Browse Tables
30 tables match
50After a long rest a random amount of GP the character is carrying is randomly changed to an amount of either Electrum, Silver or Copper pieces of the same worth, increasing number of coins. eg. (1d20 Amount, Roll 1d6 to determine type) Won't take long for pockets to become overflowing if character doesn't spend loose change.
Covers 1-1003 years ago
50Winter Insomnia When the temperature around the infected person drops below fifty degrees, the person will pass out and won't awake until the temperature increases.
Covers 1-1003 years ago
50The local brewer's latest batch of high end whiskey has been sabotaged/cursed by fae. The five barrels already sold need reclaimed quickly and quietly less the brewery's reputation suffers.
Covers 1-1003 years ago
50For reasons of your own, you have each chosen (or been chosen) to join Ye Olde Heroes for Hyre, the largest private security & mercenary company in the land. As the newest recruits you’ve been assigned to the same squad. Your squad leader has just handed you your first assignment.
Covers 1-1003 years ago
50The Dark Lord of the Tower – A mysterious figure cloaked in darkness, The Dark Lord of the Tower is an ancient being said to have been living in a tall spire for centuries. His true form and motives are unknown, but it is believed that he seeks to bring about a great darkness across the land. He commands powerful necromantic magic and has created an army of undead minions to do his bidding. Adventure Hook: PCs must brave the tower and confront The Dark Lord if they wish to prevent his sinister plans from coming to fruition.
The Hundred Dark Villains of Dungeon Crawl Classics Fantasy is a d100 table that offers an exciting and unique selection of dark villains for fantasy settings. Each result on the table presents a different villain from the shadowy depths of dungeons and castles, ranging from powerful necromancers and wicked witches to sinister warlords, cruel overlords, mad sorcerers, vengeful ghosts, cursed creatures, and more. In addition to providing detailed descriptions of each villain’s appearance, motivations, abilities, and lairs or hideouts – this table also includes adventure hooks to help players quickly bring these villains into their game.
Covers 1-1003 years ago
17Migraine. You have disadvantage on Intelligence ability checks and saving throws. Magical healing, a long rest, or a DC12 usage of a healer's kit ends the migraine.
Lingering injuries sustained from poison damage
Covers 20 of 100by jacobmoore3242 years ago
17Migraine. You have disadvantage on Intelligence ability checks and saving throws. Magical healing, a long rest, or a DC12 usage of a healer's kit ends the migraine.
Lingering injuries sustained from poison damage
Covers 20 of 1002 years ago
10Falling into the sky - walking or standing in puddles that reflect the sky causes the PC to suddenly feel as if they are falling indefinitely, nothing before, nothing after, just vast nothing and falling - the effect can last up to a minute (to anyone nearby, the PC falls into the puddle and disappears, remerging with a spash.
Covers 10 of 1001 year ago
10Your faith is lacking, disadvantage on all wisdom and wisdom related rolls
Covers 10 of 100by SkillfulLupus2 years ago
11
Fey curses that are funny, Annoying, magical, nonmagical or mind altering
Covers 1 of 100by Nibroc1 year ago