Skip to content

Browse Tables

73 tables match

Monolith of the Dead Domain Table

61All allies of the owner of the Domain expansion gain resistance to all damage types until the end of the Domain Expansion, this effect cannot be countered.

Covers 1-100by Achlys2 years ago

Spells & PotionsWild Magic & ChaosSystem agnostic

Monolith of the Dead Domain Table

61All allies of the owner of the Domain expansion gain immunity to all damage types for the next round.

Covers 1-1002 years ago

Spells & PotionsWild Magic & ChaosSystem agnostic

Clearance potions

50for 1d8 days you have terrible acne and your hair and skin are oily but you can cast grease centered on yourself once per combat

It's a big box of potions from the potion-making class. No one knows what they do. Good luck!

Covers 1-1002 years ago

Spells & Potions

Triple

51Water air fire

Covers 1-100by YoungSpark952 years ago

Spells & PotionsSystem agnostic

Double

51Fire air

Covers 1-100by YoungSpark952 years ago

Spells & PotionsSystem agnostic

Affinity

26Double

Covers 1-100by YoungSpark952 years ago

Spells & PotionsSystem agnostic

Magic Items

47healing x3

Covers 1-1002 years ago

Loot & TreasureSpells & Potions

Magic Arrows

51Lightning Arrow

Covers 1-1002 years ago

Loot & TreasureSpells & Potions

Airbending Sub-bending Type

65Spiritual Projection

Random selection of sub-bending styles for airbending

Covers 1-100by peaches7222 years ago

Spells & PotionsSystem agnostic

Potion Of Minor Inconvenience

50You cast Confusion centered on yourself.

Roll Table for the potion of Minor Inconvenience

Covers 1-1002 years ago

Spells & Potions

Uncommon Magic Item

50Gloves of Thievery

Covers 1-1002 years ago

Loot & TreasureSpells & Potions

Reincarnate Table

49Half elf

List of outcomes for the reincarnate spell

Covers 1-1002 years ago

Spells & PotionsD&D 5e

Reincarnate Table

49Half elf

List of outcomes for the reincarnate spell

Covers 1-1002 years ago

Spells & PotionsD&D 5e

Plant Effects

51Blinding

Normal = standard health/poison ingredients

Covers 1-1002 years ago

Spells & PotionsSystem agnostic

Level 4 Spell Afflictions

49Walking in areas with plentiful plants -> +5ft movement

Casting a spell of 3rd level causes one of these effects to take hold

Covers 1-1002 years ago

Curses & AfflictionsSpells & Potions

Level 2 Spell Afflictions

49Dex + Strength Saves -3

Casting a spell of 2nd level causes one of these effects to take hold

Covers 1-100by MommyGnome2 years ago

Curses & AfflictionsSpells & Potions

Level 1 Spell Afflictions

49Initiative Rolls -1

Casting a spell of 1st level causes one of these effects to take hold

Covers 1-1002 years ago

Curses & AfflictionsSpells & Potions

Infernal War Machine Chase Complications

49The ground in this area is particularly sharp due to littered weapons, a field of cracked bones or natural spikes of rock. Any creature with a Passive Perception of 18 or higher can notice in time to avoid the danger, otherwise any creature moving through the area will take 8d4 piercing damage.

If you are running Descent Into Avernus, or just taking a trip to hell, you'll want to run a War Machine chase. Here is an expanded list of complications, based on the core list and the best of others found online.

Covers 1-100by benis3 years ago

Traps & HazardsD&D 5eAt the table