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150 tables match
5155gp
Loot Table of Regular Monsters on Floor 1-9 of the SAO 5e conversion made by TorchFPS.
Covers 1-1002 years ago
50stegasaurus
Roll the dice as many times as you want to create a hybrid creature.
Covers 1-100by Pafauskimo2 years ago
50You are very Lucky! Nothing Happens to you
This is based on entering the fey realm and being cursed by the main villain of the campaign to make it fun, weird and also a sense of danger and maybe some character development.
Covers 1-1002 years ago
50You turn into a Vedalken
An idea for a witch/hag to curse the player and have their races change.
Covers 1-1002 years ago
48As you follow a river you hear a faint hissing as a bask of Dimetrodon.
List of dinosaur encounters within the jungles of chult.
Covers 1-100by Orionpieon652 years ago
49Walking in areas with plentiful plants -> +5ft movement
Casting a spell of 3rd level causes one of these effects to take hold
Covers 1-1002 years ago
49Dex + Strength Saves -3
Casting a spell of 2nd level causes one of these effects to take hold
Covers 1-100by MommyGnome2 years ago
49Initiative Rolls -1
Casting a spell of 1st level causes one of these effects to take hold
Covers 1-1002 years ago
50An island nation of skilled navigators and cartographers.
This d100 list scan be used to generate various cultural aspects. It provides inspiration for different customs, beliefs, and traditions. You can also mix and match different cultures to create one unique culture. Have fun!
Covers 1-1003 years ago
51Vampire
Monsters you have previously fought, win or lose. All are CR 10+. Most aren't from the Monster Manual
Covers 1-1003 years ago
51The purpose of the Bastion
Knowledge you have gathered that few others know.
Covers 1-1003 years ago
49Alloy, the City of Elements
What Planes outside of the Mundane World have you visited
Covers 1-1003 years ago
50The Fateful Choice - The devotee must decide between two seemingly impossible paths, each of which will have serious ramifications for them and their faith. They must choose with conviction and clarity, for only their true devotion to the deity can guide them along the right path.
This d100 table contains 100 trials of faith asked for by a deity. These tests are designed to test the strength of an individual's devotion. Each entry on the table is unique and has its own challenge, ranging from mild to extreme. The challenges may involve physical feats, tests of mental endurance and fortitude, or spiritual quests. Some entries may require sacrifices of wealth or resources, while others ask for more creative solutions. The rewards can be great if the tests are completed successfully, but failure can mean dire consequences. Whatever each challenge may be, they all test the same thing: one's true and unwavering faith in the deity in question.
Covers 1-1003 years ago
50The Pact of Secrets - Make a deal with the devil to gain access to a powerful and ancient library, full of secrets that would otherwise remain hidden.
This d100 table contains 100 devilish deals that can be made – for a price! From physical items like jewelry and gold to less tangible offerings such as permission to pass through a magical doorway, each entry on the table offers something unique. With entries ranging from obviously dangerous and sadistic deals to more nuanced requests, this table provides a wide range of options for any DM who wants to add some extra flavor to an encounter with a devil or other fiendish creature. Some examples may include trading away one’s soul in exchange for power, signing away your firstborn child, agreeing to wear a cursed item forever or even offering up your own life in return for knowledge. Be sure your players are prepared when making these deals – you never know what you might be getting into!
Covers 1-1003 years ago