Created 9 months ago, last updated 9 months ago
Description
This d100 table is a great resource for Eberron game masters looking for unique and rare gods to add flavor to their campaigns. It includes 100 different gods from the setting of Eberron, categorized according to their areas of influence, such as death, war, knowledge and luck. Each entry on the table contains information on the god's history, domain and relationship with other gods in the pantheon. With this table you can bring some truly unique deities into your campaign that will surprise even the most knowledgeable players!
| Range | Description |
|---|---|
| 1 | The Raven Queen: A mysterious deity of death and fate who resides in the Shadowfell. She is said to be a powerful force that watches over the souls of mortals, guiding them through their life and beyond. Despite her quiet presence, she is venerated by many faiths for her wisdom and guidance in matters of death and the afterlife. |
| 2 | The Shifter God: This god is a mysterious entity that appears in the form of a shifting creature, often taking on the shape of animals or plants. It is said to represent chaos and freedom and stand for those who do not fit into society's norms. It values independence and self-expression above all else, and its followers are devoted to its cause. |
| 3 | The Traveler: An enigmatic entity that is said to be neither god nor mortal, but something more. It is believed to wander the multiverse, bringing knowledge and understanding to those it encounters and bestowing gifts of great power on its chosen few. It has no known allies or enemies among the gods, but it is said to have a special affinity for adventurers. |
| 4 | Grundak: Grundak is a god of mischief and chaos. He is known for his love of pranks and has been known to get into trouble with the other gods in the Eberron pantheon. He revels in creating chaos and pushing people out of their comfort zones. His followers are often seen as mischievous, entertaining, and sometimes dangerous. Grundak's favored weapon is the whip, which he uses to punish those who disobey him or cause too much trouble. |
| 5 | Tharizdun - The Chained God. Tharizdun is a god of evil and chaos, imprisoned in the depths of Eberron's darkness for his heinous crimes against the world. He is a master of manipulation and an insatiable hunger for destruction, but he can never be truly freed from his bonds. His domain includes darkness, madness, death, despair and suffering. |
| 6 | Kythri, the Changeling God of Chaos and Mischief. Kythri is a chaotic god who revels in mischief, chaos, and disruption. He encourages people to break free from their traditional roles and embrace change. He often appears as a shapeshifter, taking on many forms in order to disrupt the status quo. He has no allies or enemies among the gods; he simply seeks to sow discord wherever he goes. |
| 7 | The Azure King - God of Sky and Sea. This god is said to have ruled the skies and seas long before the arrival of mortals in Eberron. He is a powerful being who commands respect from both divine and mortal alike, but his influence has waned in recent centuries. He is worshipped by sailors, merchants, and those seeking protection while traveling across the seas or through the air. The Azure King teaches that life should be lived with honor and integrity, but also with a sense of adventure. |
| 8 | The Shadow Beneath, God of Secrets and Hidden Things. This god is said to be the patron of those who seek knowledge in dark places, as well as those who wish to protect secrets or explore forbidden mysteries. He is often depicted as a figure shrouded in darkness and secrecy, with eyes that pierce through any falsehoods. His followers believe that knowledge of the unknown is power, and they seek out hidden truths while protecting them from those who would abuse it. |
| 9 | The god of forgotten knowledge, Nalivar is an ancient deity that has been largely forgotten by modern society. He was once a powerful deity and his domain included secrets, mysteries and the unknown. He was said to have had a hand in the creation of magical artifacts and items, though few records remain of his works today. Nalivar is believed to have been driven mad by his own power and now resides in isolated locations throughout Eberron. |
| 10 | Cholot, The Unseen God of Secrets - Cholot is a mysterious god whose influence is felt in the shadows and whispers of Eberron. He is believed to be the keeper of secrets both dark and light, and those who seek out knowledge often find themselves drawn to his domain. He is rarely spoken of openly, yet his followers are known to offer up prayers for luck or protection when they feel it necessary. |
