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Secret Societies

50Six Sky Triad: a Thri-Kreen society hidden in a small desert town. Triad activities are mostly benign, with the Thri-Kreen secretly discussing town matters and fulfilling ancient cultural rites that have been suppressed by the local government. Every Thri-Kreen citizen of the town is either a Triad member or at least knows of it, and they keep their society hidden through telepathic communication, their nighttime meetings occurring in total silence. Occasionally the Triad will journey out into the desert for a night, singing desert songs and praising the Sand Father, but these journeys are rare, and getting rarer as time goes by.

Covers 1-1003 years ago

NPCs & NamesQuests & Hooks

Royal Family Drama

50The prince is going bald and is doing his best to hide it. He's not doing a good job.

Covers 1-1003 years ago

NPCs & NamesQuests & Hooks

Resurrection Side Effects

50Soul Lag, you move but your soul moves a little slower giving your movements a ghostly echo.

Covers 1-1003 years ago

Injuries & MadnessGrim

Quest Rewards

50New mounts for all. They are well bred and valuable noble steeds. Slightly faster when galloping, unphased by noise even battle but a little picky about lots of packs and their food and accommodation. Come with saddles and tack etc with the patrons livery.

Covers 1-1003 years ago

Loot & TreasureQuests & Hooks

Non/Low Magical Plot Twists

50The main villains HQ turns out to be the prison where the villain is supposed to be incarcerated

Covers 1-1003 years ago

Quests & Hooks

Interesting Curses

50After a long rest a random amount of GP the character is carrying is randomly changed to an amount of either Electrum, Silver or Copper pieces of the same worth, increasing number of coins. eg. (1d20 Amount, Roll 1d6 to determine type) Won't take long for pockets to become overflowing if character doesn't spend loose change.

Covers 1-1003 years ago

Curses & Afflictions

Ghost Haunting Reasons

50Locked up as mad till death when actually a tragic victim

Covers 1-1003 years ago

Curses & Afflictions

Fae Bargains

50You are unable to fall asleep anywhere except outside, at night, in a place where the stars are visible.

Covers 1-1003 years ago

Curses & AfflictionsWild Magic & ChaosWhimsical

Factions

50The Unalloyed - A group of xenophobic Dwarves that want to remove all non-Dwarves from Dwarven lands.

Covers 1-1003 years ago

NPCs & NamesQuests & Hooks

Diseases

50Winter Insomnia When the temperature around the infected person drops below fifty degrees, the person will pass out and won't awake until the temperature increases.

Covers 1-1003 years ago

Curses & Afflictions

Dark Gifts

50You receive a small token hides your evil nature as long as it is against your skin. However, if any good/neutral magic-user (divine or arcane) sees the token, they instantly recognize what it does.

Covers 1-1003 years ago

Curses & AfflictionsSpells & PotionsGrim

City Quests

50The local brewer's latest batch of high end whiskey has been sabotaged/cursed by fae. The five barrels already sold need reclaimed quickly and quietly less the brewery's reputation suffers.

Covers 1-1003 years ago

Locations & CitiesQuests & Hooks

Campaign Start Scenarios

50For reasons of your own, you have each chosen (or been chosen) to join Ye Olde Heroes for Hyre, the largest private security & mercenary company in the land. As the newest recruits you’ve been assigned to the same squad. Your squad leader has just handed you your first assignment.

Covers 1-1003 years ago

Quests & HooksAt the table

Mid-Session Workout

51d20 Pike Pushups

Covers 99 of 1002 years ago

Quests & HooksAt the table

Consequences

51no healing from potions

Covers 95 of 1001 year ago

Curses & AfflictionsInjuries & Madness

Riddles and their Answers

50This thing can stay completely hidden in even the broadest of daylight. In halls and rooms that monster waits to ambush its next victim. Watch out from below, because it is the floor that this thing waits.: Rug of smothering.

Covers 78 of 1003 years ago

Quests & HooksAt the tableSystem agnostic

Trick or treat

20You must rhyme every sentence u speak with the next

Roll on this table to receive a trick or a treat

Covers 20 of 1001 week ago

Curses & AfflictionsComicWhimsical

Lingering Injury - Thunder

17Severe bruising. You suffer severe bruising over an extensive portion of your anatomy. Anytime you suffer bludgeoning or force damage, you suffer an additional point of bludgeoning or force damage. The bruising heals if you receive magical healing. Alternately, it heals on its own in 2 week.

Lingering injuries sustained from thunder damage

Covers 20 of 100by jacobmoore3242 years ago

Injuries & Madness

Lingering Injury - Slashing

17Minor Scar. The scar doesn't have any adverse effect. Magical healing of 6th level or higher, such as heal and regenerate, removes the scar.

Lingering injuries sustained from slashing damage

Covers 20 of 100by jacobmoore3242 years ago

Injuries & Madness

Lingering Injury - Poison

17Migraine. You have disadvantage on Intelligence ability checks and saving throws. Magical healing, a long rest, or a DC12 usage of a healer's kit ends the migraine.

Lingering injuries sustained from poison damage

Covers 20 of 100by jacobmoore3242 years ago

Curses & AfflictionsInjuries & Madness