Blunt effects
Blunts
| Roll | Result |
|---|---|
| 1-5 | Gain temporary HP |
| 6-10 | Heal health |
| 11-15 | Lose health |
| 16-20 | Become blinded for an hour |
| 21-25 | Gain advantage on STR and DEX saves |
| 26-30 | Gain advantage on CON and INT saves |
| 31-35 | Gain advantage on WIS and CHA saves |
| 36-40 | Gain disadvantage on all saves |
| 41-45 | Fart a noxious gas that does poison damage to creatures within 15ft of you that fails a DC 14 CON save |
| 46-50 | Gain immunity to blindness and deafness for 8 hours |
| 51-55 | Gain immunity to the poisoned condition and resistance to poison damage for 8 hours |
| 56-60 | The consumer is paralyzed for 5 minutes |
| 61-65 | The consumer gains the fear condition and sees every fear they ever had and must act paranoid for 10 minutes. |
| 66-70 | Your face turns putrid green and your nose begins to bleed taking poison damage every minute for 5 minutes. |
| 71-75 | Spores surround your feet giving you a +10 to your speed |
| 76-80 | Gain resistance to all damage except slashing piercing or bludgeoning for 1 hour |
| 81-85 | Gain advantage on your next 3 attacks |
| 86-90 | Gain disadvantage on your next 3 attacks |
| 91-95 | Gain advantage on perception checks for 1 hour |
| 96-100 | Your next attack does an additional poison damage |