| 11 | Kossuth – God of Fire and Purification. Kossuth is a powerful god of fire and purification who seeks to cleanse the world of evil and corruption. He is often depicted as an immense dragon-like creature composed entirely of flames. His followers believe that by sacrificing themselves in his name, they can be reborn in the fires of redemption. They also venerate him for his ability to heal wounds, cure disease, and protect them from harm. |
| 12 | The god of 12 is the mysterious and enigmatic Kholar, also known as the Faceless One. He is a powerful deity originating from beyond Eberron's planes, and his domains are secrets and magic. His followers often seek to uncover ancient mysteries or become powerful spellcasters in his name. He is said to have no true allies or enemies among the gods, and instead prefers to remain unaligned with any particular faction. |
| 13 | The Keeper of Secrets – This god is a mysterious figure, often depicted as a hooded figure with an ever-changing face. It is said that the Keeper knows all secrets and will grant knowledge to those who seek it, but only at great cost. Its domain is knowledge and its relationship to other gods in the pantheon remains a mystery. |
| 14 | God of the Wild Hunt: This god is a mysterious figure that leads a pack of spectral hunters in pursuit of their prey. It is said that those who are caught by the hunt are doomed to an eternity of servitude to this deity. The god's true identity and purpose remain unknown, but some believe it has something to do with death and the afterlife. |
| 15 | The Traveler - The Traveler is the god of exploration, discovery and travel. They are often depicted as a mysterious figure, with no known origin or gender. It is said that they have taken an interest in the world of Eberron, guiding adventurers on their quests and aiding them in times of need. Those who follow the Traveler seek to push boundaries and explore new lands as well as uncover hidden secrets. |
| 16 | #The Gatekeeper of the Beyond - This god is a mysterious entity that guards the gates between life and death, ensuring that all souls pass through at the proper time. It is said to be a being of pure energy, with no physical form, and it is sometimes called upon by necromancers seeking to gain knowledge of things beyond the veil. It has no known allies or enemies in Eberron's pantheon, but it interacts with them all on an equal footing. |
| 17 | Olladra – Goddess of Fortune, Luck, and Abundance. She is the patron deity of merchants, gamblers and adventurers alike. Her religion encourages community building, philanthropy and benevolence towards others. She is often depicted as a kindly matronly figure with smiling eyes and a generous heart. |
| 18 | The Queen of the Night, goddess of death and shadows. She is a mysterious figure who rules over the realm of the dead, and her followers are sworn to secrecy about her existence. Those who seek her favor must be willing to make a pact with death itself in exchange for power. She is known to be highly unpredictable and often cruel, but she also has a strong sense of justice. Those who honor her will find their prayers answered in strange and unexpected ways. |
| 19 | The Devourer - This chaotic god of destruction and entropy is worshipped by many orcs and giants. His followers preach the philosophy that only through destruction can new life be born, and they practice rituals of both arson and cannibalism in his name. He is said to have been born from the chaos of the world's creation, ready to consume all that he surveys. |
| 20 | The God of Nightmares - This mysterious deity is said to bring nightmares to those who are not careful. They are believed to have control over dark forces and can manipulate the dreams and fears of mortals. It is said that they can even take physical form in order to sow terror amongst their victims. This god's domain includes fear, darkness, and chaos. |
| 21 | The Laughing Lady of the Feywild, a goddess of luck and mischief. She is often depicted as an impish figure with a mischievous grin, and her followers believe that she brings good fortune to those who show her respect. Her domain includes luck, fate, chance and whimsy. She has an affinity for tricksters and rogues, but also looks out for people in need of assistance or guidance. |
| 22 | Tal, the Trickster God of Mischief and Deception - Tal is a chaotic god of mischievous pranks and deception. He is unpredictable, often changing his loyalties on a whim. He often plays tricks on mortals and other gods alike for his own amusement. His followers tend to be tricksters, rogues, gamblers, con-artists and other ne'er-do-wells who seek to use their wits to get ahead in life. |
| 23 | The Traveler: The Traveler is the mysterious and enigmatic god of change, chaos and secrets. He is known to appear in many different forms, often as a humanoid figure with a mask that hides his true face. He encourages exploration and discovery, and protects those who seek knowledge from danger. He has no fixed domain or followers, but instead wanders through Eberron looking for new experiences. |
