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Curses of Race Changing

50You turn into a Vedalken

An idea for a witch/hag to curse the player and have their races change.

Covers 1-1002 years ago

Curses & Afflictions

Reincarnate Table

49Half elf

List of outcomes for the reincarnate spell

Covers 1-1002 years ago

Spells & PotionsD&D 5e

Reincarnate Table

49Half elf

List of outcomes for the reincarnate spell

Covers 1-1002 years ago

Spells & PotionsD&D 5e

Race

51Halfling

Covers 1-1002 years ago

NPCs & NamesSystem agnostic

Shadowplay Souls

51Kiara

Covers 1-1002 years ago

NPCs & Names

Plant Effects

51Blinding

Normal = standard health/poison ingredients

Covers 1-1002 years ago

Spells & PotionsSystem agnostic

Level 4 Spell Afflictions

49Walking in areas with plentiful plants -> +5ft movement

Casting a spell of 3rd level causes one of these effects to take hold

Covers 1-1002 years ago

Curses & AfflictionsSpells & Potions

Level 2 Spell Afflictions

49Dex + Strength Saves -3

Casting a spell of 2nd level causes one of these effects to take hold

Covers 1-100by MommyGnome2 years ago

Curses & AfflictionsSpells & Potions

Level 1 Spell Afflictions

49Initiative Rolls -1

Casting a spell of 1st level causes one of these effects to take hold

Covers 1-1002 years ago

Curses & AfflictionsSpells & Potions

Cultural Diversity Generator

50An island nation of skilled navigators and cartographers.

This d100 list scan be used to generate various cultural aspects. It provides inspiration for different customs, beliefs, and traditions. You can also mix and match different cultures to create one unique culture. Have fun!

Covers 1-1003 years ago

Locations & CitiesSystem agnostic

Immortals Met

50The Archive

Covers 1-1003 years ago

NPCs & Names

Planes Visited

49Alloy, the City of Elements

What Planes outside of the Mundane World have you visited

Covers 1-1003 years ago

Locations & CitiesPlanescape

Bri'ish Names, innit? (Female)

50Michelle

Paralyzed by indecision. (I made a typo the first time! Aa!)

Covers 1-100by Merengue60083 years ago

NPCs & Names

Infernal War Machine Chase Complications

49The ground in this area is particularly sharp due to littered weapons, a field of cracked bones or natural spikes of rock. Any creature with a Passive Perception of 18 or higher can notice in time to avoid the danger, otherwise any creature moving through the area will take 8d4 piercing damage.

If you are running Descent Into Avernus, or just taking a trip to hell, you'll want to run a War Machine chase. Here is an expanded list of complications, based on the core list and the best of others found online.

Covers 1-100by benis3 years ago

Traps & HazardsD&D 5eAt the table

100 Deadly and Silly Dungeon Traps

50Light-Beam Maze – A seemingly random pattern of bright beams crisscrosses the room, forcing anyone traversing it to avoid touching any of them or else suffer the consequences.

This D100 Table consists of 100 Deadly and Silly Dungeon Traps suitable for any dungeon setting. The table contains a variety of dangers - from silly pranks to lethal surprises – that can be used as both an entertaining challenge and a deadly obstacle to any party of adventurers. Categories include traps involving poison, pitfalls, physical mechanisms, illusions, puzzles, and more. Tags range from light-hearted jokes to menacing threats depending on the trap's level of danger.

Covers 1-1003 years ago

Locations & CitiesTraps & Hazards

100 Wilderness Encounters for Level 1 DnD 5e Characters

50A small stream flows through the area, and a family of otters can be seen playing in it. They seem friendly, but if approached too closely they will quickly flee back into the water.

This d100 table is designed to help DnD 5e game masters create exciting and varied wilderness encounters for level 1 characters. It provides 100 unique random encounters that range from friendly animals, to mysterious strangers, to dangerous monsters. The categories of encounters include animals, NPCs, natural phenomena, and monsters. Each encounter includes a description of the encounter as well as any suggested rewards or penalties associated with it. This table will provide game masters with an array of interesting and unexpected options for their players to explore in the wilds!

Covers 1-1003 years ago

EncountersNPCs & NamesD&D 5e

100 Pieces of Post-Apocalyptic Zombie Survival Gear for Dungeon Crawl Classics

50Solar Battery Pack - This pack is designed to store and recharge your electronics using the power of the sun. It's lightweight and portable, making it easily transportable to wherever you need its energy. It features multiple USB ports and a long-lasting battery capacity.

This d100 table of 100 Pieces of Post-Apocalyptic Zombie Survival Gear for Dungeon Crawl Classics is perfect for those who want to make their world even more dangerous. From rare pieces of equipment to modern tools, this list will equip you with items that will give you the edge in a post-apocalyptic zombie world. Whether it's scavenging through abandoned houses or finding new ways to defend yourself against the undead, this table has got you covered with gear specially designed for your survival needs.

Covers 1-1003 years ago

Locations & Cities