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The Strange Curses of Transformation

50You are very Lucky! Nothing Happens to you

This is based on entering the fey realm and being cursed by the main villain of the campaign to make it fun, weird and also a sense of danger and maybe some character development.

Covers 1-1002 years ago

Curses & Afflictions

Curses of Race Changing

50You turn into a Vedalken

An idea for a witch/hag to curse the player and have their races change.

Covers 1-1002 years ago

Curses & Afflictions

Tidecallers net

49Sahuagin

List of creatures that can be caught using the tidecallers net

Covers 1-1002 years ago

Loot & TreasureSystem agnostic

Clothing Randomizer

49The Wizard's exact robes

You've reached into The Wizard's closet! What will you wear

Covers 1-1002 years ago

Loot & TreasureComicWhimsical

data discs

50high explosive grenade mk I [High explosive grenade, high tier more zones and more damage] mk I <00> Tinker I mk II <00> Tinker I mk III <001> Tinker I

Covers 1-100by Narset2 years ago

Loot & TreasureSystem agnostic

Airship Travel

51A nearby volcanic eruption puts the ship in peril

Covers 1-1002 years ago

EncountersQuests & HooksAt the table

Level 4 Spell Afflictions

49Walking in areas with plentiful plants -> +5ft movement

Casting a spell of 3rd level causes one of these effects to take hold

Covers 1-1002 years ago

Curses & AfflictionsSpells & Potions

Level 2 Spell Afflictions

49Dex + Strength Saves -3

Casting a spell of 2nd level causes one of these effects to take hold

Covers 1-100by MommyGnome2 years ago

Curses & AfflictionsSpells & Potions

Level 1 Spell Afflictions

49Initiative Rolls -1

Casting a spell of 1st level causes one of these effects to take hold

Covers 1-1002 years ago

Curses & AfflictionsSpells & Potions

Mysterious Dynasty Treasures: A d100 Table of Enigmatic Relics and Royalties

49Intricate Puzzle Box, concealing a long-lost family secret

Embark on a thrilling journey through the hidden chambers of ancient dynasties in this enigmatic d100 table. Delve into the realm of mystery as you uncover treasures and unravel the secrets of long-lost kingdoms. Within these fabled realms, remnants of mighty rulers and their legacies await your discovery. From opulent artifacts to legendary bloodlines, each roll on this table provides a glimpse into the captivating tapestry of dynastic history. Will you chance upon a sacred relic with mythical powers or stumble upon the lineage of an enigmatic ruler? Unveil the enticing secrets that lie within this table and immerse yourself in the enigmatic world of mystery and dynasties.

Covers 1-1003 years ago

Loot & Treasure

Cultural Diversity Generator

50An island nation of skilled navigators and cartographers.

This d100 list scan be used to generate various cultural aspects. It provides inspiration for different customs, beliefs, and traditions. You can also mix and match different cultures to create one unique culture. Have fun!

Covers 1-1003 years ago

Locations & CitiesSystem agnostic

Secret Knowledge

51The purpose of the Bastion

Knowledge you have gathered that few others know.

Covers 1-1003 years ago

Quests & HooksSession prep

Planes Visited

49Alloy, the City of Elements

What Planes outside of the Mundane World have you visited

Covers 1-1003 years ago

Locations & CitiesPlanescape

What is in the Coffin

5What is in the coffin?

Covers 1-1003 years ago

Loot & TreasureWhimsical

100 Tests of Devotion: A Deity's Demands

50The Fateful Choice - The devotee must decide between two seemingly impossible paths, each of which will have serious ramifications for them and their faith. They must choose with conviction and clarity, for only their true devotion to the deity can guide them along the right path.

This d100 table contains 100 trials of faith asked for by a deity. These tests are designed to test the strength of an individual's devotion. Each entry on the table is unique and has its own challenge, ranging from mild to extreme. The challenges may involve physical feats, tests of mental endurance and fortitude, or spiritual quests. Some entries may require sacrifices of wealth or resources, while others ask for more creative solutions. The rewards can be great if the tests are completed successfully, but failure can mean dire consequences. Whatever each challenge may be, they all test the same thing: one's true and unwavering faith in the deity in question.

