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149 tables match
50A nightly hayride driven by spectral steeds that winds through the woods, where wizards use illusions to scare you.
Covers 83 of 1003 years ago
50Trumdilium - Angel of Humor and Humility. Self deprecating, funny and sweet. Often hums to himself.
Covers 75 of 1003 years ago
50Mukmuk Akai Urban Human Druid who sells a variety of illegal potions, spells and other substances. Has several pigeon familiars, all named 'Bird', and knows the city like the back of their hand.
Covers 71 of 1003 years ago
50A small cat-sized Owlbear that has a natural aptitude for finding things (+1 on investigation rolls). Like most Owlbears it has a large appetite and is almost constantly hungry. If it's left unfed for too long it tends to be temperamental (doesn't help in investigations) and, for some reason, makes attempts to eat the shoes of the spellcaster.
Covers 50 of 1003 years ago
48King Fling: Dresses in flashy royal attire and is able to easily control or seduce anyone with above average wealth. He is completely physically average however, except for his perfect jawline.
Covers 48 of 1003 years ago
35The caster shakes their hand violently, and lunges about 1 foot forwards, slanting their body and pointing their (no longer shaking) hand at the target.
Covers 35 of 1003 years ago
20You must rhyme every sentence u speak with the next
Roll on this table to receive a trick or a treat
Covers 20 of 1001 week ago
17Severe bruising. You suffer severe bruising over an extensive portion of your anatomy. Anytime you suffer bludgeoning or force damage, you suffer an additional point of bludgeoning or force damage. The bruising heals if you receive magical healing. Alternately, it heals on its own in 2 week.
Lingering injuries sustained from thunder damage
Covers 20 of 100by jacobmoore3242 years ago
17Minor Scar. The scar doesn't have any adverse effect. Magical healing of 6th level or higher, such as heal and regenerate, removes the scar.
Lingering injuries sustained from slashing damage
Covers 20 of 100by jacobmoore3242 years ago
17Migraine. You have disadvantage on Intelligence ability checks and saving throws. Magical healing, a long rest, or a DC12 usage of a healer's kit ends the migraine.
Lingering injuries sustained from poison damage
Covers 20 of 100by jacobmoore3242 years ago
17Minor Scar. The scar doesn't have any adverse effect. Magical healing of 6th level or higher, such as heal and regenerate, removes the scar.
Lingering injuries sustained from piercing damage
Covers 20 of 100by jacobmoore3242 years ago
17Hair Loss and Cosmetic Damage. Visible hair on your body burns away but will grow back as normal. If you have any exposed tattoos, they fade as if exposed to 10 years of sunlight.
Lingering injuries sustained from radiant damage
Covers 20 of 100by jacobmoore3242 years ago
17Hair Loss and Cosmetic Damage. Visible hair on your body burns away but will grow back as normal. If you have any exposed tattoos, they fade as if exposed to 10 years of sunlight.
Lingering injuries sustained from radiant damage
Covers 20 of 1002 years ago
17Migraine. You have disadvantage on Intelligence ability checks and saving throws. Magical healing, a long rest, or a DC12 usage of a healer's kit ends the migraine.
Lingering injuries sustained from poison damage
Covers 20 of 1002 years ago
17Minor Scar. The scar doesn't have any adverse effect. Magical healing of 6th level or higher, such as heal and regenerate, removes the scar.
Lingering injuries sustained from piercing damage
Covers 20 of 1002 years ago
170 Necrotic Discoloration. You get white and gray spots on your cheeks. Skin flakes from these spots contiually. Magical healing of 6th level or higher, such as heal and regenerate, removes the spots.
Lingering injuries sustained from necrotic damage
Covers 20 of 100by jacobmoore3242 years ago
17Flash Burns. You have superficial burns. You turn red as a lobster, but otherwise suffer no mechanical effects. Magical healing cures your flash burns. Alternatively, they will heal on their own in 2 weeks.
Lingering Injuries sustained from lightning damage
Covers 20 of 100by jacobmoore3242 years ago
17Heat Stress: You have vulnerability to fire damage. This effect ends if you spend a short or long rest in a cool environment, or if you take any cold damage.
Lingering injuries sustained from fire damage
Covers 20 of 100by jacobmoore3242 years ago
17Minor Disfigurement. You have acid burn scars, but they don’t have any adverse effect. Magical healing of 6th level or higher, such as heal and regenerate, removes the acid burn scars.
Lingering Injuries sustained from acid damage
Covers 20 of 100by jacobmoore3242 years ago
17Chilly Bones: You have vulnerability to cold damage. This effect ends if you spend a short or long rest in a warm environment, or if you take any fire damage.
Lingering injuries sustained from cold damage
Covers 20 of 100by jacobmoore3242 years ago