Ishmael's Fishy Findings
Various sea creatures that are inexplicably inside of Ishmael. For any biological effect that cannot be explained otherwise, roll this table.
| Roll | Result |
|---|---|
| 1 | A gar. |
| 2 | A trout. |
| 3 | 2 seahorses. |
| 4 | A catfish. |
| 5 | coins from a civilization that no longer exists. |
| 6 | 10 salmon who move out of him as if swimming upstream, leaping high into the air. |
| 7 | A gallon of seawater. |
| 8 | A Swarm of Pirahnas. Roll initiative. |
| 9 | 5 pounds of seaweed. |
| 10 | A Reef Shark. Roll initiative. |
| 11 | A dead Killer Whale. |
| 12 | A drowned Kobold. On investigation check DC14 you find a locket with pictures of his kids, wife, and pet goblin. |
| 13 | clams. |
| 14 | A message in a bottle that's written in Dwarvish. |
| 15 | A pound of completely dry fine sand. |
| 16 | A rock. Throwing the rock with enough force deactivates the rune reducing its size tenfold, creating an instant boulder. DC 18 Arcana check to discover this. |
| 17 | 3 lobsters. One is alive, one is dead, and the third is cooked fully. |
| 18 | A crab. It will proceed to steal his helmet. |
| 19 | Unidentifiable bones. A DC 16 Investigation check will only reveal that the bones have been gnawed on by... something. |
| 20 | An extendable fishing rod that has to be pulled out like a magician's handkerchief. On the hook is another random item rolled from the list. |
| 21 | A Mage Hand that belonged to someone else. It's completely limp. |
| 22 | A singular clam. Roll , on a 20, you get a pearl. On a 1, there's a small bomb inside. A DC 14 Perception check reveals that it's disarmed already. |
| 23 | sea pickles. |
| 24 | A sea turtle carved out of wood wrapped in a complete layer of fine silk. |
| 25 | A highly valuable bank note from a kingdom that was destroyed a decade ago. |
| 26 | A valid bank note worth 10g. It's completely soaked, and no one wants to take it from you until it's dried. |
| 27 | A sailor's logbook with no interesting details. |
| 28 | A goblin's prized collection of really big and cool looking sticks which serve no practical purpose. |
| 29 | A bottle of Alchemist Fire. |
| 30 | A bottle of Holy Water. |
| 31 | marbles. |
| 32 | An unopened can of anchovies. |
| 33 | A poisonous pufferfish that gets stuck on the way out. |
| 34 | A children's picture book written in an unknown language. It cannot be magically translated. |
| 35 | A small pouch with a dice set inside. Each dice is written and numbered with different languages and systems. |
| 36 | A harpoon with white whale fat on the end. |
| 37 | A cubic pile of dirt that is inexplicably the dirtiest dirt. |
| 38 | A model ship in a bottle that's carved out of an excessively porous and absorbant wood. |
| 39 | A pint of acid. |
| 40 | A live snake that regurgitates a second, larger dead snake. |
| 41 | A partially dissolved block of salt. |
| 42 | Sea foam. |
| 43 | A small piece of drift wood. |
| 44 | An empty bottle of ale with the words "World's Best Captain" inscribed in Infernal. |
| 45 | 20 fake gold pieces. Roll perception to see if fake, DC 10. Merchants have advantage. |
| 46 | 1 whole treasure chest with really bad loot. |
| 47 | A lockbox that's actually a mimic. |
| 48 | A treasure chest with another randomly rolled item in it. |
| 49 | A giant frog. Roll initiative. |
| 50 | A normal frog. It's untamable but won't attack anyone. |
| 51 | A gallon fresh water. |
| 52 | A Scimitar Armblade that belonged to an ancient pirate king. |
| 53 | A fishcat. |
| 54 | 20 baboons. |
| 55 | A Blink Dog. |
| 56 | A crocodile. |
| 57 | A hag's fingernail which speaks 25 words and is destroyed after, returning to the hag. |
| 58 | A gelatinous cube, with skeletons identical to the skeletons the party would have, Ishmael's included. |
| 59 | A stone gorgon head. Gorgon ≠ Medusa. |
| 60 | A paralyzing manticore spike. A DC 14 Constitution save if stabbed with or ingested. It contains a singular dose. |
| 61 | A Cave Fisher. |
| 62 | A Dark Mantle. You know his name is John, but not why. |
| 63 | A really small door that can open and close. The door knob is a Juvenile Mimic. |
| 64 | An Intellect Devourer that runs off in a random direction. |
| 65 | 2 Flumphs that are conjoined from birth. |
| 66 | A Quipper. |
| 67 | mudskippers. |
| 68 | caltrops. |
| 69 | 15 feet of frayed rope. |
| 70 | crossbow bolts. |
| 71 | A single plankton. |
| 72 | A tentacle rises out of his helmet, before disappearing inside of it once more. It cannot be found again. |
| 73 | A Mystery Key. Discovering its function requires a DC 16 Arcana check. |
| 74 | A small pouch of Blasting Powder. |
| 75 | A random item rolled from the Elven Trinket table. |
| 76 | A goat. |
| 77 | A single grain of salt. |
| 78 | Sealing wax. |
| 79 | A yklwa. |
| 80 | A Vial of Stardust. |
| 81 | The deed and title to an abandoned windmill that can't be found. |
| 82 | A compass that actually tracks the progression of the sun. Distinctly not a watch. |
| 83 | A spellbook filled with spells that don't exist. |
| 84 | A spyglass. |
| 85 | A jug filled with rum. |
| 86 | An Iron Ball. |
| 87 | A hunk of moldy cheese. |
| 88 | An abacus. |
| 89 | A dragon's tooth that's engraved with an unknown sigil. |
| 90 | blowgun needles. |
| 91 | A wax candle with a bite mark. |
| 92 | A single copper coin. |
| 93 | A tankard filled with Eyescratch. |
| 94 | A bag of flour. |
| 95 | A block of incense that repels insects. |
| 96 | A dark smog. |
| 97 | Nothing. |
| 98 | A single Wildroot. |
| 99 | A poster advertising "Ringmaster Ricardo's Rapturous & Remarkable Recital". This event will not and never did happen. |
| 100 | A moment of uncharacteristic clarity. If Ishmael succeeds a DC 20 Perception check, he will notice giants above him. |