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100 City Encounters for Level 2 Adventurers in D&D 5e

50Your party finds a lost pet, a small monkey. It is friendly and loves to be around people. The monkey has a tag around its neck with the name “Mister Pickles” written on it.

This d100 table provides 100 City Encounters for Level 2 Adventurers in D&D 5e. Each encounter is tailored to the setting of a bustling city, and each entry has been designed to challenge adventurers at level 2. The encounters range from strange and suspicious behavior, to more mundane matters like market stalls or a lost pet. There are also some NPCs that can be interacted with and other unique events that could occur while exploring the city - all of which should provide interesting opportunities for roleplaying, combat, or problem solving. Whether your party is looking for an adventure or just something new to do in town, this d100 table will have something for them! Additional context: Should include die rolls randomness in the encounters as well as some received treasure/items the encounter has

Covers 1-1003 years ago

EncountersD&D 5e

100 City Encounters for Level 1 DnD 5e

50A gnome illusionist has set up a makeshift stage in the center of the city's square and is performing magic tricks for a small crowd of onlookers. He has a variety of magical items at his disposal, including an illusory creature that appears to be a cross between a tiger and an eagle, which he uses to amaze the audience. The gnome illusions can also be interacted with, providing unique opportunities for adventurers who choose to engage with him.

This d100 table of 100 City Encounters for Level 1 DnD 5e is designed to provide Dungeon Masters with a range of exciting and challenging encounters that can be used in a city setting. The table includes categories such as merchants, guards, criminals, beggars, animals and magical creatures that could all potentially be encountered by adventurers in the city. Each encounter has been tailored to provide a unique experience for players of level 1 DnD 5e. From small-time thievery to dangerous magical beasts, this table offers an array of interesting and engaging encounters for players to explore. Additional context you must follow: Each roll should be an encounter with a dnd 5e monster/creatures. Some may include die rolls, such as '1d4+1 giant spiders', and should include some items too, like '1d3 thugs, one has a short bow, two have clubs'.

Covers 1-1003 years ago

EncountersLocations & CitiesD&D 5e

Mythic NPCs of Homebrew Pathfinder

50Niffa, the Frost Witch - Half-Elf Witch (Hag) - Neutral Evil. Niffa has a mastery of ice and snow magic and lives in a remote mountain cave. She is said to have an affinity for winter creatures such as Yetis, white dragons and Ice Golems. Her goals are unknown but her frosty demeanour suggests she is out for power.

This d100 table of Mythic NPCs of Homebrew Pathfinder contains 100 distinct and powerful mythic non-player characters that can be used in any homebrew setting. Each NPC is described with a name, title, race, class or profession, alignment and tags to help identify the character’s power level and abilities. The NPCs range from archmages to gods, dragons to demigods and everything in between. There are also random tables for random details such as motivations and goals for each character. This table can provide an endless variety of unique mythic characters for your campaign!

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NPCs & NamesPathfinder

“I Search The Body” Complications

50They are several smaller corpses posed in the same outfit to look like a larger corpse.

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EncountersLoot & TreasureGrim

Unusual Scifi Bartenders

50A tree that grows each drink. You pick each drink like fruit. It's branches cover the ceiling.

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Locations & CitiesNPCs & NamesWhimsical

The Chaos Bauble

50You are suddenly wearing a low-cut, backless dress

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Wild Magic & Chaos

Terrible Letters From Home

50Letter from most recent serious lover saying your dead to them now, it is all off

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NPCs & NamesQuests & HooksGrim

Ship Names and Description

50The Placeholder - A large, grey ship with neat sails and trimmed rigging, the Placeholder is an excellent ship for passage or trade. Captained by Cadwallader Farer, a trim man in a blue greatcoat, and by Oliver Shan, his large, peg-legged First Mate, the Seafarer and its crew are just what you would expect from such a boat; in fact, almost too much so. This is because all of it- the boat, the captain, etc.- is illusory, weaved from shadow-stuff. The only truly real things aboard the boat are the other passengers, who are unaware of the nature of the boat- except for one, Jeronimy Blackprebble, a gnomish wizard and master illusionist. Jeronimy created the Placeholder out of whole cloth, and is very much enjoying his success. He loves that the passengers can't even tell, and if confronted, will act coy for a little, than gleefully confess and expect to be lauded for his mighty achievement. Jeronimy is a good sort who can take most things in stride- however, should the players be dangerously confrontational to him or the other passengers, he will unmake the portion of the boat they are standing on, moving them to the brig, or if too dangerous, to the ocean below.

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NPCs & Names

Secrets Revealed with Detect Thoughts

50Who are these stupid awful people talking to me right now?

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NPCs & NamesQuests & HooksAt the table+1

Secret Societies

50Six Sky Triad: a Thri-Kreen society hidden in a small desert town. Triad activities are mostly benign, with the Thri-Kreen secretly discussing town matters and fulfilling ancient cultural rites that have been suppressed by the local government. Every Thri-Kreen citizen of the town is either a Triad member or at least knows of it, and they keep their society hidden through telepathic communication, their nighttime meetings occurring in total silence. Occasionally the Triad will journey out into the desert for a night, singing desert songs and praising the Sand Father, but these journeys are rare, and getting rarer as time goes by.

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NPCs & NamesQuests & Hooks

Royal Family Drama

50The prince is going bald and is doing his best to hide it. He's not doing a good job.

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NPCs & NamesQuests & Hooks

Romantic Love Interests

50A war weary knight invites you to their lonely keep on the moors

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NPCs & Names

Rare Wonders

50Merchant sells tiny, beeswax spheres filled with slime.

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NPCs & NamesWhimsical

Prisoners in Jail Cells

50Abbé Farria - an elderly human male that may give a PC a 7 day +1 to Charisma and/or a map side quest to retrieve a treasure on an island with enough to buy a mansion.

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NPCs & NamesAt the table

Personality Quirks

50You spend far too much of your free time assembling 100 item randomized tables of various things (vampire mannerisms, dragon middle names, etc).

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NPCs & NamesAt the tableWhimsical

Occupations

50Leatherworker

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NPCs & NamesSystem agnostic

NPC Responses to Bad News/Grief

50Dramatic loss of faith (renouncing a god immediately)

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NPCs & Names

NPC Physical Traits

50The NPC has a distracting mole.

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NPCs & Names

NPC Physical Attributes

50One arm

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NPCs & Names

NPC Mannerisms

50Nervously flips a coin through fingers.

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NPCs & Names