| 24 | The Keeper of Secrets - The Keeper of Secrets is a mysterious god that is rarely mentioned in the Eberron pantheon. It is said to be an ancient being that holds knowledge and secrets beyond comprehension. It is believed to have been around since before the dawn of time, and has seen much of the history of Eberron unfold before its eyes. It is a god that demands reverence and respect from those who seek its counsel, but rewards them with wisdom and insight far beyond what mortals can comprehend. |
| 25 | The Traveler - This god of chaos is known as the champion of all outcasts and wanderers, granting luck and protection to those who have no other place in society. He is said to take on many forms, often appearing as a vagabond or hooded figure. He has no allegiance to any nation or people, instead seeking only to sow chaos throughout the world for his own amusement. |
| 26 | The Sleepless Eye: This ancient god is said to have been born from the tears of a powerful dragon and embodies justice, vigilance, and knowledge. It is believed to be a patron of scholars and those seeking wisdom, but also of those who seek to remain vigilant against evil forces in the world. It is often depicted as an eye with wings that can never close or rest, watching over all things at all times. |
| 27 | Vulta, Goddess of Luck and Fate: A mysterious deity of unknown origin, Vulta is the goddess of luck and fate. She is said to be able to influence the outcome of events in favor or against those who seek her divine guidance. Her followers believe that she can bring great fortune or misfortune depending on how they treat her and approach her requests. |
| 28 | The Red Lady of Vengeance: A mysterious figure shrouded in red smoke, the Red Lady is a goddess of vengeance and retribution. She is said to come to those who have wronged others, punishing them for their misdeeds. Her followers often take up arms against those they deem guilty, seeking justice in her name. |
| 29 | The Lightning Lord - This god of storms is a powerful force of nature and destruction, capable of creating thunderous lightning bolts that can level entire cities. He commands the air and sky, and his followers are often sailors or those who work with electricity. He holds no allegiance to any other god, but is respected by many in the pantheon as a powerful being. |
| 30 | The Dragon Below - This enigmatic god is known as the lord of secrets and darkness, and is said to control the mysterious depths of Eberron. His divine realm lies deep beneath Khyber, and he commands all dragons to bow before him in worship. He grants his followers strength and power but demands absolute obedience in return. Those who seek his favor are often rewarded with dark knowledge or ancient artifacts from the depths of Khyber. |
| 31 | The Traveler - The Traveler is an enigmatic deity that embodies the concepts of change and exploration. It is said to wander the planes in search of knowledge, and those who follow it are rewarded with new experiences and opportunities. Followers of The Traveler often find themselves on unexpected journeys, both physical and spiritual. |
| 32 | The Great Mother - A powerful goddess of fertility, the Great Mother is worshipped by druids, farmers and others who rely on natural resources. She is said to have created many of Eberron's creatures, from birds to beasts. Her sphere of influence includes abundance, perseverance and growth. She is frequently invoked for protection during childbirth and crop harvests. |
| 33 | The Unseen One: This mysterious deity is said to be the ruler of secrets, hidden knowledge, and forbidden lore. He is invoked by those seeking to gain insight into the unknown or uncover forgotten wisdom. His followers often take up a life of secrecy and covert activity, striving to maintain balance between the visible and invisible worlds. |
| 34 | The Keeper of Secrets - This deity is associated with knowledge and secrets, and is said to know the truth behind all mysteries. It has a strong presence in the city of Sharn, where it is venerated by many spellcasters. Its followers believe that knowledge should be kept safe from those who would use it for sinister purposes, and seek to protect ancient secrets from being discovered or exploited. |
| 35 | The Pathmaker: A mysterious god of travel, the Pathmaker is said to be able to guide travelers and adventurers on the right path. It is believed that he can create roads out of thin air and open up paths through dangerous terrain. He is worshipped by merchants, traders, and anyone who needs a safe passage from one place to another. Legends say that those who pray to him will always find their way home safely. |
| 36 | The House of Stone - This god is a protector of the dwarves, believed to have been created by their ancestors long ago. He is associated with the earth and mountains, providing strength and shelter to those who seek him. He is also seen as a bringer of good luck in battle and mining endeavors. |
