Skip to content

Browse Tables

231 tables match

100 Pieces of Post-Apocalyptic Zombie Survival Gear for Dungeon Crawl Classics

50Solar Battery Pack - This pack is designed to store and recharge your electronics using the power of the sun. It's lightweight and portable, making it easily transportable to wherever you need its energy. It features multiple USB ports and a long-lasting battery capacity.

This d100 table of 100 Pieces of Post-Apocalyptic Zombie Survival Gear for Dungeon Crawl Classics is perfect for those who want to make their world even more dangerous. From rare pieces of equipment to modern tools, this list will equip you with items that will give you the edge in a post-apocalyptic zombie world. Whether it's scavenging through abandoned houses or finding new ways to defend yourself against the undead, this table has got you covered with gear specially designed for your survival needs.

Covers 1-1003 years ago

Locations & Cities

100 Encounters in an Ancient Crypt (Level 5 DnD 5e)

50A mysterious figure shrouded in darkness appears, beckoning the adventurers to follow them. If they choose to do so, they find themselves led through winding corridors and catacombs within the crypt until they come upon a chamber containing an ancient altar and a strange ritual taking place within it.

This d100 table provides a comprehensive list of encounters for players in a Level 5 Dungeons & Dragons 5e game set in an ancient crypt. The table includes 100 possible encounters that can be used to create unique and unpredictable scenarios for the characters as they explore the crypt's mysteries. Encounters range from battles with undead creatures, to magical traps, to puzzles, and more. Every encounter is tailored specifically for use within this setting, providing an exciting challenge for Level 5 adventurers!

Covers 1-1003 years ago

EncountersD&D 5e

100 City Encounters for Level 2 Adventurers in D&D 5e

50Your party finds a lost pet, a small monkey. It is friendly and loves to be around people. The monkey has a tag around its neck with the name “Mister Pickles” written on it.

This d100 table provides 100 City Encounters for Level 2 Adventurers in D&D 5e. Each encounter is tailored to the setting of a bustling city, and each entry has been designed to challenge adventurers at level 2. The encounters range from strange and suspicious behavior, to more mundane matters like market stalls or a lost pet. There are also some NPCs that can be interacted with and other unique events that could occur while exploring the city - all of which should provide interesting opportunities for roleplaying, combat, or problem solving. Whether your party is looking for an adventure or just something new to do in town, this d100 table will have something for them! Additional context: Should include die rolls randomness in the encounters as well as some received treasure/items the encounter has

Covers 1-1003 years ago

EncountersD&D 5e

100 City Encounters for Level 1 DnD 5e

50A gnome illusionist has set up a makeshift stage in the center of the city's square and is performing magic tricks for a small crowd of onlookers. He has a variety of magical items at his disposal, including an illusory creature that appears to be a cross between a tiger and an eagle, which he uses to amaze the audience. The gnome illusions can also be interacted with, providing unique opportunities for adventurers who choose to engage with him.

This d100 table of 100 City Encounters for Level 1 DnD 5e is designed to provide Dungeon Masters with a range of exciting and challenging encounters that can be used in a city setting. The table includes categories such as merchants, guards, criminals, beggars, animals and magical creatures that could all potentially be encountered by adventurers in the city. Each encounter has been tailored to provide a unique experience for players of level 1 DnD 5e. From small-time thievery to dangerous magical beasts, this table offers an array of interesting and engaging encounters for players to explore. Additional context you must follow: Each roll should be an encounter with a dnd 5e monster/creatures. Some may include die rolls, such as '1d4+1 giant spiders', and should include some items too, like '1d3 thugs, one has a short bow, two have clubs'.

Covers 1-1003 years ago

EncountersLocations & CitiesD&D 5e

Rare Zombie-Infested Dungeons & Dragons Locations

50An abandoned temple situated atop a mountain, surrounded by a dense fog that never fades. The temple is filled with the undead and many ancient mysteries waiting to be uncovered.

This d100 table provides players of Dungeons & Dragons with a variety of rare zombie-infested locations to explore. From abandoned castles, underground lairs and cursed forests - each location listed will contain hordes of undead creatures ready to test the mettle of even the most experienced adventurers. These locations are designed to challenge player characters and provide an exciting twist on the traditional dungeon crawl. With this table, you can be sure that your group will find themselves in some truly unique and dangerous settings!

