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Combat Complications

50A divine ray burns through the sky. Creatures are blinded for 1 round on a failed save.

Add tension to combat encounters by rolling a D4 at the beginning. Each round of combat reduces its count by 1, having some complication happen when it gets to zero. The danger can be unknown or out in the open.

Covers 98 of 100by Narset2 years ago

EncountersTraps & HazardsAt the table

Things to find in a cult hideout

50Large pot of dried coconut.

Covers 92 of 1003 years ago

Locations & CitiesLoot & Treasure

full moon

51Once in combat while wild shaped you can use enlarge or reduce and all before

Covers 90 of 1002 years ago

Wild Magic & ChaosSystem agnostic

Interesting Desert Locations

50A swarm of blood thirsty locusts is crossing the desert looking for new lands. Figure out a way to not be eaten alive as they pass. Bury yourself maybe?

Covers 87 of 1003 years ago

Locations & Cities

Things at a Fantasy Circus

50A nightly hayride driven by spectral steeds that winds through the woods, where wizards use illusions to scare you.

Covers 83 of 1003 years ago

Locations & CitiesNPCs & NamesWhimsical

Eldritch Horrors

50The Unseen Queen A placid and and comely woman who seems to have a supernatural predilection to not be noticed. She radiates a sense of reverence, obedience, and manic joy. Wherever she walks a throng of easily persuadable people follow. These groups tend toward violent destruction and profane sacrifices once the crowd grows large enough.

Covers 78 of 1003 years ago

Encounters

Sci-fi Space Encounters

50You follow the distress beacon to a small asteroid belt. You find a small ship struggling to maneuver through the field. They message you, "Help! Our shields are down and I don't know how much longer we can last!"

Covers 75 of 1003 years ago

Encounters

Astral Plane encounters

50A nebulous cloud of socks, all singles. Penetrating deep into this cloud you reach a singularity that deposits you in a random clothes hamper somewhere in the multiverse.

Covers 75 of 1003 years ago

EncountersWhimsical

Somatic Components (aka spellcasting gestures)

35The caster shakes their hand violently, and lunges about 1 foot forwards, slanting their body and pointing their (no longer shaking) hand at the target.

Covers 35 of 1003 years ago

Spells & Potions

Deck of Wonder

22Mischief

Covers 22 of 1001 year ago

Wild Magic & ChaosWhimsical

WEC Random Encounter

111 Ochre Jelly

Covers 12 of 1001 year ago

Encounters

100 Gonzo Office Zones

4The Gray Floor: Identical to your office, but no one recognizes you.

Corporate Office zones if you accidentally take a wrong turn, get into the Freight elevator at 3 AM on Tuesday or find one of the emergency stairwells unlocked.

Covers 4 of 100by MaxSizeIs1 year ago

Locations & CitiesWhimsical

tav

2werwerwer

Covers 2 of 1002 years ago

Locations & Cities

Calamar D100 Table

1100

Events and encounters in an acursed land

Covers 1 of 1001 year ago

Encounters