| 37 | Cavash, God of Strategy: Cavash is a god of strategy and tactics, venerated by generals and tacticians alike. He is known for his careful planning and foresight, often providing advice to those in need of it. While not as powerful or influential as other gods in the pantheon, he has earned respect from many of them through his wisdom and experience. |
| 38 | The god of dreams, Vhasku is a mysterious figure whose realm lies between the mortal world and the planes beyond. He appears as a tall, shrouded being with eyes of starlight and wings made of pure darkness. Little is known about Vhasku's true nature or intentions, but it is believed that he has great power over those who enter his domain, granting them prophetic visions and insights into the future. |
| 39 | Olladra, the goddess of luck and plenty. She is a popular deity among merchants and gamblers, as well as those seeking fortune or good luck. Olladra is known for her generosity and kindness, but also for her fickle nature; she offers her blessings to both the worthy and the unworthy alike. She often works in tandem with other gods such as Kol Korran or Boldrei to further their goals. |
| 40 | The Many-Faced God: This god is a mysterious entity from the Plane of Dreams, who has been known to appear in many faces and forms. He is said to have dominion over fate and destiny, bestowing his knowledge on those worthy of it. He is also seen as a guardian of secrets, often intervening when powerful magics or artifacts are at stake. |
| 41 | The Red Knight: The Red Knight is the god of war and battle, and is known for her courage and skill in combat. She is often seen as a protector of warriors, inspiring them to fight bravely in battle and rewarding those who do so with glory. She has a strong rivalry with Dol Dorn, god of strength, but also respects him for his martial prowess. |
| 42 | Number The God of Balance, Syranthos. Believed to be the eldest god in Eberron's pantheon, Syranthos is a neutral force dedicated to maintaining balance between good and evil. He is often depicted as a young man with two faces - one angelic and one demonic - that reflect his dual nature. His domain is justice, and he is said to have created the first set of laws for Eberron’s civilizations. Some believe that it was he who brought about peace among the gods during the Age of Demons by creating powerful artifacts known as Soulsplitters that could bind both divine and mortal souls together into a single being. |
| 43 | The Lord of the Red Sands: A mysterious god of death, this deity is said to dwell in the deserts of Eberron. He is an ancient being, predating even the gods of the modern pantheon. He is feared and respected by many for his power over life and death, as well as his ability to grant visions from beyond the grave. Those who venerate him often use red sand during rituals or offerings in hopes that he will bestow a blessing upon them. |
| 44 | Il-Yannah, the Keeper of Secrets - Il-Yannah is a mysterious god of knowledge and secrets. He is said to be an ancient being that predates even the Dawn War, though his exact origins remain unknown. He is worshiped by those seeking to uncover hidden truths or gain forbidden knowledge, but he can also be seen as a patron of libraries and historians. His symbols are often books or scrolls, and his favored weapon is the quarterstaff. |
| 45 | The Traveler: The Traveler is a mysterious entity that appears in many forms and has been known to take up residence in the Eberron pantheon, often as a god of change and transformation. It is said to have the power to alter reality, granting boons or curses depending on whether it feels pleased or displeased with its worshippers. It is an unpredictable deity, and rarely grants any gifts without exacting some kind of recompense from its followers. |
| 46 | Yrgal, God of War - Yrgal is a powerful god known for his strength and courage in battle. He is worshipped by many warriors, particularly those who fight on the front lines or in desperate situations. He grants his followers with great martial prowess and a strong spirit to never give up. His symbol is an axe crossed with a shield, representing both aggression and defense. |
| 47 | Shurkaan, God of War and Strength - Shurkaan is a powerful war god from the distant past, who is said to have created the first weapons. He is worshipped by many warriors seeking strength and courage in battle. Legend says he forged an indestructible suit of armor made from the strongest metal known to Eberron. He also has a special affinity for dragons, often blessing them with great strength in his name. |
