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Quest Rewards

50New mounts for all. They are well bred and valuable noble steeds. Slightly faster when galloping, unphased by noise even battle but a little picky about lots of packs and their food and accommodation. Come with saddles and tack etc with the patrons livery.

Covers 1-1003 years ago

Loot & TreasureQuests & Hooks

Non/Low Magical Plot Twists

50The main villains HQ turns out to be the prison where the villain is supposed to be incarcerated

Covers 1-1003 years ago

Quests & Hooks

Mostly Silly Magic Items

50Volatile Vomitous. Caster may cause one target to vomit every time they try to speak for 30 seconds on failed Constitution save.

Covers 1-1003 years ago

Loot & TreasureSpells & Potions

Masks

50Mask of Mimicry: This mask may resemble a feathery Raven, or any bird of paradise. The wearer is granted the Mimicry ability, that it can perform at will.

Covers 1-1003 years ago

Loot & TreasureSpells & PotionsWhimsical

Horses

50Golden God Farmer: This golden-haired horse is cursed. It cannot stop running. It will always move as fast as the fastest horse, unless it is racing away/towards another fast-moving object. In that case, it will be slightly faster. If it stops running, it dies.

Covers 1-1003 years ago

NPCs & NamesWild Magic & ChaosWhimsical

Fae Bargains

50You are unable to fall asleep anywhere except outside, at night, in a place where the stars are visible.

Covers 1-1003 years ago

Curses & AfflictionsWild Magic & ChaosWhimsical

Factions

50The Unalloyed - A group of xenophobic Dwarves that want to remove all non-Dwarves from Dwarven lands.

Covers 1-1003 years ago

NPCs & NamesQuests & Hooks

Dark Gifts

50You receive a small token hides your evil nature as long as it is against your skin. However, if any good/neutral magic-user (divine or arcane) sees the token, they instantly recognize what it does.

Covers 1-1003 years ago

Curses & AfflictionsSpells & PotionsGrim

City Quests

50The local brewer's latest batch of high end whiskey has been sabotaged/cursed by fae. The five barrels already sold need reclaimed quickly and quietly less the brewery's reputation suffers.

Covers 1-1003 years ago

Locations & CitiesQuests & Hooks

Campaign Start Scenarios

50For reasons of your own, you have each chosen (or been chosen) to join Ye Olde Heroes for Hyre, the largest private security & mercenary company in the land. As the newest recruits you’ve been assigned to the same squad. Your squad leader has just handed you your first assignment.

Covers 1-1003 years ago

Quests & HooksAt the table

100 Interesting Trinkets and Minor Magic Items

50A tiny stuffed animal made to look like a pitch black leopard. Its eyes glow in the dark.

Covers 1-1003 years ago

Loot & TreasureSpells & PotionsWhimsical

Rare Forgotten Realms Spells

50Wall of Force: This powerful spell creates an invisible barrier made from pure force that is impenetrable to all physical objects and spells. The wall can be up to 20 feet high, 20 feet wide, and one inch thick. It lasts for 1 minute before dissipating.

This d100 table includes rare Forgotten Realms spells that have been lost to time. These spells range from powerful defensive magic to unique and unpredictable offensive magics. Each spell is accompanied by a brief description of its effects, making this an invaluable resource for Dungeon Masters and players alike. With the power of these forgotten magics, adventurers can gain an edge in their explorations of Faerûn and beyond!

Covers 1-1003 years ago

Spells & PotionsForgotten RealmsD&D 5e

Stick of Stickyness

49Your next 10 rolls of ANY d20 roll will either be a nat 1 or a nat 20

Covers 99 of 10011 months ago

Wild Magic & ChaosGrim

Mid-Session Workout

51d20 Pike Pushups

Covers 99 of 1002 years ago

Quests & HooksAt the table

Tome of Summoning Undead

50Summon Bone Dragon

It is a Magic Book that uses d100, to summon, an undead monster to fight for you. Each undead monster has it's own stats.

Covers 99 of 1002 years ago

EncountersSpells & PotionsSystem agnostic

Combat Complications

50A divine ray burns through the sky. Creatures are blinded for 1 round on a failed save.

Add tension to combat encounters by rolling a D4 at the beginning. Each round of combat reduces its count by 1, having some complication happen when it gets to zero. The danger can be unknown or out in the open.

Covers 98 of 100by Narset2 years ago

EncountersTraps & HazardsAt the table

full moon

51Once in combat while wild shaped you can use enlarge or reduce and all before

Covers 90 of 1002 years ago

Wild Magic & ChaosSystem agnostic

Riddles and their Answers

50This thing can stay completely hidden in even the broadest of daylight. In halls and rooms that monster waits to ambush its next victim. Watch out from below, because it is the floor that this thing waits.: Rug of smothering.

Covers 78 of 1003 years ago

Quests & HooksAt the tableSystem agnostic

Somatic Components (aka spellcasting gestures)

35The caster shakes their hand violently, and lunges about 1 foot forwards, slanting their body and pointing their (no longer shaking) hand at the target.

Covers 35 of 1003 years ago

Spells & Potions

Deck of Wonder

22Mischief

Covers 22 of 1001 year ago

Wild Magic & ChaosWhimsical