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Pluto's Wild Magic

50Your next spell does Max Damage.

Covers 1-1002 years ago

Wild Magic & Chaos

Level 4 Spell Afflictions

49Walking in areas with plentiful plants -> +5ft movement

Casting a spell of 3rd level causes one of these effects to take hold

Covers 1-1002 years ago

Curses & AfflictionsSpells & Potions

Level 2 Spell Afflictions

49Dex + Strength Saves -3

Casting a spell of 2nd level causes one of these effects to take hold

Covers 1-100by MommyGnome2 years ago

Curses & AfflictionsSpells & Potions

Level 1 Spell Afflictions

49Initiative Rolls -1

Casting a spell of 1st level causes one of these effects to take hold

Covers 1-1002 years ago

Curses & AfflictionsSpells & Potions

Chaos Trank!

50Ein nahegelegener Bienenschwarm hält dich für ihre Königin und sticht jeden, der sich dir auf 5 Fuß nähert. Außerdem verstehst du unter dem Gesumme kaum noch was.

Ursorünglich für ein PnP Charity Event erstellt. wenn nicht anders definiert ist die Dauer immer 10 Min

Covers 1-1002 years ago

Wild Magic & Chaos

Magical Mishaps

49Your blood has been turned bright purple

Miscellaneous magical events that may have happened to a wizard whilst traveling the world.

Covers 1-1003 years ago

Wild Magic & Chaos

100 Deadly and Silly Dungeon Traps

50Light-Beam Maze – A seemingly random pattern of bright beams crisscrosses the room, forcing anyone traversing it to avoid touching any of them or else suffer the consequences.

This D100 Table consists of 100 Deadly and Silly Dungeon Traps suitable for any dungeon setting. The table contains a variety of dangers - from silly pranks to lethal surprises – that can be used as both an entertaining challenge and a deadly obstacle to any party of adventurers. Categories include traps involving poison, pitfalls, physical mechanisms, illusions, puzzles, and more. Tags range from light-hearted jokes to menacing threats depending on the trap's level of danger.

Covers 1-1003 years ago

Locations & CitiesTraps & Hazards

The Chaos Bauble

50You are suddenly wearing a low-cut, backless dress

Covers 1-1003 years ago

Wild Magic & Chaos

Interesting Curses

50After a long rest a random amount of GP the character is carrying is randomly changed to an amount of either Electrum, Silver or Copper pieces of the same worth, increasing number of coins. eg. (1d20 Amount, Roll 1d6 to determine type) Won't take long for pockets to become overflowing if character doesn't spend loose change.

Covers 1-1003 years ago

Curses & Afflictions

Diseases

50Winter Insomnia When the temperature around the infected person drops below fifty degrees, the person will pass out and won't awake until the temperature increases.

Covers 1-1003 years ago

Curses & Afflictions