| 48 | The Traveler: God of exploration, discovery and progress. Believed to have originated from the plane of Limbo, the Traveler is known for encouraging curiosity and pushing boundaries. He commands a cult devoted to seeking out mysteries and uncovering new secrets in the world. |
| 49 | The Red-Eyed Lord – This god of death is said to have red eyes that can pierce the veil between life and death. He is worshipped by those who seek guidance in facing their own mortality, or who need to make contact with those beyond the grave. His domain encompasses all aspects of mortality, including grief and acceptance, as well as the rituals surrounding funerals and burials. It is believed that he guides souls on their journey through the afterlife. |
| 50 | Ollara – the goddess of secrets, knowledge and prophecy. She is said to be an ancient being with a mysterious past and a deep understanding of the multiverse. Her followers are often scholars, seekers of truth, or those looking for guidance in their lives. She is usually depicted as a beautiful woman with black hair and eyes that can see through any falsehood or deception. |
| 51 | Shevarash: God of Vengeance and Retribution. Shevarash is an ancient deity dedicated to protecting elven culture from its enemies, both in the physical realm and in the spiritual realm. He is a staunch defender of justice and will punish those who transgress against elves or their allies. He has a close relationship with Labelas Enoreth, another god of time, as they often work together to bring balance to the world. |
| 52 | The Silent Thief - This god of stealth and thievery is an enigmatic figure, rarely seen but often felt. He is said to have a hand in every burglary and heist that takes place in Eberron. His followers are few, but they believe that the Silent Thief will reward them for their discretion and skill. |
| 53 | The Red Knight - This god of war and vengeance is a powerful figure in the Eberron pantheon, revered by those who seek justice against their enemies. He is often depicted as a fierce warrior, draped in red armor and wielding a burning sword that never runs out of fuel. His followers are said to be blessed with unparalleled strength and courage when facing battle. |
| 54 | The Keeper of Secrets - The Keeper of Secrets is a mysterious figure shrouded in mystery, rarely seen outside of the plane of dreams and visions. He is associated with knowledge, secrets, and forbidden lore. It is said he knows all the secrets of Eberron and can grant access to powerful magics that have been forgotten by most. |
| 55 | The god of 55 is Halas, the god of justice and mercy. He is known for his unwavering commitment to fairness and equality in all matters, regardless of race or social status. He values truth and equity above all else, and stands as a champion for those who have been wronged by society. His symbol is a white scale balanced between two swords crossed at the hilt. |
| 56 | Dol Dorn, God of Strength and War: Dol Dorn is a powerful deity who presides over strength, courage and warfare. He is seen as a protector of the weak and champion of the underdog in battle. He is also known for his bravery in combat, often leading from the front lines. He has many followers amongst warriors and adventurers alike. |
| 57 | The god of 57 is Yirna, the goddess of secrets and whispers. She is a mysterious figure who rarely appears in public, preferring to keep her secrets close. Those who seek out her favor often find themselves granted rare knowledge that they can use to their advantage. She also has influence over luck, granting those she favors with good fortune in times of need. |
| 58 | At 58 is the god of transformation, change, and travel - Sharnath. He is an enigmatic figure who has been known to appear in different forms with different goals from time to time. He often works behind the scenes, manipulating events for hidden reasons and guiding travelers along their paths. He holds little regard for those who remain stagnant or refuse to embrace change, and encourages others to take risks and explore new possibilities. |
| 59 | Khaal-Khan - God of Vengeance, War and Strength. His cult is small but dedicated, and he often appears as a shadowy figure who rides into battle atop an armored warhorse. He is said to bring justice to those who have wronged him or his followers. He has a deep hatred for the gods of death and justice, as well as any other deity who stands in his way. |
| 60 | Cholani, The Hungry Widow: Cholani is a god of death and famine, and is said to have been born from the grief of her husband’s passing. She is known for her insatiable appetite, often taking the shape of a giant vulture that plucks up those who are weak or near death. Her worshippers tend to be desperate outcasts who would do anything for a chance at survival. |
