Created 9 months ago, last updated 9 months ago
Description
Items in a Bandit's Lair
| Range | Description |
|---|---|
| 1 | A wooden cart that belonged to a historian. It is filled with priceless, ancient tomes, but the bandit just thinks they are useless books. |
| 2 | A travel trunk of ladies dresses and silks. |
| 3 | Four blood stained hemp nets. |
| 4 | A small crate of silver ore. |
| 5 | A fine polished oak box filled with bandanas of different patterns and colors. |
| 6 | A sign from a local tavern. |
| 7 | Piles of different metal coins. |
| 8 | A fancy chair. It looks really comfy. |
| 9 | A crown. It’s covered in rare jewels. |
| 10 | Different pieces of golden jewelry. |
| 11 | A fancy cup. It still has a bit of wine in it. |
| 12 | An enchanted sack of potatoes that fills itself with potatoes at random. |
| 13 | A holy symbol of the god of thievery. |
| 14 | A chest with a note on it that says “DANGER do not open”. There is a killer ooze inside along with Roll 100+3d6 gold pieces. |
| 15 | Magic gloves that give proficiency in sleight of hand. |
| 16 | Magic boots that give proficiency in stealth. |
| 17 | A +1 dagger. |
| 18 | One vial of Truth serum. |
| 19 | A lady's painting. |
| 20 | Map with possible targets. |
| 21 | A Target's schedule and a letter describing a job. |
| 22 | A jar full of human eyes. |
| 23 | A letter to a bandits mother hidden under a pillow or in/near a bedroll talking about how he finally has made enough money working to buy back her home and that he will be coming back home 2 weeks from when the party takes the note. |
| 24 | A deck of cards, dice, some empty stack of cups, and a few coins. Most likely used by some bandits to relieve boredom. |
| 25 | Charred remains of wild pig. |
| 26 | A lute in surprisingly good condition. Upon closer inspection, two names are engraved on one side. One belongs to a famous instrument maker who most likely built the instrument. The other engraved name is not known immediately, but is actually the name of one of the bandits. |
| 27 | A wooden goblin mask. |
| 28 | A very plump, live pig. |
| 29 | A clay jar full of sculpting clay. |
| 30 | A stolen cart full of cabbages. |
| 31 | A fine rapier with a gem encrusted pommel, clearly stolen from a nobleman. Some of the gems have been removed. |
| 32 | Stone chessboard. |
| 33 | A filthy rag with equal parts blood and old food on it. |
| 34 | A three-legged wooden stool. |
| 35 | A wheelbarrow with 2000 cp in it. |
| 36 | A silver inkwell (25 gp) |
| 37 | A fountain in which lives a water weird who loves the taste of coins. |
| 38 | A copper moonshine still connected to a condenser in a tub of water, a pile of firewood, and several jars of some foul-smelling clear liquid. |
| 39 | A weapons rack adorned with pilfered old weapons from nearby towns. |
| 40 | Bunk beds with uncomfortable-looking straw mattresses. One has a mini stuffed kobold hidden under a pillow. |
| 41 | Cart or wheelbarrow filled with stolen goods. |
| 42 | A small illustrated chart that shows the most common places someone would keep a concealed weapon on them. |
| 43 | Bottles of Stolen Liquor. |
| 44 | Crass Drawings on Paper. |
| 45 | A Pile of Empty Purses. |
| 46 | Nobel’s Clothes/Costume. |
| 47 | A box full of lockets with every shade and kind of hair, many generic love poems and a collection of fake flowers. |
| 48 | A horn that when blown sounds like a woman screeching in pain/terror. |
| 49 | A tattooing kit with many different coloured inks. |
| 50 | Maps that theorize the locations of other gangs/ bandits safe houses. |
| 51 | A single fancy gold coin to be found, worth approximately 1.5 gold coins. |
| 52 | A medium sized bag of well-made fake gold coins, "worthless" because they're not real coins. |
| 53 | A semi-worn ball used for some kind of game (Bandit Soccer, Banditball, whatever floats their Bandit Boat). |
| 54 | Candy and toys (that he uses to kidnap children who he sells into slavery). |
| 55 | An almost empty jar filled with 3 gold teeth. |
| 56 | A medium sized wooden box with a small piece of cheese on top and a mouse chained up inside the box. The mouse can do tricks (sit, roll, play dead) for cheese. |
| 57 | A small collection of pretty knives. |
| 58 | A pet mimic treasure chest called Dave. |
| 59 | Scraps of a letter that contains orders for the bandits to target caravans owned by specific merchants, and ignore others. The author’s signature / seal is missing but perhaps the writing is familiar? |