Covers 1-1003 years ago

Locations & CitiesD&D 5e

Mythic NPCs of Homebrew Pathfinder

50Niffa, the Frost Witch - Half-Elf Witch (Hag) - Neutral Evil. Niffa has a mastery of ice and snow magic and lives in a remote mountain cave. She is said to have an affinity for winter creatures such as Yetis, white dragons and Ice Golems. Her goals are unknown but her frosty demeanour suggests she is out for power.

This d100 table of Mythic NPCs of Homebrew Pathfinder contains 100 distinct and powerful mythic non-player characters that can be used in any homebrew setting. Each NPC is described with a name, title, race, class or profession, alignment and tags to help identify the character’s power level and abilities. The NPCs range from archmages to gods, dragons to demigods and everything in between. There are also random tables for random details such as motivations and goals for each character. This table can provide an endless variety of unique mythic characters for your campaign!

Covers 1-1003 years ago

NPCs & NamesPathfinder

“I Search The Body” Complications

50They are several smaller corpses posed in the same outfit to look like a larger corpse.

Covers 1-1003 years ago

EncountersLoot & TreasureGrim

Unusual Scifi Bartenders

50A tree that grows each drink. You pick each drink like fruit. It's branches cover the ceiling.

Covers 1-1003 years ago

Locations & CitiesNPCs & NamesWhimsical

Unusual or Uncommon Laws

50The local authorities have declared jubilee - all old debts owed are cancelled.

Covers 1-1003 years ago

Locations & CitiesWhimsical

Unique and/or Magical Weapons

50The fish dagger: a cursed +1 dagger with a hilt that looks like a fish and a newspaper sheath. When unsheathed the user must pass a Dex save. If failed they are slapped in the face by the tail and use up a standard action. If they pass, the user can squirt water out of the dagger.

Covers 1-1003 years ago

Loot & TreasureSystem agnostic

Uncharted Islands

50A small sandbar out in the middle of nowhere. The sand is a strange, black stuff that is coarse and jagged. There are no features upon this island save the sand. Below, however, lies an ancient, nameless city ruled by a titanic bipedal frog creautre and peopled by a vicious, primitive group of merfolk who worship this creature as a god. The sandbar is the very tip of the creature's temple, which has a roof like a ziggurate the is held up by massive basalt pillars. At night, the followers surface and howl at the moon praises to their god below. Once per week, they claw their way to the center of the island and sacrifice one of their fellow worshippers along with any intruders.

Covers 1-1003 years ago

Locations & CitiesSystem agnostic

Townsfolk Reactions to PC Heroes

50Proud parents approach and ask the party to bless their newborn, even if the group has no priest.

Covers 1-1003 years ago

Locations & Cities

Townsfolk Gossip

50The ladies upstairs are cheap--the cure for whatever they give you is the expensive part.

Covers 1-1003 years ago

Locations & Cities

Terrible Letters From Home

50Letter from most recent serious lover saying your dead to them now, it is all off

Covers 1-1003 years ago

NPCs & NamesQuests & HooksGrim

Tavern Food

50Eggs and Brains

Covers 1-1003 years ago

Locations & Cities

Tavern Events

50The local militia captain busts down the door and grabs the innkeeper, placing him under arrest for an unknown reason.

Covers 1-1003 years ago

Locations & CitiesQuests & Hooks

Tavern Drinks

50Dwarven Drought

Covers 1-1003 years ago

Locations & Cities

Ship Names and Description

50The Placeholder - A large, grey ship with neat sails and trimmed rigging, the Placeholder is an excellent ship for passage or trade. Captained by Cadwallader Farer, a trim man in a blue greatcoat, and by Oliver Shan, his large, peg-legged First Mate, the Seafarer and its crew are just what you would expect from such a boat; in fact, almost too much so. This is because all of it- the boat, the captain, etc.- is illusory, weaved from shadow-stuff. The only truly real things aboard the boat are the other passengers, who are unaware of the nature of the boat- except for one, Jeronimy Blackprebble, a gnomish wizard and master illusionist. Jeronimy created the Placeholder out of whole cloth, and is very much enjoying his success. He loves that the passengers can't even tell, and if confronted, will act coy for a little, than gleefully confess and expect to be lauded for his mighty achievement. Jeronimy is a good sort who can take most things in stride- however, should the players be dangerously confrontational to him or the other passengers, he will unmake the portion of the boat they are standing on, moving them to the brig, or if too dangerous, to the ocean below.

Covers 1-1003 years ago

NPCs & Names