| 61 | The Traveler - The Traveler is the god of exploration, freedom and adventure. His followers seek to experience all that life has to offer and embrace change. He is often depicted as a figure shrouded in mystery, wearing a traveler's cloak and carrying a staff, signifying his love for and dedication to wandering. He is said to have no permanent abode or domain, but instead wanders the world seeking new experiences. |
| 62 | The Chained God: This ancient being was once a powerful god, but was cast down and imprisoned for unknown crimes. It is said that the power of this god can be used to create great destruction or miraculous healing, depending on who wields it. It is rumored that only those with a special connection to the divine can unlock its secrets and harness its power. |
| 63 | The Sovereign of the Skies - God of storms, air, and flight. The Sovereign of the Skies is often seen as a protector figure for those who travel by air or sea. They are also said to be able to control the weather and bring about powerful storms. Some believe that they have a connection to dragons, though this has never been proven. |
| 64 | The Keeper of Secrets: This god is a mysterious deity who guards the secrets of Eberron, both ancient and modern. They are said to be responsible for keeping the knowledge contained within magical artifacts, libraries and other repositories safe from those who would use it for ill purposes. They can also grant access to knowledge to those deemed worthy by providing clues or riddles as challenges. It is believed that this god has been around since the dawn of time and will remain long after its mortal worshippers have faded away. |
| 65 | Deneir: God of Knowledge and Literature, often depicted as an elderly man with a quill and inkwell, patron god of scribes, scholars, and historians. He is known to be a wise teacher who can impart knowledge in many forms. He is also said to have created the first written language in Eberron. |
| 66 | The god of 66 is Zur-Kavash, the Lord of Secrets and Knowledge. He is an enigmatic figure, rarely seen in public and often shrouded in mystery. He has dominion over knowledge and secrets, granting insight to those brave enough to seek it out. His followers believe that he can grant them access to hidden truths and forbidden knowledge if they are willing to pay the price. |
| 67 | Korthal, the Silent Guardian - Korthal is an ancient god of protection and guardianship. He is an enigmatic figure who has remained silent for millennia, though his influence can be felt in many places throughout Eberron. He does not have a domain of his own but instead protects those in need from the machinations of powerful forces such as dragons and demons. He is revered by those who seek to defend their homes and loved ones from harm. |
| 68 | The 68th entry on the d100 table of Rare Eberron Gods is Skerra, God of Beasts. Skerra is a primal god of the wilds, worshiped by primitive tribes and druids alike. He is said to be master over all animals, both mundane and magical. His domain includes strength, survival and adaptation in the face of adversity. He has a close relationship with nature-based gods such as Balinor and Melora, but he does not have any known relationships with other gods in the pantheon. |
| 69 | The Chained God: This god is an enigmatic figure who remains shrouded in mystery. It is said that this deity was once a great power, but has since been bound and hidden away for some unknown purpose. They are believed to have dominion over secrets and knowledge, as well as the power of binding and imprisonment. |
| 70 | The god of 70 is Kojik, the Shadow of Knowledge. He was once a mortal scholar who ascended to godhood after unlocking the secrets of an ancient and powerful artifact. He is associated with knowledge, secrets and shadows, and he often appears in dreams to those seeking answers. Kojik’s domain extends far beyond Eberron, as his powers are sought by mortals across the multiverse. |
| 71 | Ilmeth, the God of War and Conflict: A powerful deity who is venerated by soldiers and warriors alike. He is known as a just god, rewarding those who fight for what they believe in with victory on the battlefield. He is often depicted as a muscular man carrying two swords crossed over his shoulders. He has an antagonistic relationship with Kol Korran, the god of wealth, due to their opposing views on warfare and material gain. |
| 72 | The Lost One - The Lost One is an ancient god of the dead, forgotten by time and history. It is said that those who seek its favor can gain knowledge of the past and future, but only at a great cost. Its domain is death and necromancy, and it has no known relationships with other gods in the pantheon. |
| 73 | The Silver Moon – A mysterious god of secrets and hidden knowledge, the Silver Moon is said to be an ancient being that guides those who seek its counsel down paths of enlightenment. It is often invoked by mystics and scholars alike in search of secrets that have been long forgotten. |