| 60 | Two Crates of Brewing Hops. |
| 61 | The Diary of a Local Noblewoman. Contains recountings of detailed relations with everyone but her husband. |
| 62 | A priceless artifact of great power that the bandits clearly fail to recognize the significance of. |
| 63 | A set of six old helmets, their tops crudely hammered into concave metallic drums. Accompanied by a pair of drum sticks fashioned from broken bow staves. |
| 64 | A surprisingly well-stocked, if small, bookshelf filled with faded copies of sophisticated and high-minded books on philosophy, economic policy, history, and the like. |
| 65 | An impressively large, roughly carved tombstone with the names of the bandits’ fallen companions scrawled onto it with chalk, each name accompanied by a short, heartfelt sentence about the person’s best trait. A laid out log serves as a bench that has obviously been worn with use, and multiple piles of slightly wilted flowers and weeds litter the front and top of the marker. |
| 66 | A throne - if such a crudely constructed chair can be called such. |
| 67 | Dirty military fatigues - leftover from when the original members of this group deserted from the army. |
| 68 | Cages containing small animals - rabbits, rats, cats, and other such animals... Possibly kept for food? |
| 69 | A room/cavern, illuminated by glowing crystals, containing plants/fungi used to produce narcotics. |
| 70 | Seven cloaks that were treated to be waterproof and four gallons of lamp oil. |
| 71 | Ten hand embroidered blankets, four sacks stuffed with feathers, horse shoes, tack, hammer, brands, and nine horse blankets. |
| 72 | A two meter jade idol propped along the back of the lair. Along with rolled up standards and two emblazoned shields of the nearby kingdom. |
| 73 | A large shipment of iron ingots, still in their crates. It clearly took lots of effort to manhandle them in. |
| 74 | A high-quality and ornate baby crib with a straw doll inside. |
| 75 | A drawing of the local guard captain that, while crude and insulting, demonstrates real artistic talent. |
| 76 | A battered book entitled 'Your Money, Your Life- A How-To Guide to Better Living Through Banditry'. |
| 77 | A filthy, bedraggled child hides in a corner. If asked, she explains she was taken for ransom, but her parents apparently died of a plague, and so no one knew what to do with her. |
| 78 | A delirous, poisoned bandit lies on a bunk, his body hot with fever. A knife, marked 'poisoned?', sits on a table near him. The other bandits have been providing rudimentary medicinal aid. |
| 79 | A letter from a prominent trader, offering information on rival trading routes in exchange for protection of his own caravans. |
| 80 | Fifteen pairs of truly ugly socks. |
| 81 | Sitting in the corner is a pile of small wooden blocks, they are labeled with letters and numbers. |
| 82 | A stack of passive aggressive letters that tell the bandit leader what a bandit named Frederick really thinks of him hidden under a small rock pile. |
| 83 | The pieces of a crossbow. One limb is snapped in four places. Effort has clearly been made to fashion a new limb. Should the party gather the pieces and repair it, it is revealed to be a magical crossbow, although the magic is somewhat dampened by the repair. |
| 84 | Roll 2d10 vials of acid. |
| 85 | Roll 2d10 flasks of alchemist’s fire. |
| 86 | A map of the surrounding area with an X northwest of your location. |
| 87 | An aggressive giant rat that was hiding in a box. |
| 88 | A bolt of fine silk with an exotic pattern printed on it. |
| 89 | {%data_block spices%} black pepper cumin turmeric coriander saffron (very small tin box) asafoetida allspice cardamom pods cloves fenugreek nutmeg star anise {%end%} {% n = {2d4} %} {% spices_list = consumable_list items:spices %} A box with of {{n}} different spices in ceramic jars... {%for n in range from:1 to:n%} * {{spices_list}} {%end%} |
| 90 | A crate full of Roll 5d100 nails. |
| 91 | A rope Resolve: {1-7?hempen|8-10?silk} of Roll 4d20 feet in length |
| 92 | A sail. |
| 93 | Roll 1d12 sets of oars. |
| 94 | A canoe (50% chance of Roll 1d3 paddles in it). |
| 95 | A belt with a silver inlayed iron buckle. Very nice. |
| 96 | A bucket. 20% chance of a leak. |
| 97 | A(n) Resolve: {1-5?cask|6?amphorae} of wine. |
| 98 | A cask of ale. |
| 99 | Roll 1d6 salted hams. |
| 100 | A bandit. |