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Animal Hybrid Encounters

50stegasaurus

Roll the dice as many times as you want to create a hybrid creature.

Covers 1-100by Pafauskimo2 years ago

Encounters

Potion Of Minor Inconvenience

50You cast Confusion centered on yourself.

Roll Table for the potion of Minor Inconvenience

Covers 1-1002 years ago

Spells & Potions

Uncommon Magic Item

50Gloves of Thievery

Covers 1-1002 years ago

Loot & TreasureSpells & Potions

The Strange Curses of Transformation

50You are very Lucky! Nothing Happens to you

This is based on entering the fey realm and being cursed by the main villain of the campaign to make it fun, weird and also a sense of danger and maybe some character development.

Covers 1-1002 years ago

Curses & Afflictions

Curses of Race Changing

50You turn into a Vedalken

An idea for a witch/hag to curse the player and have their races change.

Covers 1-1002 years ago

Curses & Afflictions

Reincarnate Table

49Half elf

List of outcomes for the reincarnate spell

Covers 1-1002 years ago

Spells & PotionsD&D 5e

Reincarnate Table

49Half elf

List of outcomes for the reincarnate spell

Covers 1-1002 years ago

Spells & PotionsD&D 5e

Dinosaur Encounters

48As you follow a river you hear a faint hissing as a bask of Dimetrodon.

List of dinosaur encounters within the jungles of chult.

Covers 1-100by Orionpieon652 years ago

Encounters

Plant Effects

51Blinding

Normal = standard health/poison ingredients

Covers 1-1002 years ago

Spells & PotionsSystem agnostic

Airship Travel

51A nearby volcanic eruption puts the ship in peril

Covers 1-1002 years ago

EncountersQuests & HooksAt the table

Level 4 Spell Afflictions

49Walking in areas with plentiful plants -> +5ft movement

Casting a spell of 3rd level causes one of these effects to take hold

Covers 1-1002 years ago

Curses & AfflictionsSpells & Potions

Level 2 Spell Afflictions

49Dex + Strength Saves -3

Casting a spell of 2nd level causes one of these effects to take hold

Covers 1-100by MommyGnome2 years ago

Curses & AfflictionsSpells & Potions

Level 1 Spell Afflictions

49Initiative Rolls -1

Casting a spell of 1st level causes one of these effects to take hold

Covers 1-1002 years ago

Curses & AfflictionsSpells & Potions

type of creature

51insect

Covers 1-100by tem3 years ago

Encounters

Monsters Fought

51Vampire

Monsters you have previously fought, win or lose. All are CR 10+. Most aren't from the Monster Manual

Covers 1-1003 years ago

Encounters

Infernal War Machine Chase Complications

49The ground in this area is particularly sharp due to littered weapons, a field of cracked bones or natural spikes of rock. Any creature with a Passive Perception of 18 or higher can notice in time to avoid the danger, otherwise any creature moving through the area will take 8d4 piercing damage.

If you are running Descent Into Avernus, or just taking a trip to hell, you'll want to run a War Machine chase. Here is an expanded list of complications, based on the core list and the best of others found online.

Covers 1-100by benis3 years ago

Traps & HazardsD&D 5eAt the table

100 Deadly and Silly Dungeon Traps

50Light-Beam Maze – A seemingly random pattern of bright beams crisscrosses the room, forcing anyone traversing it to avoid touching any of them or else suffer the consequences.

This D100 Table consists of 100 Deadly and Silly Dungeon Traps suitable for any dungeon setting. The table contains a variety of dangers - from silly pranks to lethal surprises – that can be used as both an entertaining challenge and a deadly obstacle to any party of adventurers. Categories include traps involving poison, pitfalls, physical mechanisms, illusions, puzzles, and more. Tags range from light-hearted jokes to menacing threats depending on the trap's level of danger.

Covers 1-1003 years ago

Locations & CitiesTraps & Hazards

100 Wilderness Encounters for Level 1 DnD 5e Characters

50A small stream flows through the area, and a family of otters can be seen playing in it. They seem friendly, but if approached too closely they will quickly flee back into the water.

This d100 table is designed to help DnD 5e game masters create exciting and varied wilderness encounters for level 1 characters. It provides 100 unique random encounters that range from friendly animals, to mysterious strangers, to dangerous monsters. The categories of encounters include animals, NPCs, natural phenomena, and monsters. Each encounter includes a description of the encounter as well as any suggested rewards or penalties associated with it. This table will provide game masters with an array of interesting and unexpected options for their players to explore in the wilds!

Covers 1-1003 years ago

EncountersNPCs & NamesD&D 5e

100 Encounters in an Ancient Crypt (Level 5 DnD 5e)

50A mysterious figure shrouded in darkness appears, beckoning the adventurers to follow them. If they choose to do so, they find themselves led through winding corridors and catacombs within the crypt until they come upon a chamber containing an ancient altar and a strange ritual taking place within it.

This d100 table provides a comprehensive list of encounters for players in a Level 5 Dungeons & Dragons 5e game set in an ancient crypt. The table includes 100 possible encounters that can be used to create unique and unpredictable scenarios for the characters as they explore the crypt's mysteries. Encounters range from battles with undead creatures, to magical traps, to puzzles, and more. Every encounter is tailored specifically for use within this setting, providing an exciting challenge for Level 5 adventurers!

Covers 1-1003 years ago

EncountersD&D 5e

100 City Encounters for Level 2 Adventurers in D&D 5e

50Your party finds a lost pet, a small monkey. It is friendly and loves to be around people. The monkey has a tag around its neck with the name “Mister Pickles” written on it.

This d100 table provides 100 City Encounters for Level 2 Adventurers in D&D 5e. Each encounter is tailored to the setting of a bustling city, and each entry has been designed to challenge adventurers at level 2. The encounters range from strange and suspicious behavior, to more mundane matters like market stalls or a lost pet. There are also some NPCs that can be interacted with and other unique events that could occur while exploring the city - all of which should provide interesting opportunities for roleplaying, combat, or problem solving. Whether your party is looking for an adventure or just something new to do in town, this d100 table will have something for them! Additional context: Should include die rolls randomness in the encounters as well as some received treasure/items the encounter has

Covers 1-1003 years ago

EncountersD&D 5e