| 74 | The Gatekeeper - The Gatekeeper is a mysterious god who guards the gateway to the afterlife. It is said that those who pass through the gate must answer three questions posed by the Gatekeeper in order to gain entry. Those who fail to answer correctly are doomed to wander Eberron forever, unable to enter either life or death. |
| 75 | Chauntea, the Earthmother: Goddess of Agriculture, Fertility and Nature. Chauntea is a benevolent goddess who encourages balance between nature and civilization. She is worshipped by farmers, druids and other followers of nature. Her symbol is a sheaf of wheat or a sunflower. |
| 76 | Karrn, God of War and Conflict: Karrn is the god of war, conflict, and martial prowess. He is a powerful warrior and his followers are known for their strength in battle. He commands great respect from other deities in the pantheon, but he has a fierce rivalry with Dol Dorn over who will be the supreme patron of warriors. |
| 77 | The Lord of Silver and Steel – This divine being is a patron of smiths and artisans, granting its followers strength, skill, and resilience. It is said that it can bring life to metal creations and imbue them with sentience. Its followers often build great works in honor of the god to gain its favor. |
| 78 | Lorran, the God of Mischief: Lorran is a chaotic god of mischief and trickery. He is known for his mischievous pranks and playful antics, often playing tricks on mortals or other gods. He has a fondness for games of chance and revels in the chaos they can bring. His domains are Trickery, Chaos, Luck and Deception. |
| 79 | The Lord of the Lost, a mysterious being from beyond Eberron's planes. He is said to be the patron of those who have lost their way, guiding them back to safety. His domains include finding one's true path, guidance and protection. |
| 80 | The Keeper of Secrets - The Keeper of Secrets is an enigmatic god with a mysterious past. She is the patron of discovery, knowledge, and secrets, and her followers are often scholars and adventurers seeking to uncover long-forgotten truths. Her domains include Knowledge, Mystery, and Exploration. |
| 81 | The Great Eye, god of all-seeing knowledge. This ancient deity is said to be able to see past and future events alike, granting them access to long forgotten secrets and hidden truths. They are often depicted as a giant eye with a thousand arms that can reach into any corner of the universe. People who seek their counsel tend to pray for insight or guidance in difficult decisions or tricky situations. |
| 82 | Kavar, God of Trade and Commerce – Kavar is a relatively new god in the Eberron pantheon, and his worship has grown rapidly since he was first discovered. He is seen as a benevolent figure who encourages fair trade and honest business dealings between people from all walks of life. His followers are often merchants, traders, artisans and craftsmen who seek to make the world a better place through their work. Those who cross him are met with misfortune, however those who embrace his teachings find great success in their endeavors. |
| 83 | The God of Fire: The god of fire is a powerful deity with dominion over flame and heat. He is said to have created the world from his flames and presides over the forge, protecting smiths and craftsmen in their work. He is often depicted as a giant figure composed entirely of flames, with a burning gaze that can see into the heart of any mortal who crosses his path. |
| 84 | Karrn, God of War: A powerful warrior-god who is said to have created the first warforged and led armies in ancient battles. He is a harsh but just god, who rewards strength and courage in battle. His followers are known for their martial prowess and loyalty to their comrades on the battlefield. |
| 85 | The Keeper of the Crystal Spire, a god of knowledge and exploration. This deity is said to have gifted the world with its first libraries, encouraging curiosity and exploration in all who seek its favor. Those who revere it are granted insight into forgotten lore and hidden secrets. |
| 86 | Avandra: The goddess of luck, freedom and change, Avandra is a popular deity throughout Eberron. She has an affinity with adventurers and often grants them boons to aid them in their endeavours. Her symbol is a shining star, and her followers are devoted to spreading hope in the darkest of times. |
| 87 | The Lord of Battle: A mysterious god of war, the Lord of Battle is venerated by those who seek victory in battle and those who wish to understand the nature of war. He is said to grant strength and courage to his followers in times of strife, though he is also known for a dark temper and a propensity for violence. |
| 88 | The God of Iron and Steel: This god is often associated with smiths, miners, blacksmiths and other metalworkers. He is the patron of industry and hard work, and his followers are rewarded for their diligence in craftsmanship. He is a master of engineering wonders from simple tools to complex machines. The God of Iron and Steel encourages innovation in technology, but also warns against its misuse. His symbol is an anvil or hammer surrounded by sparks of flame. |