Covers 1-1003 years ago

Quests & HooksGrim

100 Devilish Deals: For a Price

50The Pact of Secrets - Make a deal with the devil to gain access to a powerful and ancient library, full of secrets that would otherwise remain hidden.

This d100 table contains 100 devilish deals that can be made – for a price! From physical items like jewelry and gold to less tangible offerings such as permission to pass through a magical doorway, each entry on the table offers something unique. With entries ranging from obviously dangerous and sadistic deals to more nuanced requests, this table provides a wide range of options for any DM who wants to add some extra flavor to an encounter with a devil or other fiendish creature. Some examples may include trading away one’s soul in exchange for power, signing away your firstborn child, agreeing to wear a cursed item forever or even offering up your own life in return for knowledge. Be sure your players are prepared when making these deals – you never know what you might be getting into!

Covers 1-1003 years ago

Loot & TreasureQuests & Hooks

100 Deadly and Silly Dungeon Traps

50Light-Beam Maze – A seemingly random pattern of bright beams crisscrosses the room, forcing anyone traversing it to avoid touching any of them or else suffer the consequences.

This D100 Table consists of 100 Deadly and Silly Dungeon Traps suitable for any dungeon setting. The table contains a variety of dangers - from silly pranks to lethal surprises – that can be used as both an entertaining challenge and a deadly obstacle to any party of adventurers. Categories include traps involving poison, pitfalls, physical mechanisms, illusions, puzzles, and more. Tags range from light-hearted jokes to menacing threats depending on the trap's level of danger.

Covers 1-1003 years ago

Locations & CitiesTraps & Hazards

Legendary Eberron Items

50Ring of the Dragon - This legendary ring is said to have been crafted by Aerenal elves from a dragon’s scales. When worn, it grants its wearer extraordinary power and strength, making them immune to all forms of damage and allowing them to call upon dragons for aid. The bearer can also cast powerful spells that cause great destruction and chaos.

This d100 table is a great resource for Dungeon Masters looking to add some legendary items from the Eberron setting into their campaigns. This table contains 100 entries of legendary items that range from weapons and armor, to magical artifacts, to powerful relics. Each item is described in detail and can be used as an exciting plot device or reward for adventurers who are brave enough to pursue them. With tags such as "legendary" and "Eberron," this table will help you find exactly what you need for your game!

Covers 1-1003 years ago

Loot & TreasureEberron

100 Pieces of Post-Apocalyptic Zombie Survival Gear for Dungeon Crawl Classics

50Solar Battery Pack - This pack is designed to store and recharge your electronics using the power of the sun. It's lightweight and portable, making it easily transportable to wherever you need its energy. It features multiple USB ports and a long-lasting battery capacity.

This d100 table of 100 Pieces of Post-Apocalyptic Zombie Survival Gear for Dungeon Crawl Classics is perfect for those who want to make their world even more dangerous. From rare pieces of equipment to modern tools, this list will equip you with items that will give you the edge in a post-apocalyptic zombie world. Whether it's scavenging through abandoned houses or finding new ways to defend yourself against the undead, this table has got you covered with gear specially designed for your survival needs.

Covers 1-1003 years ago

Locations & Cities

100 City Encounters for Level 1 DnD 5e

50A gnome illusionist has set up a makeshift stage in the center of the city's square and is performing magic tricks for a small crowd of onlookers. He has a variety of magical items at his disposal, including an illusory creature that appears to be a cross between a tiger and an eagle, which he uses to amaze the audience. The gnome illusions can also be interacted with, providing unique opportunities for adventurers who choose to engage with him.

This d100 table of 100 City Encounters for Level 1 DnD 5e is designed to provide Dungeon Masters with a range of exciting and challenging encounters that can be used in a city setting. The table includes categories such as merchants, guards, criminals, beggars, animals and magical creatures that could all potentially be encountered by adventurers in the city. Each encounter has been tailored to provide a unique experience for players of level 1 DnD 5e. From small-time thievery to dangerous magical beasts, this table offers an array of interesting and engaging encounters for players to explore. Additional context you must follow: Each roll should be an encounter with a dnd 5e monster/creatures. Some may include die rolls, such as '1d4+1 giant spiders', and should include some items too, like '1d3 thugs, one has a short bow, two have clubs'.

Covers 1-1003 years ago

EncountersLocations & CitiesD&D 5e