Browse Tables
199 tables match
50Resistance to a random damage type for 1 hour.
When a character eats one of Varrin's meals, roll a d100 and apply the corresponding effect. All effects are temporary, with durations varying from 1 minute to 1 week.
Covers 1-1001 year ago
49Salt and Pepper canisters
various loot that could be found on a ship traveling the high seas.
Covers 1-1001 year ago
51The sword gains a +2 bonus to attack and damage rolls.
The dust of what once was a Sword of Wonder lie within this newly forged blade. Some of the formerly wonderous effects have become...unstable.
Covers 1-1001 year ago
41Something messy.
When consumed, a helpful, non-weapon item of the type rolled will appear. One time use.
Covers 1-1001 year ago
51Gafas del Vidente Borroso
20 items legendarios que encontrar en un tesoro marino
Covers 1-1001 year ago
41Burritino
When rolling to see if the room will be related to a pc, roll on this table to determine which player it is.
Covers 1-100by queenoffishes1 year ago
50The moon Carceri houses killers and pirates. They have overwhelmed the inner guards and run the moon in an anarchist society. Fortunately, they are unable to leave.
A list of possible rumors when eavesdropping.
Covers 1-1001 year ago
49Wound sealing powder (Counteracts blood loss damage)
Random items from sponsors in a year where the Hunger Games takes place in the 'still-irradiated' ruins of District 13, and the Gamemakers are psychopaths.
Covers 1-1001 year ago
49Tribute stumbles upon ruins with some supplies. Roll to determine worth/items
d100 table for random events/disasters in a year where the Hunger Games take place in the ruins of District 13 and the Gamemakers are all psychopaths.
Covers 1-100by NerdBird1 year ago
49kevlar vest
List of items that would be found in the Cornucopia for a year where the Hunger Games takes place in the ruins of District 13.
Covers 1-1001 year ago
51Your senses have heightened, you can take the disengage or dash action for free until the end of your next turn!
When you score a 20 on a saving throw against a spell you roll on this table.
Covers 1-1001 year ago
51Your Spells are swapped. Damage = Healing and Healing = Damage.
When Rolling for spells and you roll a 1
Covers 1-100by Mrpenguin212 years ago