| 89 | The Seven - The Seven are a group of powerful gods that oversee the natural world. They believe in balance, harmony, and respect for all living creatures, and they have been known to intervene on behalf of those in need. Their domains include nature, fertility, healing, protection and guidance. |
| 90 | The Divine Wind: This god is the patron of air magics and the freedom of movement, often venerated by travelers and adventurers. It is said that this deity carries with it a powerful wind that can protect its followers from harm, or even carry them away to safety in times of need. Worshipers believe that they are blessed with luck while following the will of this mysterious figure. |
| 91 | The Keeper of Secrets, God of Knowledge. The Keeper of Secrets is a mysterious deity who is said to possess knowledge beyond that of any mortal or god. He is often depicted as an enigmatic figure shrouded in shadows, with his face hidden from view. He rarely intervenes in the affairs of mortals but when he does, it is usually to provide them with wisdom or insight. Those who seek out the Keeper's secrets are warned not to ask too many questions, lest they find themselves faced with more than they can handle. |
| 92 | The Red Knight: Goddess of War and Battle Strategy. She is a fierce warrior who inspires courage and discipline in her followers, but also teaches them to use their wits in battle rather than relying on brute strength alone. Her symbol is a red shield with two crossed swords behind it, and she is associated with blood spilled in battle as well as the glory of victory. |
| 93 | Zil’dejin Firebane, God of War and Honor. An ancient warlord from before the Last War, Zil'dejin is venerated by those who fight for a cause they believe in. He is said to grant strength and courage to his followers and bestow them with divine favor in battle. His symbol is a dragon breathing fire over a sword crossed with an axe. |
| 94 | The Traveler: The Traveler is a mysterious and enigmatic god who travels throughout the planes, seeking out knowledge and adventure. He is known as the patron of wanderers, adventurers and explorers, offering guidance to those who seek it. He is also seen as a bringer of change and innovation, inspiring new ideas in people that can help them find success on their journeys. |
| 95 | On this d100 table, result 95 is the god of Time and Fate, Rhaan. He is a mysterious god who stands outside of traditional morality and is said to be able to see into the future. He is often depicted as a tall figure wearing a hooded cloak, carrying an hourglass in one hand and a scythe in the other. He can influence time itself, allowing him to intervene in events or slow down its passage for those he favors. Rhaan's followers are few but they are devoted and often seek his guidance during difficult times. |
| 96 | The Raven Queen: The Raven Queen is a mysterious deity of death and fate, believed to be the keeper of souls, who watches over all mortals as they travel from life to death. She has no known allies or enemies in the pantheon, but her gaze is said to cast a long shadow upon those who would seek to cheat death or meddle with fate. |
| 97 | Valkur, God of the Waves: Valkur is a powerful god of the sea, who rules over storms and navigation. He is often depicted as an elderly sailor with a long beard and a hook for an arm. He is associated with courage, exploration and luck; his followers are often sailors or merchants seeking protection from the dangers of the seas. |
| 98 | The Whispered One – This god of secrets, mystery and forbidden knowledge is a shadowy figure rarely seen in any pantheon. It is believed that it may have been born from the collective power of secrets kept by mortals over millennia. It grants its followers insight into the unknown and teaches them to recognize the hidden truths in all things. |
| 99 | Yulan, God of Life: Yulan is a god of life and rebirth, believed to be the source of all living things. He is usually depicted as a floating lotus flower surrounded by an aura of energy. He is said to have created the first humans from clay and nurtured them with his grace and love. His followers believe that he can bring new life to any situation, no matter how dire or hopeless it may seem. |
| 100 | Kalirrath, the Lord of Balance. He is a god of neutrality and balance, worshiped by all sides in times of war and conflict. His domain includes peace, justice, mercy and wisdom. He is said to be able to see both sides of any argument or dispute and work towards resolving it peacefully. He is often depicted as a powerful figure with four arms, representing his ability to maintain balance in all situations. |