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Spell Components and Alchemical Ingredients

50Heart of a Pegasus

Covers 1-1003 years ago

Spells & Potions

Side Quest Hooks

50Gold! Adventure! Fame! Cries an elf on a soap box, "the faint of heart need not apply!" (For adventures who need more than obvious plot hooks.)

Covers 1-1003 years ago

Quests & Hooks

Ship Names and Description

50The Placeholder - A large, grey ship with neat sails and trimmed rigging, the Placeholder is an excellent ship for passage or trade. Captained by Cadwallader Farer, a trim man in a blue greatcoat, and by Oliver Shan, his large, peg-legged First Mate, the Seafarer and its crew are just what you would expect from such a boat; in fact, almost too much so. This is because all of it- the boat, the captain, etc.- is illusory, weaved from shadow-stuff. The only truly real things aboard the boat are the other passengers, who are unaware of the nature of the boat- except for one, Jeronimy Blackprebble, a gnomish wizard and master illusionist. Jeronimy created the Placeholder out of whole cloth, and is very much enjoying his success. He loves that the passengers can't even tell, and if confronted, will act coy for a little, than gleefully confess and expect to be lauded for his mighty achievement. Jeronimy is a good sort who can take most things in stride- however, should the players be dangerously confrontational to him or the other passengers, he will unmake the portion of the boat they are standing on, moving them to the brig, or if too dangerous, to the ocean below.

Covers 1-1003 years ago

NPCs & Names

Results for an Unknown Potion

50You are set on fire.

Covers 1-1003 years ago

Spells & Potions

Quest Rewards

50New mounts for all. They are well bred and valuable noble steeds. Slightly faster when galloping, unphased by noise even battle but a little picky about lots of packs and their food and accommodation. Come with saddles and tack etc with the patrons livery.

Covers 1-1003 years ago

Loot & TreasureQuests & Hooks

NPC Responses to Bad News/Grief

50Dramatic loss of faith (renouncing a god immediately)

Covers 1-1003 years ago

NPCs & Names

NPC Physical Traits

50The NPC has a distracting mole.

Covers 1-1003 years ago

NPCs & Names

NPC Physical Attributes

50One arm

Covers 1-1003 years ago

NPCs & Names

NPC Mannerisms

50Nervously flips a coin through fingers.

Covers 1-1003 years ago

NPCs & Names

Non/Low Magical Plot Twists

50The main villains HQ turns out to be the prison where the villain is supposed to be incarcerated

Covers 1-1003 years ago

Quests & Hooks

Mostly Silly Magic Items

50Volatile Vomitous. Caster may cause one target to vomit every time they try to speak for 30 seconds on failed Constitution save.

Covers 1-1003 years ago

Loot & TreasureSpells & Potions

Miscellaneous Items

50empty picture frame

Covers 1-1003 years ago

Loot & Treasure

Items in a Bandit's Lair

50Maps that theorize the locations of other gangs/ bandits safe houses.

Covers 1-1003 years ago

Loot & Treasure

Interesting Curses

50After a long rest a random amount of GP the character is carrying is randomly changed to an amount of either Electrum, Silver or Copper pieces of the same worth, increasing number of coins. eg. (1d20 Amount, Roll 1d6 to determine type) Won't take long for pockets to become overflowing if character doesn't spend loose change.

Covers 1-1003 years ago

Curses & Afflictions

Fantasy Sword & Weapon Names

50Marauder’s Mania

Covers 1-1003 years ago

NPCs & Names

Druidic Treasures

50Vileblight Seeds: Plant these at night next to a tree and wake up to black and yellow seed pods in the morning... growing on a dead tree. Smash one on your weapon before combat to deal scaling poison damage.

Covers 1-1003 years ago

Loot & Treasure

Diseases

50Winter Insomnia When the temperature around the infected person drops below fifty degrees, the person will pass out and won't awake until the temperature increases.

Covers 1-1003 years ago

Curses & Afflictions

Demonic Treasures

50The Devils Shotglass: when used, the user gains the ability to speak and comprehend infernal for one hour, once per day. If it is used three times, the user's teeth become sharp, and their tongue forks like a snake.

Covers 1-1003 years ago

Loot & Treasure

City Quests

50The local brewer's latest batch of high end whiskey has been sabotaged/cursed by fae. The five barrels already sold need reclaimed quickly and quietly less the brewery's reputation suffers.

Covers 1-1003 years ago

Locations & CitiesQuests & Hooks

Campaign Start Scenarios

50For reasons of your own, you have each chosen (or been chosen) to join Ye Olde Heroes for Hyre, the largest private security & mercenary company in the land. As the newest recruits you’ve been assigned to the same squad. Your squad leader has just handed you your first assignment.

Covers 1-1003 years ago

Quests & HooksAt the table