-1001 year ago
51Your senses have heightened, you can take the disengage or dash action for free until the end of your next turn!
When you score a 20 on a saving throw against a spell you roll on this table.
Covers 1-1001 year ago
51Your Spells are swapped. Damage = Healing and Healing = Damage.
When Rolling for spells and you roll a 1
Covers 1-100by Mrpenguin212 years ago