NPC Responses to Bad News/Grief

Created 9 months ago, last updated 9 months ago

Description

NPC Responses to Bad News/Grief

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Range Description
1 Despair
2 Horror
3 Numbness
4 Anger
5 Yells at the news giver
6 Blames the PC and yells
7 Blames an NPC and yells
8 Guilt-- Angry "It's all my fault!"
9 Guilt-- Horror "It's all my fault."
10 Confusion
11 Disbelief "I can't believe it"
12 Blames the PC and resorts to physical violence to the PC
13 Blames the PC and destroys something (i.e. a table, smashes plates)
14 Bitterness
15 Disbelief "I don't believe you!"/ "They're not dead"
16 Swears vengeance
17 Is lost/spacy/diassociates
18 Takes the news but is very irritable over the course of several days to mask the grief
19 Peaceful Serenity "They're in a better place"
20 Calm acceptance
21 Tries to continue on as normal but can't concentrate
22 Inconsolable-- will wail and break down
23 Forgetful for a period of time (the news is all they can think about)
24 Forced cheer to compensate
25 Continues on as normal and can't be convinced that someone has died/ will go "Oh, what's that?" Each time. (Went 'round the bend).
26 Cries
27 Cries manfully
28 Sobs
29 Has to excuse themselves for crying
30 A single tear rolls down NPC's face
31 Immediately quits daily life to gather family around them
32 Immediately quits daily life to grieve
33 Continues searching for what/who was lost (i.e. running out into the rain, desperately looking for a loved one)
34 Tries to confirm news for themselves
35 Seeks solitude to react alone
36 Tries to brave it out without reacting; is obviously affected in subtle ways (wipes at eyes, etc.)
37 Tries to finish the person's "unfinished business"
38 Falls on their knees and starts praying their god(s)
39 Falls on their knees and starts praying to every god
40 Dramatically stabs themselves, Juliet style
41 Accosts the PC's or news giver out of grief (not necessarily blaming them)
42 Enters a violent, unseeing rage and has to be restrained
43 Enters a violent, unseeing rage and has to be restrained by multiple people
44 Enters a violent, unseeing rage and can't be restrained (has to be knocked out)
45 Bans the PC's from their establishment/home
46 Screams "GET OUT"
47 Immediately starts preparing funeral arrangements
48 Immediately starts preparing food for the more affected members of dead character's family
49 Loss of faith
50 Dramatic loss of faith (renouncing a god immediately)
51 Feels like they personally are being punished (selfish response)
52 Anger at their god(s)
53 Anger at every god
54 Helplessness
55 Grieves but is comforted by religion
56 Renewal of faith in their god(s)
57 Insecurity ("Oh no, I'm next/everyone I love is dying")
58 Seeks forgiveness
59 Seeks to forgive someone
60 Gives a deep sigh
61 Puts their hand over their mouth, gasps
62 Puts their hand over their mouth, gasps, starts crying
63 Goes into shock
64 Faints
65 Falls over
66 Has to grab something to keep from falling over
67 Knees give out
68 Lashes out, just wants to hurt someone
69 Clinging to another loved one
70 Going completely quiet
71 Fear
72 Anxiety
73 Vomiting
74 Hyperventilating
75 Pulls hair/rocks back and forth
76 Starts breathing hard and backing up, refuses to be touched, will scream at anyone who tries to comfort them
77 Becomes especially anxious about the safety of family/friends
78 Feels abandoned
79 Demands to know more
80 Panic attack
81 Anxiety attack
82 Grabs a weapon and goes marching out to try for vengeance
83 Declares a blood fued
84 Declares a blood feud with PC
85 Challenges PC to a duel
86 Challenges NPC to a duel
87 Gets hysterical
88 Hysterical laughter
89 Punches nearest wall
90 Starts drinking
91 Gets roaringly drunk
92 Gets roaringly drunk in memorium
93 Eyes get wet, but no tears fall
94 Busies themselves with other things (tries to keep too busy to think of it)
95 Yearning/Missing them
96 Packing up for "as long as it takes" to find the cause of the loss (and punch it in the face; i.e. going on a quest, immediately, for vengeance)
97 Shuts down completely; unresponsive
98 Obsesses over the 'why/how' of the loss
99 I always knew this would happen
100 Dies, themselves
Roll it!