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Encounters

10 tables match

travelling

512 giant spiders scuttle out of the forest and attack the party (https://www.aidedd.org/monster/giant-spider)

Covers 1-1003 months ago

EncountersAt the table

Floodnight Table

41The Flood manipulates the dreams/sleep of the party. The DM gains a Fear.

A table to roll when night time rolls around on the world of Ichoris. Any creatures that have succumbed to the Flood will always regenerate at the turn of night. This table will determine what else will happen if the party must rest during then.

Covers 1-100by Rogillar10 months ago

EncountersGrim

D100 navigation

Italian

41Nave confederazione Rossa

Covers 1-10010 months ago

EncountersAt the table

Miss Table

51Enemy parries but fumbles grip on weapon and misses attack turn

Covers 1-1001 year ago

EncountersAt the table

FUN chart

51the major boss of the area is currently hunting the party

A table of FUN values for my Undertale themed D&D session

Covers 1-100by Evan2Awesome2 years ago

EncountersD&D 5eAt the table

Airship Travel

51A nearby volcanic eruption puts the ship in peril

Covers 1-1002 years ago

EncountersQuests & HooksAt the table

“I Search The Body” Complications

50They are several smaller corpses posed in the same outfit to look like a larger corpse.

Covers 1-1003 years ago

EncountersLoot & TreasureGrim

Aerial Encounters

50A Pegasus, flying calmly and fitted with a saddle and armour

Covers 1-1003 years ago

EncountersAt the tableSystem agnostic

Eberron's Darkest Monsters

50A powerful Rakshasa, a fiendish humanoid with dark claws and a deep malevolent intelligence. It has the power to read minds and loves nothing more than twisting others’ thoughts and desires for its own amusement.

This d100 table presents Eberron's Darkest Monsters, featuring a range of malevolent creatures from the world of Eberron. From dark cultists and monsters lurking in shadows, to horrific aberrations and fiends with ancient powers, this table provides an array of monstrous threats for any adventure. Each entry is tagged with 'dark', allowing players to quickly identify the most sinister foes they may face.

Covers 1-1003 years ago

EncountersEberronGrim

Combat Complications

50A divine ray burns through the sky. Creatures are blinded for 1 round on a failed save.

Add tension to combat encounters by rolling a D4 at the beginning. Each round of combat reduces its count by 1, having some complication happen when it gets to zero. The danger can be unknown or out in the open.

Covers 98 of 100by Narset2 years ago

EncountersTraps & HazardsAt the table