| Roll | Result |
|---|---|
| 1-5 | Flowey discovers the internet and starts a twitter account for overthrowing Asgore |
| 6-10 | one player gains a new ability this session! |
| 11-15 | One of the party members wakes up ill |
| 16-20 | no save can be created for the rest of the session |
| 21-25 | one player finds a new weapon this session! |
| 26-30 | nothing happens |
| 31-35 | Hotland and the Steamworks have become too hot to live in, each round of combat in either will inflict the party with 1 damage every round until the person is at 1hp |
| 36-40 | nothing happens |
| 41-45 | the nearest settlement is holding a fighting tournament for 500G |
| 46-50 | dust storm in the Wild East |
| 51-55 | the major boss of the area is currently hunting the party |
| 56-60 | nothing happens |
| 61-65 | Smile! =) |
| 66-70 | no sleep can occur for the entire session |
| 71-75 | OH LOOK AT THAT, IT'S THE WRONG NUMBER SONG! |
| 76-80 | all rolls for one player are at disadvantage and so is anyone with 10 feet of them (including enemies) |
| 81-85 | if a player mentions ANY ANIME, they take 10 damage immediately. This effect lasts the entire session |
| 86-90 | nothing happens |
| 91-95 | one player finds a new armor piece this session! |
| 96-100 | 2 funny skeletons move into the next major area the party will enter (if that area has some kind of settlement there Ie. Snowdin or New Home) |